Colonel_Krukov
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So, I have made a few calcs and I want to implement the stats to the profiles. I will list each feat separately and who it scales to plus what it affects. Please refer to this blog for specifics.
I have also requested the missing feats to be calced, however I will briefly cover them here.
Ship Speeds
The profiles of the Reapers don't explain in detail how fast they are in detail and we can get a reference as to how fast Alliance ships are too.
The Changes
The speeds of both ships in space and under Mass Relay influence
Scales to
Reapers speed normally. Alliance ships (I guess for other races too till we get solid information available). Any ship under Relay influence
Tanking Missiles
In my initial assumption, I assumed that the yield of the missiles where 7-C but upon further inspection, the missiles where capable of destroying the dreadnought that fired them.
The Changes
Biotic/Tech abilities to High 7-C (Durability and AP to High 7-C since a biotics/techs energy can be used both offensively and defensively)
Scales to
Higher end troops veterans such as N7's, Spectres, Apex, any special forces, and the main roster of characters.
I needed to get solid information on how big the yield normal weapons can fire at.
The Changes
We can change the rating to at least Wall level+ likely Small Building level
Note that I think that the penetrative power should vary from 8-B to 8-A otherwise weapons don't mean jack against strong opponents (it does have little effect on amplified targets, but they're not peashooters)
Scales to
Everyone and their grandmother who can fire a weapon.
A biotic survives gunfire and kamikaze of a squadron of Kett fighters
Waiting for calculatio
Ancient Crater
This is a bit speculative, but seeing as they were around that time, I don't see an issue with using the Remnant Dreadnoughts scaled to this.
Scales to
Ryder with prep. Could activate and ally with the ships
Ryder tanks heat
Ryder is able to briefly survive extremely hot temperatures.
Waiting for calculatio
Shepard survives Citadel Destruction
In the best possible ending, Shepard survived at the epicentre of the Citadel destruction.
Waiting for calculatio
Physicality
Just reinforcing the strength of people who are as strong as Kroga
Scales to
Just reinforces how strong people like Shepard are who can casually headbutt Kroga
I have also requested the missing feats to be calced, however I will briefly cover them here.
Ship Speeds
The profiles of the Reapers don't explain in detail how fast they are in detail and we can get a reference as to how fast Alliance ships are too.
The Changes
The speeds of both ships in space and under Mass Relay influence
Scales to
Reapers speed normally. Alliance ships (I guess for other races too till we get solid information available). Any ship under Relay influence
Tanking Missiles
In my initial assumption, I assumed that the yield of the missiles where 7-C but upon further inspection, the missiles where capable of destroying the dreadnought that fired them.
The Changes
Biotic/Tech abilities to High 7-C (Durability and AP to High 7-C since a biotics/techs energy can be used both offensively and defensively)
Scales to
Higher end troops veterans such as N7's, Spectres, Apex, any special forces, and the main roster of characters.
- https://vsbattles.fandom.com/wiki/Mass_Effect#Normandy_Crew
- https://vsbattles.fandom.com/wiki/Pathfinder_Ryder
- https://vsbattles.fandom.com/wiki/Kai_Leng
- https://vsbattles.fandom.com/wiki/Saren_Arterius
- https://vsbattles.fandom.com/wiki/Aria_T'Loak
- https://vsbattles.fandom.com/wiki/Nyreen_Kandros
- https://vsbattles.fandom.com/wiki/Mass_Effect#Neutrals
- https://vsbattles.fandom.com/wiki/Praetoria
- https://vsbattles.fandom.com/wiki/Human-Reaper
I needed to get solid information on how big the yield normal weapons can fire at.
The Changes
We can change the rating to at least Wall level+ likely Small Building level
Note that I think that the penetrative power should vary from 8-B to 8-A otherwise weapons don't mean jack against strong opponents (it does have little effect on amplified targets, but they're not peashooters)
Scales to
Everyone and their grandmother who can fire a weapon.
- https://vsbattles.fandom.com/wiki/Mass_Effect#Normandy_Crew
- https://vsbattles.fandom.com/wiki/Pathfinder_Ryder
- https://vsbattles.fandom.com/wiki/Kai_Leng
- https://vsbattles.fandom.com/wiki/Saren_Arterius
- https://vsbattles.fandom.com/wiki/Aria_T'Loak
- https://vsbattles.fandom.com/wiki/Nyreen_Kandros
- https://vsbattles.fandom.com/wiki/Mass_Effect#Neutrals
A biotic survives gunfire and kamikaze of a squadron of Kett fighters
Waiting for calculatio
Ancient Crater
This is a bit speculative, but seeing as they were around that time, I don't see an issue with using the Remnant Dreadnoughts scaled to this.
Scales to
Ryder with prep. Could activate and ally with the ships
Ryder tanks heat
Ryder is able to briefly survive extremely hot temperatures.
Waiting for calculatio
Shepard survives Citadel Destruction
In the best possible ending, Shepard survived at the epicentre of the Citadel destruction.
Waiting for calculatio
Physicality
Just reinforcing the strength of people who are as strong as Kroga
Scales to
Just reinforces how strong people like Shepard are who can casually headbutt Kroga
- https://vsbattles.fandom.com/wiki/Mass_Effect#Normandy_Crew
- https://vsbattles.fandom.com/wiki/Pathfinder_Ryder
- https://vsbattles.fandom.com/wiki/Kai_Leng
- https://vsbattles.fandom.com/wiki/Saren_Arterius
- https://vsbattles.fandom.com/wiki/Aria_T'Loak
- https://vsbattles.fandom.com/wiki/Nyreen_Kandros
- https://vsbattles.fandom.com/wiki/Mass_Effect#Neutrals