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Okay so I've been rereading UnOrdinary and... let's just say that there are some slight problems with the current ratings.
Part 1: Speed Calcs- The Issue with Electricity in Air
So, the current three speeds that everyone is scaled to (Waldo's 121 m/s, Remi's 556 m/s, and Volcan's 2,753 m/s) are all derivative of using the speed of electricity in air, based on some video of a Tesla Coil Gun in slow motion, where it clocks in at 556 m/s. Now, this is very shake-y for a couple of reasons- (not the least of which is Volcan being five times faster than Remi despite the fact that Remi still managed to last for a period of time against her)
So, a handful of volume-breaking calcs use the Destruction Values for granite (8, 69, and 214 j/cm3), when they should be using the Destruction Values for concrete (6, 17-20, and 40 j/cm3). While one of these cases was caught- Wein's Phantom Fist, the others were not.
Part 3: Scaling, Stats Sheets, and Statistics
Let's tackle the old scaling/statistics issues first-
1. Remi's Electricity should not scale to Blyke's Energy Beam.
1. Gavin's Speed Calc scales to Mid-Tiers
The Electricity-in-Air Speed Calcs need to be replaced, bringing the Verse's speeds from Subsonic/Supersonic/Hypersonic to Superhuman/Subsonic/Subsonic+/Supersonic
A couple of the AP Calcs need to use values for Concrete and not Rocks, dropping Isen from 43.6 Megajoules to 32.7 Megajoules, and Blyke from 283.1 Megajoules to 52.9 Megajoules.
A bunch of people scale accordingly, given the stat sheets which are backed up by in-story fights.
Part 1: Speed Calcs- The Issue with Electricity in Air
So, the current three speeds that everyone is scaled to (Waldo's 121 m/s, Remi's 556 m/s, and Volcan's 2,753 m/s) are all derivative of using the speed of electricity in air, based on some video of a Tesla Coil Gun in slow motion, where it clocks in at 556 m/s. Now, this is very shake-y for a couple of reasons- (
- Speed of Electricity in Real Life is super hard to define, as an electric current has multiple "speeds" going on inside of it. There's the velocities of individual electrons bumping into each other, the Drift Velocity- the overall speed the entire system moves which increases/decreases with DC Voltage, and the Signal Velocity, which is gonna be the Lightspeed of whatever medium its in). The Drift/Average Velocity of a 10 Amp electric current travelling through a copper wire with a cross-sectional area of 3 square millimeters is gonna be 0.25 millimeters per second, which is a tad slower than 556 meters per second.
- As such, the "Speed of Electricity" in Fiction is not like Lightspeed or Lightning Speed, which have set/average Real Life Values. Chances are the writer isn't an electrical engineer whose gonna use the conductivity of air, voltage, and lethal amount of amps for humans to determine the speed their character is shooting neon-zigzags at. Instead, the Speed of Electricity in fiction is whatever the heck the writer needs it to be, which is not something that one can do calcs on.
- Gavin Catches Up To John: 23.1 to 37.29 m/s- Superhuman to Subsonic
- Dampened John Blitzes Attacker: 147.57 m/s- Subsonic
- Remi Blitzes Mid-Tiers: 182.91 m/s- Subsonic+
- Seraphina's Overclock Vs. Security Cameras: 227.05 m/s to 454.11 m/s- Subsonic+ to Supersonic
So, a handful of volume-breaking calcs use the Destruction Values for granite (8, 69, and 214 j/cm3), when they should be using the Destruction Values for concrete (6, 17-20, and 40 j/cm3). While one of these cases was caught- Wein's Phantom Fist, the others were not.
- The OG Unordinary AP Calc- Gou Breaks the Ground (Should use 6 j/cm3 and not 8, meaning it's 13,530,000 joules- still Wall level+)
- Isen Cracks the Road (Should use 6 j/cm3 and not 8- meaning it's 32,683,597.02 joules, still Small Building level)
- Blyke's Energy Beam (Should use 40 j/cm3 and not 214, meaning it's 52,923,662 joules, still Small Building level)
- (The reason why the ground in the Turf War Calcs should be calc'd to be made of concrete, and not granite, is because there are still buildings in the backdrop, so. this is still somewhere in a city, not in the hills/nature- see these images of the Turf War and compare them to these images of them hiking in Rowden Hill)
Part 3: Scaling, Stats Sheets, and Statistics
Let's tackle the old scaling/statistics issues first-
1. Remi's Electricity should not scale to Blyke's Energy Beam.
- Even though Remi's Tier is overall higher than Blyke's, on their stat sheets, Remi's Power-stat is lower than Blyke's, but higher than Isen's. (Image)
- This is supported by Remi's direct hit on Volcan staggering her but not doing significant damage (images), meanwhile Blyke's energy beam's drew blood from Volcan on multiple occasions (images), and Isen's kick simply knocking her back, but not doing anything beyond that (images).
- In other words, Remi's Electricity should be above Isen's Calc, but below Blyke's Calc
- Look at the nine different stat sheets from the various powersets he's had on his UnOrdinary Wiki Profile. For a number of them, his Power-stat is lower than Blyke's, and one of them (Catch Up & Clobber) has his Power-stat be around Isen's. Also, by default with no abilities copied, all of his stats (except for Trick) are even lower than Mid-Tiers like Gavin's Stone Skin. (Image) This makes sense given how Power Copying, without any Powers to Copy, means that you might as well not be using your power. And when John fought Gavin without using his ability way at the start of the series, Gavin broke his arm in one hit, so yeah.
- His Speed also Varies with what ability he's copied- with Regeneration, Explosion, and Missiles, while he got a surprise hit on Isen, Isen immediately dodged his next attack and rushed him, with him later saying that "We both know I'm the clear winner here. You're not fast enough to keep up with me." And then John heals and immediately catches Isen's next punch, after copying Hunter. This is reflected in his stat sheets, which show his speed increasing after copying Hunter. (Image)
- Also for some reason John has two keys- "Restrained" and "Unrestrained", but only has values for his Unrestrained self, which is a fancy term for him no longer withholding his powers. I don't know what's up with that.
- While his level did go from 4.5 to 5 when his Energy Beam became Energy Discharge, that's because his ability got a lot more versatile and all of his other stats went up. His Power remained exactly the same. As such, his AP should reflect this. (Image)
- While his overall AP is gonna be the same as the durability of his barrier thanks to its damage reflection, his actual striking power is less than that. Again, see Power-stat: it's greater than Isen's but less than Blyke's. (Image) Also, in-story, Isen couldn't budge his arm so obviously he's gonna be stronger than Isen. Unfortunately I can't find the specific scene.
1. Gavin's Speed Calc scales to Mid-Tiers
- This one is fairly self-explanatory. Admittedly it's pretty slow compared to the next calcs, but I couldn't find any better speed feats for Mid-Tiers- let me know if there is one.
- The reasoning for this is that, while John's ability was cut in half in the scene, he had 2 Powers- Arlo's Barrier and the attacker's miscellaneous speed ability. Unfortunately we never see his stat-sheet with these abilities, so the basis for this scaling is that Blyke boosting himself with Energy Beam and Isen with Hunter should still grant them at least a comparable speed to Mid-Tier John with a misc. speed ability.
- Admittedly this is a guesstimation scaling, but the numbers work out nicely.
- This scales to Blyke (Elite-Tier), Blyke (High-Tier, with an "at least"), Isen, Zeke in his Offense Form, Ventus & Meili, Cecile, and Abel
- Also, John's mid-speed powersets are [Regeneration, Missile, Explosion, Hunter], [Energy Beam, Energy Ropes], and [Armor Suit, Demon Blade, Heal Link, Energy Discharge], and [Catch Up & Clobber] (with an "At least")
- In other words this scales to Remi, Rei, Volcan, and Arlo.
- Also John's high-speed powers sets are [Demon Claw, Whirlwind, & Barrier], [Phase Shift, Lightning, Energy Beam, & Hunter], and [Conjure: Vines, Phase Shift, Barrier, & Lightning]
- Now you may be wondering- "Why does Arlo scale to Remi, when his stat-sheet shows his ability's speed at like, a 1?" And that's because Arlo's Barrier literally doesn't move. Arlo himself however, has been shown to be capable of reacting to John, even when he had [Demon Claw & Whirlwind] and his speed stat was comparable to Remi's. (Image)
- Seraphina is the only character profile who is (likely) Supersonic, and this really shouldn't be a surprise.
- Her speed stat is literally as high as it can go- see it compared to John with [Conjure: Vines, Phase Shift, Barrier, & Lightning] (Image)
- This is backed up with their fight, and how despite John having a sizable range and AoE advantage, he still has a hard time landing any hits on Seraphina. (Image)
- Meili, Zeke in his Offense Form, and Cecile have the same Power-stat as Isen- a 5 (Image), as such they scale to Isen's Calc.
- Rei has the same Power-stat as Blyke, as such they scale to Blyke's Calc (Image)
- John with [Catch Up & Clobber] slightly weaker than Isen (4.5) (Image), and so should still be Small Building level
- John with [Regeneration, Missile, Explosion & Hunter] is slightly weaker than Blyke (Image), but should still be far above Isen's Calc
- John with [Demon Claw, Whirlwind, and Barrier] is equal to Blyke, while with [Armor Suit, Demon Blade, Heal Link, & Energy Discharge], [Conjure: Vines, Phase Shift, Barrier, Lightning], and any other Powerset which already includes Blyke's Energy Beam/Energy Discharge is way stronger than Blyke, and thus is far above Blyke's Calc (Image)
The Electricity-in-Air Speed Calcs need to be replaced, bringing the Verse's speeds from Subsonic/Supersonic/Hypersonic to Superhuman/Subsonic/Subsonic+/Supersonic
A couple of the AP Calcs need to use values for Concrete and not Rocks, dropping Isen from 43.6 Megajoules to 32.7 Megajoules, and Blyke from 283.1 Megajoules to 52.9 Megajoules.
A bunch of people scale accordingly, given the stat sheets which are backed up by in-story fights.
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