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idk if this was discussed in a previous thread already and I'm far too lazy to try and check, so here we go
for people who dunno what the piss a fun value is, from what I understand it's basically a random number generator thing built into the game that goes from 1 to 100 and it picks another random number every time you reset and depending on what fun value you get, a random, minor event could happen that wouldn't happen "normally"
here's also a handy dandy chart for the different possible events for each fun value (the blank spaces are just nothing different happens)
now what we'll be looking at first is goner kid's dialogue when you meet him
it's pretty obvious that he's referencing fun values themselves
in any fun value between 1-90, the world is basically the same except goner kid doesn't exist, and everything indeed functions perfectly without him
what's most important here is how his language implies that a fun value that doesn't have his event would be a separate "world" from the one where he does exist, and it seems to be accepted that most or all uses of the word "world" in undertale are actually referring to the timeline
in case you're skeptical since goner kid might not actually know this stuff (he probably does let's be real), there's also at least how sans says timelines as a plural in this dialogue, and it's pretty obvious that sans does indeed know about this kinda stuff
I'm pretty sure there's also a scene where flowey, who would know more about this stuff than anyone else probably, says that everyone is "ripped from this timeline" when frisk resets or something like that, but I don't have the scans for that and I can't find them rn
but anyways, if this fun value stuff is true, that means undertale's verse is a multiverse consisting of 100 space-time continuums, and the resulting changes would be the following:
for people who dunno what the piss a fun value is, from what I understand it's basically a random number generator thing built into the game that goes from 1 to 100 and it picks another random number every time you reset and depending on what fun value you get, a random, minor event could happen that wouldn't happen "normally"
here's also a handy dandy chart for the different possible events for each fun value (the blank spaces are just nothing different happens)
now what we'll be looking at first is goner kid's dialogue when you meet him
it's pretty obvious that he's referencing fun values themselves
in any fun value between 1-90, the world is basically the same except goner kid doesn't exist, and everything indeed functions perfectly without him
what's most important here is how his language implies that a fun value that doesn't have his event would be a separate "world" from the one where he does exist, and it seems to be accepted that most or all uses of the word "world" in undertale are actually referring to the timeline
in case you're skeptical since goner kid might not actually know this stuff (he probably does let's be real), there's also at least how sans says timelines as a plural in this dialogue, and it's pretty obvious that sans does indeed know about this kinda stuff
I'm pretty sure there's also a scene where flowey, who would know more about this stuff than anyone else probably, says that everyone is "ripped from this timeline" when frisk resets or something like that, but I don't have the scans for that and I can't find them rn
but anyways, if this fun value stuff is true, that means undertale's verse is a multiverse consisting of 100 space-time continuums, and the resulting changes would be the following:
- annoying dog would be upgraded to 2-C since he created undertale's verse, which would contain 100 space-time continuums
- chara would maybe be upgraded to 2-C as well since it seems to be accepted they destroyed the entire game, which would mean they blew up 100 space-time continuums at once with one smack, but chara only talks about erasing "this world" so it could just be the one they're currently in that they're blowing up
- frisk would get limited dimensional travel since they move to a random one of these 100 timelines every time they reset, limited since it's out of their control which one they go to (unless the player pulls some strings)
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