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Can the changes be applied then?
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If the removal's reasoning was flawed, I think we should take precautions to ensure those flawed reasonings don't 'cause a re-removal, especially if that could lead to a re-adding, etc.I’m ngl, I disagree. The thread is discussing how the previous removal was unjust and is asking to add it back. If the removal was unjust, then there’s not any contrary-evidence- the entire game is literally based around using your SOUL to dodge, or your SOUL is taken away. It’s quite obvious should the previous arguments be ignored, and blatantly laid down in plain sight throughout the game.
But the issue is that the very thing of the game is everyone attacks the soul, this isn't something that needs some extensive explanation blog, it's quite self-evident, the arguments against were extremely flawed, if the flawed reasonings come back, it's easy enough to just link this thread and be done with it.If the removal's reasoning was flawed, I think we should take precautions to ensure those flawed reasonings don't 'cause a re-removal, especially if that could lead to a re-adding, etc.
I'd say that making such a blog is not about whether the ability is correct to have, but preventing misunderstandings that could lead to misused resources. It's often not very fun to have to have repeat CRTs.
Does it function precisely the same as before?Should that mean all the matches originally before the durability negation removal should be readded?
I'd like to think it is self-evident, but how many Undertale revisions have there been on this topic, going back & forth?If it's accepted yes.
But the issue is that the very thing of the game is everyone attacks the soul, this isn't something that needs some extensive explanation blog, it's quite self-evident, the arguments against were extremely flawed, if the flawed reasonings come back, it's easy enough to just link this thread and be done with it.