- 6,605
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For what I've seen on the pages, the LOVE and the importance of emotions for monsters seems forgot or aren't used correctly.
First thing is the striking and lifting strenght of monsters: The majority of Undertale's monsters (if not all of them) should have their striking and lifting strenght Below Average level because of the statement of the Blue Book in Snowdin Library:
"While monsters are mostly made of magic, human beings are mostly made of water.
Humans, with their physical forms, are far stronger than us.
But they will never know the joy of expressing themselves through magic.
They'll never get a bullet-pattern birthday card..."
They are confirmed to be weaker than a human being physically, because of being made of magic. We also see that the boss with the biggest durability in the game (except Asriel and Omega Flowey) is made of physical matter (iron). This can also likely make the durability of monsters really weak.
Second thing is the scaling with monsters (scaling is really the worst point): Stats scaling can't be done between monster, because their stats depend of their emotions, said in the Orange Book of Snowdin Library:
"Because they are made of magic, monsters' bodies are attuned to their SOUL.
If a monster doesn't want to fight, its defenses will weaken.
And the crueler the intentions of our enemies, the more their attacks will hurt us.
Therefore, if a being with a powerful SOUL struck with the desire to kill...
Um, let's end the chapter here..."
This statement is also proven many time in Undertale (Undyne having more defense in the "date" than when she fight you, becoming faster by being angry, Asgore losing ATK and DEF because of remembered Toriel's pie, Toriel said that Firsk really hate her after being one shot, ect...). Because of this, we can't scale monster between others (even with stats), especially the one like Papyrus, Toriel, or Asgore.
Third thing is another scaling, but with humans (it's really the worst point): Actually, LOVE is used for said that Omega Flowey is stronger than Chara because of "having 20 of LOVE", then the quote of the Dark Green Book in Snowdin Library make this wrong:
"Love, hope, compassion...
This is what people say monster SOULs are made of.
But the absolute nature of "SOUL" is unknown.
After all, humans have proven their SOULs don't need these things to exist."
This quote confirmed that humans aren't related to emotions, which mean LOVE doesn't really influence them. This also mean that we can't scale Frisk (even Genocide) to any character and vice-versa. This also make Omega Flowey scaling useless, since Chara doesn't need any LOVE (also Chara having 20 LOVE doesn't really make sense, he resurrect at the beginning of each route, even pacifist).
So, what all of this change:
-The majority of the monsters (if not all of them) should have Below Average level Striking and Lifting Strengh.
-Scaling used for the monsters should be removed. They should all have statistics augmentation and a "likely higher" for the monsters who doesn't have good emotions or hostile emotions when fighting us (Papyrus, Asgore, ect...).
-Stats doesn't help for scaling now (their is also the fact that they are said by a non-omniscient narrator).
-Omega Flowey being superior to Chara because of LOVE should be removed.
-Maybe help for Sans' KARMA being based of sins
First thing is the striking and lifting strenght of monsters: The majority of Undertale's monsters (if not all of them) should have their striking and lifting strenght Below Average level because of the statement of the Blue Book in Snowdin Library:
"While monsters are mostly made of magic, human beings are mostly made of water.
Humans, with their physical forms, are far stronger than us.
But they will never know the joy of expressing themselves through magic.
They'll never get a bullet-pattern birthday card..."
They are confirmed to be weaker than a human being physically, because of being made of magic. We also see that the boss with the biggest durability in the game (except Asriel and Omega Flowey) is made of physical matter (iron). This can also likely make the durability of monsters really weak.
Second thing is the scaling with monsters (scaling is really the worst point): Stats scaling can't be done between monster, because their stats depend of their emotions, said in the Orange Book of Snowdin Library:
"Because they are made of magic, monsters' bodies are attuned to their SOUL.
If a monster doesn't want to fight, its defenses will weaken.
And the crueler the intentions of our enemies, the more their attacks will hurt us.
Therefore, if a being with a powerful SOUL struck with the desire to kill...
Um, let's end the chapter here..."
This statement is also proven many time in Undertale (Undyne having more defense in the "date" than when she fight you, becoming faster by being angry, Asgore losing ATK and DEF because of remembered Toriel's pie, Toriel said that Firsk really hate her after being one shot, ect...). Because of this, we can't scale monster between others (even with stats), especially the one like Papyrus, Toriel, or Asgore.
Third thing is another scaling, but with humans (it's really the worst point): Actually, LOVE is used for said that Omega Flowey is stronger than Chara because of "having 20 of LOVE", then the quote of the Dark Green Book in Snowdin Library make this wrong:
"Love, hope, compassion...
This is what people say monster SOULs are made of.
But the absolute nature of "SOUL" is unknown.
After all, humans have proven their SOULs don't need these things to exist."
This quote confirmed that humans aren't related to emotions, which mean LOVE doesn't really influence them. This also mean that we can't scale Frisk (even Genocide) to any character and vice-versa. This also make Omega Flowey scaling useless, since Chara doesn't need any LOVE (also Chara having 20 LOVE doesn't really make sense, he resurrect at the beginning of each route, even pacifist).
So, what all of this change:
-The majority of the monsters (if not all of them) should have Below Average level Striking and Lifting Strengh.
-Scaling used for the monsters should be removed. They should all have statistics augmentation and a "likely higher" for the monsters who doesn't have good emotions or hostile emotions when fighting us (Papyrus, Asgore, ect...).
-Stats doesn't help for scaling now (their is also the fact that they are said by a non-omniscient narrator).
-Omega Flowey being superior to Chara because of LOVE should be removed.
-Maybe help for Sans' KARMA being based of sins