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Two country destroyers meet each other (Laser Frogman stage3 vs Stickman Hero)

Froggytron

He/Him
1,696
889
Short story:
Stickman hero kicked a group of exploring FU Android Soldiers into space, so their commander has to deal with this issue.

Rules:
  • Everything up to 6-B
  • Stage 3 Laser Frogman uses Red Saber, which boosts him in every way to 6-B
  • Speed is equalized
  • Transformation into Nightmare Form is allowed
  • The fight takes place on Stick Gang planet
  • Starting distance is 50 meters
  • SBA for anything else

Laser Frogman (stage 3 with Red Saber): "Just the hell have you done": 3 (LeoEpicGamer8910, Froggytron, VeneficaAuthor)
(60 Teratons) => slightly boosted with the clone-consumption in mid-fight

Stickman Hero: "You are a danger to this land":
(At least 68.90 Teratons) => (New AP via stat amp. 344.52 Teratond of TNT)

Inconclusive:
 
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Laser Frogman will probably hold back at the start and summons 2 clones of himself (having mid-regen) with laser-spiky gloves to jump and attack S. Hero, just to see which powers S.Hero uses
 
Stickman Hero starts with his Flame Body ability, boosting the power of his fire attacks and doubling his travel speed. He'll then go for his Fire Barrage attack.
 
Stickman hero kicked a group of exploring FU Android Soldiers into space, so their commander has to deal with this issue.
Stickman Hero doesn't beat up random people unless he sees them as a threat to peace. He'd probably invite the soldiers to his house for tea.
 
The 2 clones barely defend themselves with powerful AT shields. Before the 2x stronger Fire Barrage attack hits them, main L.Frogman activates Damage Transferal on them, resulting in Stickman Hero taking nearly the exact damage caused to the 2x clones.
 
The 2 clones barely defend themselves with powerful AT shields. Before the 2x stronger Fire Barrage attack hits them, main L.Frogman activates Damage Transferal on them, resulting in Stickman Hero taking nearly the exact damage caused to the 2x clones.
Stickman Hero can withstand his own flames, which are capable of reaching the same temperatures of the Sun's core. I doubt he'd be effected by the Damage Transferal. He usually follows up with Great Fire Blast, a giant fireball that explodes on impact.
You could say a controversial debate while drinking tea resulted in this outcome
The most controversial thing I can think of that Stickman Hero would talk about is how he thinks Wendy's is better than McDonald's.
 
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Doesn't Damage Transferal duplicate raw wounds made, instead of the damage source itself? Im no expert tho- Clone burned have slightly lower HP than the main Frogman, yet they were two, doubling the output.

Main Frogman seeing 15,000,000 Celsius in front of him activates a strong Red Laser layer around his body (mostly reducing the majority of negative effects, in other words, taking dmg, but not straight melting from the heat), and summons 'Laser storm' in kilometers square around them.
  • Laser storm - Laser Frogman creates 'Red portal clouds' above the battlefield, which will rain powerful red laser shots at all battlefield areas, aging anything they touch. They are twitching while falling down, making it an almost impossible task to dodge them with their numbers.
 
Main Frogman seeing 15,000,000 Celsius in front of him activates a strong Red Laser layer around his body (mostly reducing the majority of negative effects, in other words, taking dmg, but not straight melting from the heat), and summons 'Laser storm' in kilometers square around them.
  • Laser storm - Laser Frogman creates 'Red portal clouds' above the battlefield, which will rain powerful red laser shots at all battlefield areas. They are twitching while falling down, making it an almost impossible task to dodge them with their numbers.
Stickman Hero creates a shield out of fire to block the lasers and uses Blaze Column in attempt to stun Laser Frogman before following up with another Great Fire Blast.
 
Will the fire burn out in time, or is it just an energy thing? Because the lasers would quickly age the fire into a future state, where it burned out.

Laser Frogmen will TP behind S.Hero as he uses Blaze Column and casts a massive portal near him (leading 200KM under the Planet's crust), which moves towards him quickly. L. Frogman will also use strong telekinesis in an attempt to drag S.Hero into the portal. He has a tiny amount of time to react.
 
Will the fire burn out in time, or is it just an energy thing?
It's an energy thing.
Laser Frogmen will TP behind S.Hero as he uses Blaze Column and casts a massive portal near him (leading 200KM under the Planet's crust), which moves towards him quickly. L. Frogman will also use strong telekinesis in an attempt to drag S.Hero into the portal. He has a tiny amount of time to react.
S. Hero will attempt to fly over the portal and go hand-to-hand against L. Frogman. S. Hero is literally a master martial artist so idk if L. Frogman can deal with that. Even if S. Hero does go into the portal, he won't burn because of the aforementioned heat resistance, and he won't suffocate because he has Type 1 Self-Sustenance.
 
I know, but having to tear through 200KM stone would be exhausting. With his 2x speed and flight, he could avoid the portal I guess.

Before S.Hero gets to L.Frogman, Frogman will deplete 32% S.Hero brainpower by focusing on him (depleting a further 18% each minute) to reduce his reaction speed, and as he gets to him, Frogman attempts 'Circle of doom' with 24 clones, while sending 4 backup clones in random directions to Frogman's back side.
  • Circle of doom - Laser Frogman creates a circle around the opponent from his clones instantly, equips each one with laser spike gloves, and moves the opponent with telekinesis at one of them. The opponent will get a massacring spike punch which sends him flying at another clone, which will do the same. The opponent's flying speed between the clones will increase drastically in a short time. A few seconds of this are enough to massacre the opponent into broken pieces.
 
I know, but having to tear through 200KM stone would be exhausting. With his 2x speed and flight, he could avoid the portal I guess.

Before S.Hero gets to L.Frogman, Frogman will deplete 32% S.Hero brainpower by focusing on him (depleting a further 18% each minute) to reduce his reaction speed, and as he gets to him, Frogman attempts 'Circle of doom' with 24 clones, while sending 4 backup clones in random directions to Frogman's back side.
  • Circle of doom - Laser Frogman creates a circle around the opponent from his clones instantly, equips each one with laser spike gloves, and moves the opponent with telekinesis at one of them. The opponent will get a massacring spike punch which sends him flying at another clone, which will do the same. The opponent's flying speed between the clones will increase drastically in a short time. A few seconds of this are enough to massacre the opponent into broken pieces.
Stickman Hero's a genius. 68% of his brainpower is still like, above average. Anyways, he recognizes that he's kind of screwed, and activates his Nightmare Form, boosting all stats by at least 5x. (New AP = 344.52 Teratond of TNT)
 
Ah the moment we were waiting for

But 'Circle of Doom is powerful, able to demolish even larger AP opponents (laser spiky gloves have penetration damage), he needs some Nightmare Form's big move to get free from the constant punches
 
Ah the moment we were waiting for

But 'Circle of Doom is powerful, able to demolish even larger AP opponents (laser spiky gloves have penetration damage), he needs some Nightmare Form's big move to get free from the constant punches
Nightmare Stickman Hero being a 5x amp is a low-ball, and base Stickman Hero is already upscaling from his feat. He can use
  • Light Blast - Stickman Hero creates an omnidirectional blast of light, blinding foes for a brief period of time
to blind the clones and get the advantage.
 
The clones would keep punching in the same directions with eyes closed/burned (they can regen them), but with +5x amp difference, S.Hero could get free with bruises. L.Frogman will consume the clones back (for a temporary 2x AP/speed/def boost, the maximum clone duplication count per fight is 40, preventing this from getting OP).

Frogman will then throw a punch 100x larger in size (Body Control), which will TP S.Hero 1.5 km back on touch, even if he overpowers it with now +2.5x AP difference.
 
Exactly. L. Frogman smugly smiles, as he is finally forced to use the Red Saber. A kilometers long deadly radiating red blade stretches out of the black handle, with which he attempts to slash S.Hero constantly. Frogman will use his jetpack to fly backward (with at least 1.2x Subsonic speed). Red Saber blade can do tons of stuff, for example the tip of the blade can return in S.Hero's blind spot from behind, which S.Hero would not predict, since R.Saber will behave like a normal extra-long sword in front of him.

Frogman could also use his other hand to bump flying S.Hero into the blade via telekinesis.
 
Exactly. L. Frogman smugly smiles, as he is finally forced to use the Red Saber. A kilometers long deadly radiating red blade stretches out of the black handle, with which he attempts to slash S.Hero constantly. Frogman will use his jetpack to fly backward (with at least 1.2x Subsonic speed). Red Saber blade can do tons of stuff, for example the tip of the blade can return in S.Hero's blind spot from behind, which S.Hero would not predict, since R.Saber will behave like a normal extra-long sword in front of him.
Sword fighters are nothing new to Stickman Hero. He summons a fire shield to block incoming sword strikes. He would then use Light Blast to blind L. Frogman.
Frogman could also use his other hand to bump flying S.Hero into the blade via telekinesis.
Now that could be a problem, but could he do that while blinded?

Stickman Hero will use the opportunity to do Blaze Column + Great Fire Blast + Fire Barrage combo.
 
Sword fighters are nothing new to Stickman Hero. He summons a fire shield to block incoming sword strikes. He would then use Light Blast to blind L. Frogman.
Not sure if the fire shield will work this time, each land or scratch of the Red Saber will set things/being on unstoppable magic fire, slowly burning it into nothingness. In this scenario, the fire would be burned by fire (lmao). But if S.Hero can properly undo the shield before this fire touches him, he stays safe. Still, having to generate a couple of shields each second will be highly energy tiring.
Now that could be a problem, but could he do that while blinded?
Stage 3 Frogman with FU technology has at least 5x modes to "see" (sin/energy/x-ray/thermal/vibrations), forcing him on the blade
Stickman Hero will use the opportunity to do Blaze Column + Great Fire Blast + Fire Barrage combo.
'Blaze Column inspiration' is the only one L.Frogman can't cut>burn with Red Saber, yet it's also the only one having a hard time hitting something flying at 1.2x Subsonic speed...
 
But if S.Hero can properly undo the shield before this fire touches him, he stays safe.
He could.
Still, having to generate a couple of shields each second will be highly energy tiring.
Not for Stickman Hero.
'Blaze Column inspiration' is the only one L.Frogman can't cut>burn with Red Saber, yet it's also the only one having a hard time hitting something flying at 1.2x Subsonic speed...
Blaze Column delivers a stun, which is why it's great for setting up combos.
 
Blaze Column delivers a stun, which is why it's great for setting up combos.
Now I think about it, if Frogman can create FU androids out of materials around, he could just feed them with energy to become Spagmatrons, which could support by generating hundreds of digi-AT shields in S.Hero way and around Frogman to protect him against 'Blaze Column' for example. Shields may be tiered lower, but they can re-direct attacks and energy to other sides via inside portals, countering most of S.Hero attacks (re-directing attacks has a cooldown, but there are more Spagmatrons soo...)

Now that could be a problem, but could he do that while blinded?
+ It seems a Red Saber with telekinesis can at least minor cut S.Hero a few times, which will burn him away (he can't amputate parts set afire forever). Burned parts can't even be regenerated.
 
Now I think about it, if Frogman can create FU androids out of materials around, he could just feed them with energy to become Spagmatrons, which could support by generating hundreds of digi-AT shields in S.Hero way and around Frogman to protect him against 'Blaze Column' for example. Shields may be tiered lower, but they can re-direct attacks and energy to other sides via inside portals, countering most of S.Hero attacks (re-directing attacks has a cooldown, but there are more Spagmatrons soo...)
Spagmatrons cap at 7-A. Stickman Hero uses an AOE attack and they all die. Blaze Column comes from directly under the target. There's no way they could defend from it, especially since they won't be expecting it.
 
Their shield series are 6-C, yet durability itself at least 7-A, Blaze Column set directly under them could work. Yet they still use a big purpose, distraction. As S.Hero's brain power freezes (now slowly thanks to Nightmare Form AP boost), it will be much easier to hit S.Hero with the Red Saber combined with powerful telekinesis, where a scratch on his body turns him into nothingness in 2-3 seconds...
+ It seems a Red Saber with telekinesis can at least minor cut S.Hero a few times, which will burn him away (he can't amputate parts set afire forever). Burned parts can't even be regenerated.
How can he counter this?
 
Their shield series are 6-C, yet durability itself at least 7-A
Even assuming that shields are at the very top of 6-C, Base Stickman Hero's attacks are literally 689x stronger than the shield's durability.
Yet they still use a big purpose, distraction. As S.Hero's brain power freezes (now slowly thanks to Nightmare Form AP boost), it will be much easier to hit S.Hero with the Red Saber combined with powerful telekinesis, where a scratch on his body turns him into nothingness in 2-3 seconds...
Thanks to Stickman Hero's new AP advantage, Laser Frogman should probably get three-shotted. Now that I've looked at Laser Frog's abilities, even stage 1 seems like a huge hax stomp.
 
Doubt stage1 would have much chance against S.Hero, stage3 against Nightmare Form doesn't seem unfair, S.Hero demolishing the backups and using his 3x attack combo on Frogman successfully is unquestionably a win-coin for him. Much of the haxes have cooldowns (like TP) and Im not even using some of them, Plus S.hero still has a few options to go with his AP advantage.
 
Doubt stage1 would have much chance against S.Hero, stage3 against Nightmare Form doesn't seem unfair, S.Hero demolishing the backups and using his 3x attack combo on Frogman successfully is unquestionably a win-coin for him. Much of the haxes have cooldowns (like TP) and Im not even using some of them, Plus S.hero still has a few options to go with his AP advantage.
Umm, hello? Mind Manip? High-Mid Regen? Age Manip?
 
What can I say, One should at least have a slight look at the opponent's abilities, before agreeing to a match...

Stage 3 Frogman is a FU general, no wonder he can do all of this. But still, to my surprise, S.Hero countered all of this well with the versatile flames, he could beat even High-Mid Regen with Sun core temperature
 
What can I say, One should at least have a slight look at the opponent's abilities, before agreeing to a match...
Fair...
Stage 3 Frogman is a FU general, no wonder he can do all of this. But still, to my surprise, S.Hero countered all of this well with the versatile flames, he could beat even High-Mid Regen with Sun core temperature
I mean, if you disappeared for a year to train under a master martial artist, you'd probably be able to do so too...
 
I mean, if you disappeared for a year to train under a master martial artist, you'd probably be able to do so too...
...not really sure

Frogman doesn't have anything he could just wreck S.Hero with (like pointing at him and he ages till bones dust), that's what smurf and ability stomp is by me

Btw look at this. Sun temperature radiating from S.Hero flames long time (not just a fragment of a second like in particle accelerating labs) would maybe be multi-continental if AoE properly. In other words, hit from these fists could be deadly as hell to Frogman, even with R.L. layer around him.
 
Btw look at this. Sun temperature radiating from S.Hero flames long time (not just a fragment of a second like in particle accelerating labs) would maybe be multi-continental if AoE properly. In other words, hit from these fists could be deadly as hell to Frogman, even with R.L. layer around him.
Which is exactly why Stickman Hero doesn't usually use his flames to the fullest potential. Kind of like other superheroes not using their full power in order to not put the world into a goddamn ice age.
 
Nevertheless, it makes him a decent fighter against stage 3 Frogman. Can't S.Hero use power bursting from his body to fend off each attempt of cutting him with the deadly Red Saber, perhaps with Flame Body inspiration?

It would be still very difficult, since the Red Saber blade behaves as almost weightless, to make swinging with it easy on kilometers distances.
 
Nevertheless, it makes him a decent fighter against stage 3 Frogman. Can't S.Hero use power bursting from his body to fend off each attempt of cutting him with the deadly Red Saber, perhaps with Flame Body inspiration?
I guess he could.
It would be still very difficult, since the Red Saber blade behaves as almost weightless, to make swinging with it easy on kilometers distances.
Stickman Hero has the most experience out of anybody in the Stick Gang, including dodging danmaku-esque attack patterns.
 
Stickman Hero has the most experience out of anybody in the Stick Gang, including dodging danmaku-esque attack patterns.
So the point of this whole fight is, can Frogman hit and burn S.Hero, before the heat kills all his backup clones and then demolishes Frogman with some combo attack?

As I mentioned, Frogman can use telekinesis force to make hits more likely, he could also open tricky portals leading directly on the Red Saber, and create Spagmatrons to cast barriers, making flight more difficult. +Within about 7-10 minutes (too lazy to calculate), S.Hero's mind will freeze almost completely.
 
So the point of this whole fight is, can Frogman hit and burn S.Hero, before the heat kills all his backup clones and then demolishes Frogman with some combo attack?
I guess?
As I mentioned, Frogman can use telekinesis force to make hits more likely, he could also open tricky portals leading directly on the Red Saber, and create Spagmatrons to cast barriers, making flight more difficult. +Within about 7-10 minutes (too lazy to calculate), S.Hero's mind will freeze almost completely.
So basically L. Frogman has aimbot?

The Spagmatrons will not help whatsoever since Stickman Hero has at least a 689x AP advantage against their shields.
 
So basically L. Frogman has aimbot?
Hmmm, that's also a way to represent all of this with one word lol
The Spagmatrons will not help whatsoever since Stickman Hero has at least a 689x AP advantage against their shields.
It's just funny how you always write this, It is a true statement, yet the shields have many menacing properties:

Light Manipulation (his round shield allows light skipping, making things inside 99.9999% invisible), Forcefield Creation (can summon series of High 7-A shields, move them, create around others), Portal Creation (every once a while its shield can send incoming attacks through portals out of the shield in any direction)

Namely, the invisibility could hide the Red Saber blade behind itself, when S.Hero is just gonna rush through the shields with his 689x AP advantage, this ironically could be the thing to stab him through
 
It's just funny how you always write this
What's that supposed to mean?
Light Manipulation (his round shield allows light skipping, making things inside 99.9999% invisible), Forcefield Creation (can summon series of High 7-A shields, move them, create around others), Portal Creation (every once a while its shield can send incoming attacks through portals out of the shield in any direction)
It doesn't matter how "menacing" your shields are if the other guy can destroy them by sneezing.
Namely, the invisibility could hide the Red Saber blade behind itself, when S.Hero is just gonna rush through the shields with his 689x AP advantage, this ironically could be the thing to stab him through
But what if S. Hero decides to use a ranged attack? What then?
 
But what if S. Hero decides to use a ranged attack? What then?
That's why the shields should be menacing indeed, they just send the ranged attacks away like a mirror, ignoring the fact they are 689x weaker. They can even send away the sneeze. This reflecting has a cooldown, which doesn't show with more Spagmatrons casting the shields one after another.

Ranged attacks not working will make S.Hero fly directly through the shields (crushing them with the slightest finger touch), until a deadly bendable Red Saber tip of the blade shoots directly to his face, piercing him all the way through (even with lower AP) and bakes him with the flames like grilled food on a rotating stick. This is a [[biG]] win-coin, not using any smurf haxes at all.
 
They can even send away the sneeze.
That's the power of Spagmatron Allergy Medication™
Ranged attacks not working will make S.Hero fly directly through the shields (crushing them with the slightest finger touch), until a deadly bendable Red Saber tip of the blade shoots directly to his face, piercing him all the way through (even with lower AP) and bakes him with the flames like grilled food on a rotating stick. This is a [[biG]] win-coin, not using any smurf haxes at all.
Right, because piercing damage. Quite the [[BIG SHOT]] move. Kind of reminds me of an old Stick Gang comic where s similar thing happened...

Well anyways, don't think SMH can counter that. Greninja FRA.
 
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