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Trinity seven some additions

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The nature of magic addition.


History should be added alongside magic, life energy, and fundamental information. The justification is below. What I’m getting at is that erasing a person’s magic would also count as history erasure, since it would be erasing them from the world (spacetime).

CM Type 3 should be removed here and changed to Body Puppetry, since they are not manipulating the name itself, which the argument is based on. Likewise, Magus would get resistance, since one needs to have strong enough magic for it to work on someone with magic.

God Physiology



Additions to this part of the god page, Are:

Power Erasure, History Erasure, Causality Erasure, Fate Erasure, Dream Erasure and Illusion Erasure

Power Sealing should be added there


Agree: Hecky2222, ProfectusInfinity, Reiner04, Vietthai96, RaikiKurohane99, @ActuallySpaceMan42
Neutral:
Disagree:
 
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Looks good
Yeah, you would indeed. You are the supreme, ultimate, almighty, and unparalleled aura farmer beyond all aura farmers, who are finite and possess only limited aura, as you yourself are already the very concept of endlessly generating aura. Even merely holding my Trinity Seven thread hostage radiates aura itself. Any glaze, action, talk, word, etc. everything you do and everything you are embodies the purest quality of aurafarming in its prototypical form, from which all aura originates.
 
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