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What will be Discussed?
In ToG, the Arie swordmanship has a set of laws that are beyond the law of physics, as well as irregular being excempt of this, and they also have acausality because why not
Acausality
Section I
First some clarifications:
Red Witches Guide are able to see Fate which they also call Paths (Silver dwarfs paths have context as well but everything here is in red witches context).
Khel Hellam can see destinies/fate:
Section II
All irregulars are able to defy and change fate:
Destiny in this case destiny and fate is the same, straightforwardly the same
운명 which is the word used for destiny literally means fate, for those people that only believe in word fate despite destiny being a synonym.
Bam change the fate altering it completely:
In the context to red witches which is Paths=Fate/destiny, these paths are unalterable:
And yet again a red witch states that irregular via their nature of being a different existence inside the tower are able to defy and alter destiny, and as so they can't be controlled
Yet again an irregular changing fate:
Acausality Type 4 states:
Pre existant Fate's: Regular system of causality
Irregular Paths(Fate): Irregular system of causality, one able to change the fate's of the tower
AND THEY'RE LITERALLY CALLED IRREGULARS, AND THAT TYPE IS IRREGULAR CAUSALITY IRREFUTABLE PROOF 1000%
Conclusion:
About terms:
Law Manip for Arie Swordmanship and resistance for irregulars:
This one is easy, the series states that Arie Swordmanship is uncatchable/unparry
but anyways, here it goes:
The law make so the sword will always hit.
The way to bypass this law is by being outside the laws of the tower which irregulars OBVIOULY are...
A character that appeared was a little bit outside the laws of the tower and as so, he was able to catch it for some time, but at the end he was but an experiment
We also see Bam sparring with Hoaqin anyways
And Irregulars straightforwardly violate the rules of the tower because they forced their way in.
they were not chosen they are free from all contracts(rules) made by the Administrators as well.
Profiles affected for (limited?) Law manip:
Edited in:
Agree: Enryu_the_red_tower, Arceus0x, Zencha9, Elizhaa, Jacpact, Only law manip(?): Gabriel_00 | Not knowledgeable but agree with acausality: Rikimarox2,
Disagree: Pain_to12(?)
Neutral:
In ToG, the Arie swordmanship has a set of laws that are beyond the law of physics, as well as irregular being excempt of this, and they also have acausality because why not
Acausality
Section I
First some clarifications:
Red Witches Guide are able to see Fate which they also call Paths (Silver dwarfs paths have context as well but everything here is in red witches context).
Section II
All irregulars are able to defy and change fate:
Destiny in this case destiny and fate is the same, straightforwardly the same
운명 which is the word used for destiny literally means fate, for those people that only believe in word fate despite destiny being a synonym.
- They are able to change fate/destiny
- They're greater than fate
As so we know that paths (or fate As they stated in the first section) which is what red witches see are unavoidable once you end in one of the wrong path's.(Hwaryun stated that someone of team sweet and sour would die inside the train, and that happened) as so paths are unavoidable.To explain the convo between Hwaryun and Wangnan here, Guides are like a human GPS that can tell the best move or make predictions, but how that comes to be is not known until we get there. So even if they predicted that someone would die in a month they cannot give any specific way to avoid it, but they can try their best. Of course, a prediction a day or an hour ahead can be more detailed, but you can't avoid it once you end up at the wrong path
-SIU Blogpost
And yet again a red witch states that irregular via their nature of being a different existence inside the tower are able to defy and alter destiny, and as so they can't be controlled
Acausality Type 4 states:
And from that we can decide that Irregulars have Irregular Causality since they don't abide pre established paths of the tower and instead they make a new path of their own, and by doing so they alter any other pre existant destiny that existed beforehand.Type 4: Irregular Causality: Characters with this type of Acausality operate on a different and irregular system of cause and effect than regular causality. This grants them resistance to abilities such as Causality Manipulation, Fate Manipulation, and Precognition, among others.
Pre existant Fate's: Regular system of causality
Irregular Paths(Fate): Irregular system of causality, one able to change the fate's of the tower
Conclusion:
About terms:
- Path=fate/destiny are the same
- Irregulars are able to defy and alter fate completely and have done so 3 times (altough hell joe has shown to be able to defy fate once, this is likely because he had the power of an administrator inside of him)
- Irregulars don't abide the pre established or pre existant Path/fate/destiny, instead they create one of their own that didn't exist before hand
- flowery language saying that they are greater than fate
- 25th Bam
- Enryu
not the user - Zahard
- Phantaminum
- Urek Mazino
- Poe Bidau Gustang
- Khun Edahn
Law Manip for Arie Swordmanship and resistance for irregulars:
This one is easy, the series states that Arie Swordmanship is uncatchable/unparry
but anyways, here it goes:
Source.In regards to White's sword...
Well, like all swords of the Arie Family, there is the matter of it being uncatchable due to unpredictibilty, as well as due to strength.
As I said it literally in the release, it may be a pre-defined Laws of the Tower that exists beyond the Laws of Physics. (say wha?)
The Tower of God in a sense is a world where a game-like system is blended into a real world,
so we can have expressions like that.
Source.In regards to White’s sword…
Well, like all swords of the Arie Family, there is the matter of it being impossible to parry due to unpredictability,
as well as being too strong to parry.
As per the original intention of the series, it’s probably the same as how the Tower’s Rules are set outside the Laws of Physics. (say wha?)
Tower of God itself, in a sense, is a worldview where a gamified system is merged into their world,
so I think it’s possible for it to be expressed like this.
The law make so the sword will always hit.
SIU blogpost.Like I said last time, Hoaqin’s blade has no blind spots.
Whether from the back for super-close-combat, the sword will ultimately land..
Arie swordsmanship is special like that, and there’s no good techniques against it.
Either overpower them with sheer force, or just attack them before they are ready..
Boro’s special so he can block his swords. Imperfectly, but still…
The way to bypass this law is by being outside the laws of the tower which irregulars OBVIOULY are...
A character that appeared was a little bit outside the laws of the tower and as so, he was able to catch it for some time, but at the end he was but an experiment
Profiles affected for (limited?) Law manip:
Edited in:
- 25th Bam He copied White Swordmanship
- 25th Bam
- Enryu
not the user - Zahard
- Phantaminum
- Urek Mazino
- Poe Bidau Gustang
- Khun Edahn
Agree: Enryu_the_red_tower, Arceus0x, Zencha9, Elizhaa, Jacpact, Only law manip(?): Gabriel_00 | Not knowledgeable but agree with acausality: Rikimarox2,
Disagree: Pain_to12(?)
Neutral:
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