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All Triggers should have Supernatural Will power since you have to have a "strong desire to save" an individual to help the tine leaper leap. Mikey, Sanzu and Naoto are the known triggers so they should have this added
Mikey:
*Weapon Mastery (able to wield Sanzu's katana to kill Takemichi)
*Resistance to Precognition (Still managed to overwhelm Takemichi after he used Precognition)
*Supernatural Willpower: (All Triggers should have Supernatural Will power since uou have to have a "strong desire to save" an individual to help the tine leaper leap.)
*Resistance to Analytical Prediction: (Managed to overcome Izana although he stated he can read his attacks)
*Limited Subjective Reality via Creation (Made Kakucho see a "monster" taking over Mikey when his dark impulse appeared and terrified him)
*After Image Creation: Characters | Mikey, and Senju (was already accepted in dark impulse CRT but forgot to add to profile under dark impulse key. Senju created an after image dodging South)
Senju: Extrasensory Perception (Could feel Mikey's bloodlust) , Accelerated Development (boosted her speed and AP against Terano South)
Hanma: Extrasensory Perception(could feel Mikey's bloodlust)
Kakucho: Extrasensory Perception(could see and feel Mikey's bloodlust)
Terano South: add all missing dark impulse abilities: Rage Power, Fear Inducement
Mucho Feat: Izana said Mucho paralyzed a man and broke his Spine. I believe this feat should be scaled to the reference for common feats scale for breaking a bone.
Takemichi notable attacks/techniques:
*Foresight (able to see opponents attacks a second before they throw them)
Mucho notable attacks/techniques: Judo throw
Izana notable attacks/techniques:
Crescent kick
Side kick
High kick
Roundhouse kick
Straight kick
Mikey:
*Weapon Mastery (able to wield Sanzu's katana to kill Takemichi)
*Supernatural Willpower: (All Triggers should have Supernatural Will power since uou have to have a "strong desire to save" an individual to help the tine leaper leap.)
*Limited Subjective Reality via Creation (Made Kakucho see a "monster" taking over Mikey when his dark impulse appeared and terrified him)
*After Image Creation: Characters | Mikey, and Senju (was already accepted in dark impulse CRT but forgot to add to profile under dark impulse key. Senju created an after image dodging South)
Senju: Extrasensory Perception (Could feel Mikey's bloodlust) , Accelerated Development (boosted her speed and AP against Terano South)
Hanma: Extrasensory Perception(could feel Mikey's bloodlust)
Kakucho: Extrasensory Perception(could see and feel Mikey's bloodlust)
Terano South: add all missing dark impulse abilities: Rage Power, Fear Inducement
Mucho Feat: Izana said Mucho paralyzed a man and broke his Spine. I believe this feat should be scaled to the reference for common feats scale for breaking a bone.
Takemichi notable attacks/techniques:
*Foresight (able to see opponents attacks a second before they throw them)
Mucho notable attacks/techniques: Judo throw
Izana notable attacks/techniques:
Crescent kick
Side kick
High kick
Roundhouse kick
Straight kick
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