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Street fighter speed downgrade

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@Matthew Thanks. That would be helpful.
 
Alright so I decided to do some small research on any good speed feats. Sadly most are either bullet timer feats and ryu dodging guiles sonic boom The rest being scaling. For ryu I propose At least Supersonic at least Supersonic+ reaction speed / Likely Massively Hypersonic reflexes For evil Ryu(should be somewhat comparable to Akuma). I find this perfect for ryu ,I have yet to find a good speed feat that doesn't involve scaling to Akuma, sadly SF isn't known for their speed.
 
Pretty sure that deciding the legitimacy of the feat should take priority over the scaling
 
The calc feat is faulty Itself after taking into AMMs observation the original calc user who made it used the distant of a satellite to earth but if you watch the video the laser never touched a satellite. It's original purpose is to hit the satellite outside of earth and hit wherever it's programmed to hit. But this isn't the case because chun li programmed it so that the laser would only hit bison not the satellite. Combine with the evidence I provided above this is more than enough to prove the feat faulty and should continue with the downgrade.
 
Hey @Antvasima I think we have enough poeple and admins for a downgrade we just need to make another thread discussing on what their speed should be. I have one good feat from ryu that could apply to almost everyone to help with labeling their speed
 
CrossverseCrisis said:
What Grudge said, Solid. This is a Street Fighter topic. It has nothing to do with Metal Gear AT ALL.

So kindly stop right now if all your doing is doing nothing but going off-topic here.
Thank you cross. Can we conclude the thread yet and and start inputting the results
 
@Grudge: You mean do the changes to the appropriate profiles? Hmm well i think Ant said something about if Matthew would like to take care of the changes. I can close this however since we seem to have enough input for here, yeah/
 
CrossverseCrisis said:
@Grudge: You mean do the changes to the appropriate profiles? Hmm well i think Ant said something about if Matthew would like to take care of the changes. I can close this however since we seem to have enough input for here, yeah/
Thank you that will be nice
 
Sorry about reopening this, but I do not think that we have gained enough input regarding how we should scale the characters.
 
Ant I proposed to you an idea on their scaling. I even have an actual canon feat. It's ryu shooting one of his hadokens. And honestly SF isn't really known for speed. Trust I looked high and low for canon speed feats.
 
Antvasima said:
Well, unless Akuma was shown as overwhelmingly swifter than other Street Fighter characters, I suppose that "At least High Hypersonic+. Possibly Massively Hypersonic (Not extremely slower than Akuma)" might be acceptable. But I am not certain.
This is what I wrote earlier. We are also waiting for Matthew to get input from Vivi/Classic Game Guys.
 
Ant we can't scale anyone else to Akuma is much stronger and faster than anyone else in the SF. Also SF has no other feat even close to what Akumas labeled.also Akumas speed feat is labeled wrong it should only be his attack speed, he's never dodged or anyone else has in the series anything close to that. His reaction speed, movement speed are all unknown
 
Well, that feat is all that we have to go by, and it would not make any sense for Akuma to completely outclass all other characters in terms of speed.
 
Antvasima said:
Well, that feat is all that we have to go by, and it would not make any sense for Akuma to completely outclass all other characters in terms of speed.
Ant I told you already I researched some some solid speed feats for the SF cast their not as fast as before but their solid feats. Keep in mind SF isn't known for their speed.

https://m.youtube.com/watch?v=DErIwumi29Q Ryu throws a normal hadokens and ALakabamm said he calc'd this but I don't remember him telling me what he got.

https://m.youtube.com/watch?v=30RIXvcoRuw Ryu dodging point blank gunfire

http://static.comicvine.com/uploads/original/12/123441/3606762-gen+feat+speed+bullet+dodging+(2).png Gen one of the fastest SF fighters dodges Automatic gun fire

Also AMM had some important news about Akumas speed feat he said his feat would only apply to that moves attack speed and wouldn't scale to anyone else since it's not a normal attack and no one has been seen dodging this attack and the move would not apply to his reaction or movement speed. So Akumas reaction and movement speed is the same as everyone and that's Unknown, adding with the feats I have shown you which seems to be consistently supersonic possibly hypersonic I think this is what Akuma is for reaction and movement. And has an attack that's MHS+, if he was here he would explain better and vouch but this is what I got @antvasima what do you think
 
Oh I thought you did cause you said one moment and left. What do you think of my proposition though
 
Here's the Akuma calc http://www.narutoforums.com/xfa-blog-entry/akumas-ki-blast-speed-streetfighter.18629/. AMM says the calc is ok (with some angle problems). But we both agreed that it would not applie to his reaction or movement speed since we have never seen anyone dodge this attack and can't be scaled to anyone. Also this is one move and an ultimate move at that. That's why I Reccomend scaling Akuma to unknown to reaction and movement speed to MHS+ using this move saiykya konretsu ha
 
LordXcano said:
Can it be reacted to in-game?
No,it's not used in game, only in a cutscene even then that's game mechanics. Other wise Dan hibiki would have island level durability for surving onis special attacks
 
Hmm. Well people of similar or greater power to Akuma should have faster and stronger attacks, so wouldn't it still scale to some top-tiers?
 
The problem is couple things, normally I would agree with you but the thing about Akuma is that's his only good speed feat and the attack has never been used to attack someone. We can't assume this one attack(which is an ultimate) is the same speed as other attacks. Also I haven't seen a cutscene where Akuma uses his gohadoken or other special moves on people who come nowhere near that speed. Just look at ryu, Akuma holds back his powers and in the game is decribed slower because of this.I say we keep his attack speed at MHS+ for now until SF5 story mode reveals something and put his combat speed and movement whether unknown or scale it with the other fighters since Akuma has been blitzed before by gen. (Who can dodge automatic gunfire) and it is implied if gen wasent sick he could match Akuma or even beat him. The only people who would scale to him is Oro,gill, Gouken, gen, and evil ryu.
 
As much it pains me to say it but I "agree" with those post. SF is now officially hypersonic town level Espada fodder (for the most part).
 
Well, we preferably still need some other calculations to go by, or we have to place most of them at Unknown speed.
 
Antvasima said:
Well, we preferably still need some other calculations to go by, or we have to place most of them at Unknown speed.
What about the speed feats I showed above those are solid feats for both lower tiers and high tiers. Like I said Akumas reaction speed and movement speed are unknown as well. His speed feat we have here was supposed to only apply to attack speed and doesn't scale to anyone else because no has dodge those types of attacks, it was an ultimate attack and could only be scaled to attack speed not reaction speed. I have a couple people that could vouch for me ant. I think we should conclude this thread we have more than enough votes from several admins and actual SF afficanatos. And provided more than enough evidence to downgrade every one in street fighter. If you want I can also help edit the SF profiles.
 
Their speeds will all be supersonic for both movement and Reaction speed. With top tiers like Akuma, gen, gill, evil ryu(not base form), having likely MHS attack speed and at least super sonic reaction/movement speed( prime Gen was able to dodge automatic gunfire at point blank, and he blitzes Akuma). What do you say ant no body's needs to be unknown
 
@Grudgeman We need some calculation to scale them as supersonic. Othervise it will all be guesswork.

@Matthew How are things going with Vivi/CGG?
 
What Ant said, Grudge. As bad as it sounds, we need a calc that can back up feat that would have gotten them to be....Supersonic-ish? Yeah bad as it seems, that regrettable all we can do man. :(
 
Yes. It seems like we might have to place several SF characters at Unknown speed in the meantime.
 
Okay. Thank you for the help.
 
@Antvasima the feats are not good at best their sub sonic and others can't be calc'd, sorry. Maybe SF5 will come out with better speed feats
 
Hmm. Unknown speed ratings it seems to be then.
 
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