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Maybe. I'll leave the match as is, thenAlso wouldn't Info analysis cover that up for Wizard?
No problem at allOh, right. Sorry
Would it matter? Sonic will start with ranged attacksWonder if I should increase the starting distance
I think some are fired but some also just spawn on the enemyBy the way how does his spell wincon spells work?
Does he fire them or it just spawns on Sonic?
Can you tell me which ones spawn on the enemy?I think some are fired but some also just spawn on the enemy
Alright, but my memory of Wizard101 isn't the best so some of these could be wrongCan you tell me which ones spawn on the enemy?
It's OkAlright, but my memory of Wizard101 isn't the best so some of these could be wrong
Sonic resists chemicals which kinda is poison, So i guess it won't work?Spells that spawn on the enemy:
Poison
AlrightNearly all of his Status Inducement spells
He does but it kinda isn't that good as far as i know but i could be wrongSoul Manipulation (although I think Sonic resists this so it kind of doesn't matter)
This could workPower Nullification with dispels
Also this tooPower Absorption with Star Spells
Well the Wizard can teleport, but I think that his other win conditions with spells that spawn on the enemy could also work on SonicIt's Ok
Sonic resists chemicals which kinda is poison, So i guess it won't work?
Alright
He does but it kinda isn't that good as far as i know but i could be wrong
This could work
Also this too
But based on what you gave me, Sonic will just evade everything aside from these ones
He can just BFR or Seal dunno if Wizard could react in time though?
But it says on Wizard's profile he has universe+ rangeWell the Wizard can teleport, but I think that his other win conditions with spells that spawn on the enemy could also work on Sonic
Well in W101 you can mark the specific spot you're standing on and wherever you go, if you press the "teleport to location" button, it sends you back to the location you marked. Anyway, I might vote for the player due to matter manipulation but not yetBut it says on Wizard's profile he has universe+ range
Sonic has multiverse+ range, I don't think Wizard will be coming back
AlrightWell in W101 you can mark the specific spot you're standing on and wherever you go, if you press the "teleport to location" button, it sends you back to the location you marked. Anyway, I might vote for the player due to matter manipulation but not yet
Would that be enough for him to return to the battlefield?Alright
I mean if he puts a checkpoint before he gets bfr'ed and he can tp back to his checkpoint then i guess?Would that be enough for him to return to the battlefield?
That kinda uses Mind manip no? Cause if it does then Sonic may be able to resist it, Might be wrong thoughPacify: With this spell cast, the Player can choose a target and the opponent will naturally not want to harm them.
What ability does this fall under? Does Sonic resist it?
He has Passive Low 1-C power null and matter manipNow that I think about it, even if I used 2-A Player, there's still no way they can physically damage Super Sonic because of Invulnerability. Wondering if I should change the rules even though the votes would remain the same
shake thinks the player stompsWhere are the Sonic and Wizards supporters XD
He gave Sonic prior knowledge on his abilities doesn't that help?shake thinks the player stomps
Prior knowledge on every ability the player has????He gave Sonic prior knowledge on his abilities doesn't that help?
The OP says soPrior knowledge on every ability the player has????
See?Sonic has prior knowledge of the Player's abilities
even with knowledge on the players abilities, he cant stop the passives from happeningThe OP says so
See?
Damn, It really is a stomp, How come i didn't see that comment?even with knowledge on the players abilities, he cant stop the passives from happening
press crtl+f and type 'passive'
just look at that
So even if I made it Hyper Sonic it'd still be too unfair?Damn, It really is a stomp, How come i didn't see that comment?
Hyper has nothing relevant over Super hereSo even if I made it Hyper Sonic it'd still be too unfair?
What about his optional equipment?Hyper has nothing relevant over Super here
Aside from being infinitely above Super in AP and dura, There is nothingSo even if I made it Hyper Sonic it'd still be too unfair?
Powernull go brrrWhat about his optional equipment?
Can't Sonic also nullify The Player's powers with the Muteki Monitor?Powernull go brrr
Low 1-C power null remember XDCan't Sonic also nullify The Player's powers with the Muteki Monitor?
Keysword also doesn't nullify Low 1-C attacks as far as i know XDMan why is my favorite RPG character so unbelievably broken
No Low 1-C powernull resistence either XDRimuru Tempest