• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
Also, fun fact, unless if I'm wrong, then shame me and scatter my ashes to the zero gravity: Sonic Riders Zero Gravity handles attacking differently than Riders 1, but, the mechanic is still in the game's final release, despite being harder to come across, by comparison. SCR-HD and the mass-produced SCR-GP have very, very similar attacks, in which they both pull out a metal sword of some kind, carry it in their left hand, and do a spinning attack when in range of a target. But, they both hold their swords differently! SCR-HD seems to hold the blade in a more standard, forward-grip. How you may generally expect a sword to be held. But, SCR-GPs hold their sword in what might be a reverse-grip, with the blade facing away from them, perhaps.
Also, both characters say, "Exterminate", when connecting an attack. I think SCR-HD's voice-line is a higher pitch than SCR-GP's.
 
Speaking of Zero Gravity, according to lore the Arks of the Cosmos transmute a planet’s mass energy to create a singularity.

Idk I smell another high uni feat… /j
 
Speaking of Zero Gravity, according to lore the Arks of the Cosmos transmute a planet’s mass energy to create a singularity.

Idk I smell another high uni feat… /j
Why is that a joke? Not that I agree since I don't have the context, but I don't get why you're being sarcastic about it
 
I just don’t know if singularities are high uni or not, they have infinite density but idk if that translates to high uni.

Wave blatantly says they create singularities via transmuting planetary energy so I thought it interesting, more evidence for them being legit black holes at least
 
I just don’t know if singularities are high uni or not, they have infinite density but idk if that translates to high uni.

Wave blatantly says they create singularities via transmuting planetary energy so I thought it interesting, more evidence for them being legit black holes at least
Didn't the arks of the cosmos also create a pocket dimension with a a galaxy in it? I remember that being argued, but it was ambigious. More support for tier 3 maybe?
 
Didn't the arks of the cosmos also create a pocket dimension with a a galaxy in it? I remember that being argued, but it was ambigious. More support for tier 3 maybe?
There's a lot of galaxies and stars inside of it. I wish I could somehow obtain the texture for that background, so that I could actually count them.
 
They were not there, at all, before ABIS made the black hole. And, we can tell that the galaxies and stars are inside of the black hole, as they spin and swirl around separate from the characters' movement. They also aren't tinted any color, which they would be a black or purple, if outside of the black hole. So, I very confidently feel that ABIS made the black hole, galaxies and stars, together.
 
They were not there, at all, before ABIS made the black hole. And, we can tell that the galaxies and stars are inside of the black hole, as they spin and swirl around separate from the characters' movement. They also aren't tinted any color, which they would be a black or purple, if outside of the black hole. So, I very confidently feel that ABIS made the black hole, galaxies and stars, together.
That's very interesting. I'd like to discuss this further with you in the future because this is gonna come into play for one of my future revisions.
 
So guys, just fishing around in the court of public opinion... After my Villain Volume of my Sonic Revisions Series is finished, what other characters are you hoping to see revised?

Now don't consider this as taking requests. I'm just... curious is all. Oh, and don't say Shadow. Let's just say the Year of Shadow will leave it handled.
 
Not as much of a revision but I'd like to see sonics metal virus ap and speed removed and just merged with his normal stats. Mostly because the metal virus key feels redundant when his stats are identical to his base form.
 
So guys, just fishing around in the court of public opinion... After my Villain Volume of my Sonic Revisions Series is finished, what other characters are you hoping to see revised?

Now don't consider this as taking requests. I'm just... curious is all. Oh, and don't say Shadow. Let's just say the Year of Shadow will leave it handled.
Anti-Sonic and Base Scourge’s keys, honestly. I mean, I know he doesn’t have many direct feats, but his ability list seems short for the guy consistently stated to be “capable of everything Sonic can do.” Like, his profile doesn’t even have phasing. An ability Sonic has from raw speed. Same with a lack of NPI (Archie Sonic has this from moving so fast he boxes his shadow). Of course Scourge wouldn’t have literally everything because events across realities do play out differently, (so I can fully see him lacking the 1 Billion Ring Aura or something hyper specific), but I’ve always found it odd his base form has like, 5 abilities when he should be capable of much, MUCH more. (I also find it odd he’s not separated into 3 strength keys, since his base form gets a massive amp from the Master Emerald.)
 
Eggman and Metal Sonic need a profile split for the different eras in the series.

Chaos should have a 4-B key for his appearance in Sonic Battle.

Sonic Riders should be moved to before 06 in the timeline blog, making in the final game in the Adventure era and giving the Babylon Rogues a 4-A key.

Other than that, no character needs any notable revision imo. We may be due for some brand new profiles though. Here they are in order of most important to least important imo:

1: The Badnik Train (It is the crux of modern era's current scaling chain)

2: Nine (Overdue now that Sonic Prime is placed in the timeline)

3: G.U.N (The Black Arms have a profile despite fewer appearences)

4: Chaos Sonic (The only canon Sonic robot clone to not have one)
 
Chaos should have a 4-B key for his appearance in Sonic Battle.
On the topic of this, I feel like Chaos’ forms should all be put in his base key and just have three keys for his Adventure, Battle, and Forces appearances. It would look much neater and its not as if his later appearances can’t use the forms. We also know a potential Modern Perfect Chaos would be much stronger than before since a phantom clone of him beat up Sonic in the Otherworld Comedy (I mean we know he’s stronger just by him being the Perfect form of a Chaos 0 stronger than his previous Perfect form, but eh).
 
So guys, just fishing around in the court of public opinion... After my Villain Volume of my Sonic Revisions Series is finished, what other characters are you hoping to see revised?

Now don't consider this as taking requests. I'm just... curious is all. Oh, and don't say Shadow. Let's just say the Year of Shadow will leave it handled.
Metal Sonic?
 
So guys, just fishing around in the court of public opinion... After my Villain Volume of my Sonic Revisions Series is finished, what other characters are you hoping to see revised?

Now don't consider this as taking requests. I'm just... curious is all. Oh, and don't say Shadow. Let's just say the Year of Shadow will leave it handled.
Sonic and Blaze.
 
^ Honestly, I think an Extreme Gear equipment profile could be warranted if there's enough hax... We already have the minimum 5/10 users lol
The ability to shut off any technology upgrades, immunity to all attacks and obstacles, the ability to get more rings after a fight/race, the ability to grant power and flight and speed type capabilities to other characters, the ability to make someone invisible and undetectable via radar, the ability to turn off gravity manip and grants parts/vision/etc. lock to someone else without an item box, the ability to increase max ring cap/speed, the ability to steal rings, etc.
 
The ability to shut off any technology upgrades, immunity to all attacks and obstacles, the ability to get more rings after a fight/race, the ability to grant power and flight and speed type capabilities to other characters, the ability to make someone invisible and undetectable via radar, the ability to turn off gravity manip and grants parts/vision/etc. lock to someone else without an item box, the ability to increase max ring cap/speed, the ability to steal rings, etc.
Aren't these granted by power-ups and not the gears themselves?
 
Back
Top