- 18,617
- 12,892
- Demonic Physiology for The Adversary: Was one of the demons present for the Devil's Advocacy, from Journey into Mystery (2011) #627
- NEP Nature 1 Aspects 4 & 5 for Oblivion: Oblivion is the master and personification of all that isn't,[3] and forms a continuum with Death, being to her as Infinity is to Eternity.
- Acausality Type 4 for Death: She is of the same nature as Eternity and the other Abstracts, who all have Acausality Type 4.
- Adding these statements onto the Magic page as further support for the soul containing one's mystical power:
- Adding another supporting statement for the Low 1-A potency of all magic: The Eternity Mask was created by some medieval occultists cutting off a piece of Eternity himself, a Low 1-A Abstract, so even low-level magicians can interact with the fabric of Eternity
- Remove this from Dormammu's profile:
- All the powers and resistances of Doctor Strange (Knows all of Strange's spells, and gained all of Strange's memories)
- Unnecessary since Dormammu has basically all the same types of Marvel Magic as Strange on his profile, plus Dormammu doesn't actually state that he has all of Strange's memories.
- Move this to the Extrasensory Perception ability section of Basic Magic Users instead of Low-Tier Sorcerers: Anywhere magic lives, magicians can sense and know what the rest of mankind cannot.
- Supporting scan for the Phoenix Force having Basic Magic: The Phoenix Force is classified as one of many magical beings that can be called upon for mystic power.
- Remove Fate Manipulation from Basic Magic P&A, as the justifications for it are too vague and weak compared to those for the other abilities there.
- Further support for Basic Magic being Type 2 Information Manipulation: Magic is also "symbolism weaponized",[47] with Wiccan stating magic to be "metaphor" that causes symbols and reality to be the same thing.[48] The basis of all the various types of magic symbols was summed up by the genius scientist Paul, who states that: "Reality...all matter, is information. Math, physics, quantum mechanics... all attempts to symbolize the information so it can be manipulated. We wondered if we could compress the information into a higher form of symbology", and that once Paul and his fellow scientists discovered how to use this symbology, "Imbued with the right symbology, a piece of tech could create matter or achieve perpetual motion. We'd found the cheat code to reality." [49] The connection between magic and symbology is also noted by both Doctor Strange and Stygmata (the ruler of the 2nd dimension, an abstract 2-dimensional realm of living ink where drawings come to life), with the latter stating that drawings and tattoos are both symbols, and because of that they have meaning, which is just another way of saying that they have magic. Doctor Strange then agrees and mentally notes that that symbols and sigils are the tools of sorcerers.[50] Magic was also stated here to be symbol, metaphor, and also signifiers of power, with magic turning symbols and metaphors into the true reality.[51] Even a hero's name possesses magical power,[52] something also stated here[53] and here.[54]
- On a related note, I plan to reformat the Basic Magic P&A section to better split-up some of the P&A so it's no longer a few big clutters of justifications/scans.
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