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Should the Forerunners have void manipulation?

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FanofRPGs

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The main process for collecting energy for Forerunners is by taking vacuum energy from destroying universes. To do that they destroy the universes on a temporal level, making them an absolute void, yet they still are able to manipulate it to funnel out background radiation. Would this be some form of quantum-level void manipulation?
 
The Everlasting said:
"Quantum-level void Manipulation"
Wut?
They destroy universes entirely, like the space-time and causality

then manipulate it to get remaining void energy on a quantum scale.
 
But do they still have void manipulation if they can manipulate a vacuum of space-time?
 
On-Topic: I can provide relevant quotes from some previous Forerunner threads. The first one I'd say is more important. They artificially accelerate the rate at which universes age and then use the void

Fred stood on the brink of creation, watching universes wink into being, then swell into silvery eggs of brilliance and implode into nothing...He saw the birth of all things and the end of everything, saw the wave of eternity roll across a universe of universes and swallow them all in the blink of an eye.
~ Denning, Troy (2015-09-15). Last Light (HALO)​
As the reflective orb rotates beneath my ship, I see also the outstretched, feather-like plumes of vacuum energy pylons, drawing in the potential of an infinity of alternate realities ... aborting untold numbers of nascent universes to supply Requiem's power. Strange that these cosmic deaths have never before struck me as cruel and futile. All of Forerunner technology has been made possible by drawing down vacuum energy. My own life, all that I know, arises out of cosmic predation.
~ Silentium, Ch. 33​
Both can be found in this thread. There's more, but I decided to quote those two as they dealt with the Forerunner fuel gathering from other universes.

Another, albeit off-topic (but still posting here, don't really want to make yet another Forerunner thread) thing, the Forerunner profile is rather lackluster in formatting compared to say, the Covenant. They're missing gender, age, classification, speed, durability, lifting and striking strength, stamina, and intelligence.

Age, Gender, and Classification are easy enough.

Intelligence could be added as:

Intelligence: Exceptional (Far more advanced than present day UNSC and Covenant, capable of engineering structures on an astronomical scale (and casual planetary manipulation), quantum-scale technology, creating (See: Huragok) and devolving life, mold light into a solid state for a vast variety of purposes, creating fully sentient AIs (Ancilla), and coordinate their forces against the Flood, which in truth, are deformed versions of the Precursors)

Forerunner armors also have reactive Eevolutionn to an extent. If they manage to survive a hit from an enemy attack, the armor will adapt to better resist that weapon. (Escalation, Part 10, it is stated that they can't give the Didact the chance to adapt his own armor to their weapons).

There's more powers and abilities for individual Forerunners in that respect thread, but this is about the Forerunners destroying universes to power their light-bulbs feat.
 
I am not certain either way, but wouldn't this simply count as Low 2-C attack potency with preparation?
 
Antvasima said:
I am not certain either way, but wouldn't this simply count as Low 2-C attack potency with preparation?

We have their rating for that, but afterwards, they take the absolute voids and somehow manipulate them to funnel out background vacuum energy to fuel everything.
 
Hmm. Well, I am not well-informed enough about the subject to properly evaluate that.
 
Antvasima said:
Hmm. Well, I am not well-informed enough about the subject to properly evaluate that.
Vacuum Energy in halo is background radiation/energy that permeates the universe across all dimensional planes and across all space-time, and the most efficient way to get it is to destroy the universe into a vacuum void of space-time, and extract the radiation from that void
 
Antvasima said:
Maybe "Possibly limited Void Manipulation" in lack of better options?
Okay that's fine.

Furthermore, Filflourine has adressed this before, but we need to implement the other ratings for the Forerunners, if I recall correctly, we have a old thread on their proposed stats
 
Let's wait to see what The Everlasting and Matthew think.
 
And what were the conclusions regarding that?
 
Intelligence: Immensely High (Far more advanced than present day UNSC and Covenant. Capable of engineering structures on an astronomical scale, creating and devolving life, molding light into a solid state for a vast variety of purposes, commonly manipulating quantum existence to their liking, and creating fully sentient AIs (Ancilla) that can manage whole planets, and coordinate their forces against the Flood, which in truth, are deformed versions of the Precursors)

'Speed': at least Subsonic combat speeds, and at least Supersonic+ reactions (Forerunner suits are vastly more advanced than spartan armor and augmentations) | Ships have High Hypersonic to Massively Hypersonic speeds in atmosphere (The 14 kilometer long Forerunner Keyship can span its own length within the atmosphere in a second and the Didact's Cryptum can span a quarter of it's length every second), Massively Hypersonic+ to Sub-Relativistic Ship Speeds in outer space (Routine trips from Mars to Earth take a few hours, Forerunner Escort Ships can cross a few million kilometers in 30 minutes), and Slispace Drives are MFTL+ (The Mantle's approach could cross several dozens of thousands of lightyears between Halo Installation 03 and Earth in around 2 minutes, an Escort Ship flew Iso-Didact 20,000 light years in 2 hours though it took 3 days due to problems with slispace, ships can fly across outside the galaxy for tens of thousands of light years in hours) | MFTL+ for Slisppace Portals (A Portal can let ships go hundreds of thousands of light years in hours) | possibly Immeasurable for several technologies (Halos and other technologies can move across multiple dimensional planes seimotaneously)
 
Okay. That seems reasonable, although a small part of the spelling needs to be adjusted.
 
I am personally fine with it, but we may need more staff input.
 
The stats for intelligence and speed mentioned by @FanofRPGs look good. But it's Speed: that needs to go next to the ratings.
 
What about the stamina of a Forerunner warrior-servant? Fan suggests limitless, as he says that a Forerunner can continue fighting for thousands of days and years with no signs of tiring.

Forerunners could also use resistance to radiation, extreme temperatures, high gravity environments, and biological agents/diseases via their armor.
 
Fighting for thousands of years can be listed as "virtually limitless", but "limitless" is a NLF.
 
"Limitless" stamina seems a little iffy I agree, but "nearly limitless" seems good.

Then there are other stats, Durability: would be City level via scaling from Ur-Didact's Havok Nuke feat? Lifting Strength: would probably be at least Class-10+ scaling from the Spartans, and Striking Strength: will be probably be considered when revising the Halo Spartans next.

Anyway, we should probably wait for Matthew or Everlasting for more input.
 
DarkDragonMedeus said:
"Limitless" stamina seems a little iffy I agree, but "nearly limitless" seems good.
Then there are other stats, Durability: would be City level via scaling from Ur-Didact's Havok Nuke feat? Lifting Strength: would probably be at least Class-10+ scaling from the Spartans, and Striking Strength: will be probably be considered when revising the Halo Spartans next.

Anyway, we should probably wait for Matthew or Everlasting for more input.
I know this is out of site, but could I contact Ziku on the matter? He is very knowledgable on versus debating and a literal lore master of Halo who knows more than I could ever know.
 
If you think that it would help, you can ask him, yes.

Btw: I noticed that you listed immeasurable speed in the suggested statistics. Our demands for this have turned much stricter, as you can read in the linked page.
 
@FanofRPGs, sounds good. I don't know too much about Forerunner tech; although, I do know that without ships/outside help, they should be comparable to Ur-Didact. Although, I do have some pretty decent citations for Master Chief's stat revisions on my blog. But what's more important than the statistics justification for his profile is cleaning up both those large block of texts and the plagiarism that @Reppuzan noticed a while back.

Edit: And oh yeah, I noticed that too. Immeasurable speed is for someone who isn't bounded by the concepts of Past, Present, or Future. Basically, a single Immeasurable speed character is more than capable re-writing all of history by undoing everything that has ever been done or doing multiple things that haven been done; which ultimately reshapes a new timeline to their will so as long as another Immeasurable speed character doesn't stop them. And on top of that, they are well aware of everything that's going to happen in the future. Being able to travel through time at will does not automatically qualify for Immeasurable speed, it's more so considered hax if anything. Although, a character with Immeasurable speed should automatically Immortality type 1, time travel, and pre-recognition, but simply having any of those abilities alone does not necessarily qualify for Immeasurable speed. It's probably best to just have MFTL+ speed, and maybe add something to their abilities about temporal manipulation.
 
Antvasima said:
If you think that it would help, you can ask him, yes.
Btw: I noticed that you listed immeasurable speed in the suggested statistics. Our demands for this have turned much stricter, as you can read in the linked page.

What are the new standards?

What happens is they enter slipstream space, another dimensional axis and traverse through it, technically it leads to MFTL+ speeds to our perception of space in that they cross one point to another in x time, but in reality they are traversing through another dimensional axis at immeasurable speeds which is just MFTL+ speeds to our perception.
 
Kinda explained it above in the Edit: section of my post, although, not entirely certain I explained it perfectly. Also, you description next to the Immeasurable rating my actually sound like something that could be considered semi-omnipresent.
 
I tought Inmesurable mean that your movement is superior than the Smallest 4th Dimensional Axis (High 3-A).

Tought the stamina one is very absurd to not consider Limitless since the Warrior-Servant are part Organic part Machine so they cant get tired.

Btw what are the possibility of:

-High 2-A Precursors.

-AP 2-A for Forerunners.

-Ancient Human page.

-Talk about the Floodcursors.
 
Um, no, being on a higher dimensional plane does not automatically qualify for Immeasurable speed. There's been a massive revision spoken by one of our staff members. Just because someone can swim on water doesn't mean they can swim on land.
 
@Karmod The Precursors, Prehistoric Humans, and Silentium Flood can use their own thread, we should focus on the Forerunners for the time being.
 
Fllflourine said:
@Karmod The Precursors, Prehistoric Humans, and Silentium Flood can use their own thread, we should focus on the Forerunners for the time being.
Well, what about 2-A being actually useful for AP, FanofRPG stated that "The main process for collecting energy for Forerunners is by taking vacuum energy from destroying universes. To do that they destroy the universes on a temporal level, making them an absolute void, yet they still are able to manipulate it to funnel out background radiation..." take into acount the fact that they were able to destroy an Infinite amount to power some of their machinery no to mention that the Halos use Precursor tech.
 
Well, they didn't exactly use that AP against the Flood, if that 2-A rating was combat applicable they would've used it directly against the Flood.
 
I don't think he said it quite like that; he said their 2-A tier cannot be used for combat numerous times. It's more like void manipulation or Low 2-C destruction feats. They may gather fuel from an infinite number of already existing universes, but they neither create nor destroy an infinite number of universes all at once; nor is there any proof that they can harm characters with Multiversal+ durability.
 
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