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Scarlet Nexus Profiles Need Work

Golden_Void

VS Battles
Retired
7,227
2,202

Weapons is resistant to Corrosion Inducement
At least Massively Hypersonic+ (movement speed scales to unaltered combat and reaction speed as characters just barely able to keep up with Arashi, can casually walk faster than lightning) with at least Relativistic combat and reactions (Combat and reaction speed should increase proportionally)
These profiles for the almost the whole verse need work. People scaling to themselves with feats that can't be found. Profiles that scale from Karen's LS feat should use the blog that has the video in it, and not the gameplay video.

Travers brothers pages:
Should specify that there's no confirmation that they would survive doing this. Luka states it might cause a nuclear explosion, so he can only teleport to areas that he knows are safe.

At least Supersonic (Comparable to Yuito or Kasane who were able to perceive and outrun soundwave attacks)
The referenced feat or calculation isn't in any of these profiles.
 
I can get the video of the characters running away from the twins' sound attacks. Or do I need a blog on that as well?

In terms of the speed, I think that is a matter of phrasing. How would you think is a better way to put it?

Here's what we know

  • What we know
    • The hypervelocity Others can move faster lightning. Not even dodge. They're flyers they just float around.
      • Arashi is on par with them.
    • Characters can react to lightning even without hypervelocity. This includes Arashi but that's a given
    • Unless you use specialized means like invisibility, teleportation, or hypervelocity, you cannot hit her
    • Arashi regularly speed blitzes everyone. The exception being if they are very close in which case the character has the chance of reaching out and grabbing her before she runs away
      • It should be noted in these moments she is not fighting them but teasing them or trying to slack off work with a 'catch me if you can'.
    • The running speeds came from running away from Yuta and Kodama's sound attacks. I'll get the vids later. Just humor me for now.
    • When you activate hypervelocity you speed blitz everyone except Arashi and hypervelocity Others who are on par with you. Everything you do is now faster including your running and fighting speeds.
  • What we need to establish
    • Arashi can move as fast as lightning the same as the hypervelocity Others
    • The other characters' combat and reactions speeds are the same as lightning since they can dodge and react to it
      • and this makes sense since they can just barely grab Arashi on occassion when she tries to run away
    • When you activate hypervelocity, you are now on par with Arashi so your movement should be the same as hers and your combat speed should scale proportionally
 
Also, what would you suggest for the teleportation?
The Town level came from the yield of Little Boy and Fat Man.

Would putting a 'Possibly' at the front work?

During the original discussion there was talk about mentioning it would kill him as well but something that got brought up was the tactic of him grabbing his target, teleporting them into the wall, then teleporting away.
 


Decided to see if there was anything online. But can I just use this for the wound waves? Reminder that Kodoma's ability is sonokinesis.

I'll need to get videos of the hypervelocity Others when I get the chance.

For Arashi's page perhaps we go with this

At least Massively Hypersonic+ (comparable to Others with hypervelocity) with at least Relativistic combat and reactions (Comparable to Yuito and Kasane when using hypervelocity whose combat and reaction speed should scale proportionally)
 
The players in this thread might be necro. Regardless, I'd like to see this to the end.

So here is my proposed revision

For anyone who isn't Arashi



For the players Yuito & Kasane

At least Supersonic (Able to perceive and outrun soundwave attacks) with Massively Hypersonic+ combat speed and reactions (Comparable to their teammates who can react to lightning attacks), With Hypervelocity at least Massively Hypersonic+ (movement speed scales to unaltered combat and reaction speed as characters just barely able to keep up with Arashi, can jog faster than lightning) with at least Relativistic combat and reactions (Combat and reaction speed should increase proportionally)

For Arashi

At least Massively Hypersonic+ (comparable to Bandeau Pendu which can avoid lighting just by flying around, comparable to Kasane and Yuito with hypervelocity who can jog faster than lightning) with at least Relativistic combat and reactions (Should be comparable to Kasane and Yuito with hypervelocity whose combat and reaction speed increases proportionally)



And a minor change should do the trick for the teleportation
 
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I'll bump this once but I might be the only one working on it now. If that's the case I'll go through it one more time then ask for approval.
 
The speed feats need citation too. Walking faster than lightning, especially - I hope this isn't in response to the horribly easy fodder that telegraphs their lightning strikes before it actually lands.
 
The speed feats need citation too. Walking faster than lightning, especially - I hope this isn't in response to the horribly easy fodder that telegraphs their lightning strikes before it actually lands.
Wait there's fodder than does lightning? Now I feel I should go replay the game. Is it one of the rummies? But no. I used Karen's lightning strikes.
I've linked the videos.

But there are a few lightning things to consider.

I'll start with the weakest one that being you (the player) being able to jog out of Karen's lightning. I call this weakest cuz it's really tricky to get a sense of when to start moving and not do it preemtively.

That said if there is fodder they can be used to demo it too. Don't start walking during their telegraph but rather when you see the telegraph activate hypervelocity then stand where the lightning will strike and wait. Then start moving when you actually see the first bolts appear.

But the next two.
Those flying hypervelocity Others can fly around your lightning. They enter and exit hypervelocity mode. When they are in it, Yuito's lightning cannot hit them. I used Yuito's lightning since that is unquestionably true lightning and it covers a wider area but the same applies to Kasane's electric flux and electric dome.

Then there is the guardian ability. If I just stand in place and let Karen hit me, a teammate can activate guardian vision to tank the hit which means they need to have the reactions speed to realize then act on it. And their communications going "I made it in time" or "did I make it" indicate that this was an active choice and not automatic.
 
Ok I watched that video (spoilers for DLC a little bit lol)

Gotcha on the guardian vision part.

Monster in question -

Bandeau Pandaeu (fast flyer) would scale to Arashi but we already know what she can do.
 
Alright, let me know when you finish the DLC then we can get back to this. Also any other revisions you think they need so we can get them all in one go.
 
None on my end. It says retired under your name so you were once a staff. The stats aren't changing, only the justifications and the links. So is a CRT necessary? Or can I go and make the changes?
 
None on my end. It says retired under your name so you were once a staff. The stats aren't changing, only the justifications and the links. So is a CRT necessary? Or can I go and make the changes?
It's not up to me but you should need 1 staff member
 
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