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Yes it is resistance. It's the definition of it. They are more resistant to their soul being broken. And again, no selling Flowey absorbing every soul in the underground.
Sans' whole ordeal is ignoring a soul's ability to tank damage by doing a set amount of minuscule damage over and over on contact. And Sans' attacks are made to abuse the dodging. Once he jumps into he will already have been hit, and bones would be coming from the sides, after which ghaster blasters would come too. He has zero way to know how these work, and he will die in a few seconds of exposure to the attacks.
And what proves the dude can jump higher than the bones? Or really start dodging mid-air once projectiles start coming from there?
Sure, 200% HP. But even assuming his soul is equal to that of an Undertale human, and those guys warp reality through sheer soul power, that's only 40 HP against Sans' 30 HP per second plus KR.
That is like saying Undyne's attacks are static because they are in her fight, despite her backstory being about how she attacks Asgore specifically to counter his dodging, or how outside of battle she changes her aim and such to hit Frisk better. Again, game mechanics aren't taken on here, else doomguy wouldn't even be able to attack outside his turn.
First of all, he teleports just to joke around. He literally appears, talks to you, and as you walk forward he is there to ask you if you are following him. There is no purpose in doing that besides his sense of humor, so with his life on the line he would do it. Secondly, the fact that even with tea that boosts your speed and multi-hit attacks he easily dodges your attacks and mocks you for it when no other monster is able to despite them stating that they usually dodge mid-battle certainly helps the idea that he is being casual.
And what do you mean game mechanics? He does 30 HP damage per second, the fact that frames don't exist in the real world won't change that he does 1 damage every thirtieth a second.
And Undertale monsters are well aware of modern technology with the exception of Asgore who is the butt of the joke of being an old man, he knows what a rocket launcher is. His brother uses a missile as a trap on the bridge.
If you are implying Flowey's dialogue at the beginning is a tutorial non-canon to the actual story, then no on that. There is nothing that implies that moving soul is the same as moving the body, or else blue mode would make no sense to begin with, and Flowey's initial dialogue is as canon as the ones he gives you after a reset. It's easy to move it around since Frisk got it right away. And if it is just tied down to normal movement, doomguy will be unable to dodge a good deal of attacks that need mid-air movement.
I did, those attacks were still nothing special. There was no great dodging going on there, the character just run in straight most of the time and went zig-zag for a little bit. Sans makes literal walls of attacks, his bones appear near or under Doomguy instead of Sans throwing them, Doomguy won't even see half of the attacks unless he keeps swirling around, which will make his dodging worse regardless.
Frisk doesn't have a 360 vision, but they still deal with attacks from all directions all the time, see Undyne's fight. Frisk being able to deal with it does not mean doomguy can.
And so what? His 9-A key still has access to lower tier weapons, and his shotgun certainly is higher up in the tier than the chaingun is. The weapon he will use is up in the air regardless.
Sans' whole ordeal is ignoring a soul's ability to tank damage by doing a set amount of minuscule damage over and over on contact. And Sans' attacks are made to abuse the dodging. Once he jumps into he will already have been hit, and bones would be coming from the sides, after which ghaster blasters would come too. He has zero way to know how these work, and he will die in a few seconds of exposure to the attacks.
And what proves the dude can jump higher than the bones? Or really start dodging mid-air once projectiles start coming from there?
Sure, 200% HP. But even assuming his soul is equal to that of an Undertale human, and those guys warp reality through sheer soul power, that's only 40 HP against Sans' 30 HP per second plus KR.
That is like saying Undyne's attacks are static because they are in her fight, despite her backstory being about how she attacks Asgore specifically to counter his dodging, or how outside of battle she changes her aim and such to hit Frisk better. Again, game mechanics aren't taken on here, else doomguy wouldn't even be able to attack outside his turn.
First of all, he teleports just to joke around. He literally appears, talks to you, and as you walk forward he is there to ask you if you are following him. There is no purpose in doing that besides his sense of humor, so with his life on the line he would do it. Secondly, the fact that even with tea that boosts your speed and multi-hit attacks he easily dodges your attacks and mocks you for it when no other monster is able to despite them stating that they usually dodge mid-battle certainly helps the idea that he is being casual.
And what do you mean game mechanics? He does 30 HP damage per second, the fact that frames don't exist in the real world won't change that he does 1 damage every thirtieth a second.
And Undertale monsters are well aware of modern technology with the exception of Asgore who is the butt of the joke of being an old man, he knows what a rocket launcher is. His brother uses a missile as a trap on the bridge.
If you are implying Flowey's dialogue at the beginning is a tutorial non-canon to the actual story, then no on that. There is nothing that implies that moving soul is the same as moving the body, or else blue mode would make no sense to begin with, and Flowey's initial dialogue is as canon as the ones he gives you after a reset. It's easy to move it around since Frisk got it right away. And if it is just tied down to normal movement, doomguy will be unable to dodge a good deal of attacks that need mid-air movement.
I did, those attacks were still nothing special. There was no great dodging going on there, the character just run in straight most of the time and went zig-zag for a little bit. Sans makes literal walls of attacks, his bones appear near or under Doomguy instead of Sans throwing them, Doomguy won't even see half of the attacks unless he keeps swirling around, which will make his dodging worse regardless.
Frisk doesn't have a 360 vision, but they still deal with attacks from all directions all the time, see Undyne's fight. Frisk being able to deal with it does not mean doomguy can.
And so what? His 9-A key still has access to lower tier weapons, and his shotgun certainly is higher up in the tier than the chaingun is. The weapon he will use is up in the air regardless.