• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
Either energy blasts or physical punches empowered by energy
What are her skill feats? Sanji always leads with his black leg style aka martial arts -- a combination of Capoeira and Taekwondo (trained by a notorious pirate and martial artist).

i'm not exactly sure which key the OP chose for Sanji, but his weakest key has a feat of being able to effortlessly kicking the hell out of kuroobi, a practitioner of Gyojin karate with years of experience (considering he traveled alongside Fisher tiger, Jinbei and Arlong for many years), so ain't bad I guess?
 
Would Sanji really go into simp mode over an anthro ca-, nvm
f1c8712adfdf0bc3365b213a32daa117.jpg
 
I will call @ElixirBlue, as he is knowledgeable in Sonic stuff
Skill wise, IDW supposedly a continuation of the Game Canon. So, translating it to experience, Blaze scales to Sonic the Hedgehog.

As for how Base IDW Blaze fights, again, we’d have treat her like Game Blaze, as Base IDW Blaze has yet to have a fight of her own.
  • Pyrokinesis:With her pyrokinesis, Blaze can conjure up flames at any place on or all over her body for various offensive effects, such as turning herself into a burning projectile, forming a cloak of flames or increase the damage of her blows. She can even ignite and raise large columns of fire from the ground from afar. Offense aside, she can also use her pyrokinesis defensively by conjuring up fields of fire around her as protection. She can also use her flames to propel herself forward, increasing her speed and/or granting her limited flight. Blaze's pyrokinesis also gives her limited heat resistance, making her invulnerable to certain types of flames, such as those in the environment.
    • Axel Jump: Blaze jumps into the air before spinning into her opponent while wreathed in flames.
    • Axel Tornado: When performing the Axel Tornado, Blaze sends herself into the air in a manner similar to an axel jump. Once in midair, Blaze unleashes a burst of fire under her feet with her pyrokinetic abilities, while twirling around horizontally, allowing her to launch herself higher into the air and reach higher altitudes at different speeds. Also, during her ascent, Blaze uses her pyrokinesis to emit fire, enabling her to deal damage to enemies and break obstacles.
    • Burst Dash: Blaze crouches on the floor, using her pyrokinesis to build up speed and momentum before rushing forth as a fiery tornado.
    • Burst Hover: Blaze uses her flames to hover a short
    • Fire Boost: Blaze runs while generating a cone of flames around her to ward off projectiles and smash through enemies.
    • Spinning Claw: While on the ground Blaze pirouettes around while releasing flames around her to damage enemies.
    • Fire Claw: Much like the Homing Attack, when performing the Fire Claw, Blaze launches herself forward with a small burst of flames and homes in on a nearby enemy to attack. However, instead of going into a mid-air Spin Attack like the Homing Attack, Blaze horizontally spins her body, sticking her right arm out in front of her to strike the foe.
 
Skill wise, IDW supposedly a continuation of the Game Canon. So, translating it to experience, Blaze scales to Sonic the Hedgehog.

As for how Base IDW Blaze fights, again, we’d have treat her like Game Blaze, as Base IDW Blaze has yet to have a fight of her own.
You can't really scale skill if you are going to compare against someone... That's like me instead of showing skill feats just scales him to Zoro...
 
You can't really scale skill if you are going to compare against someone... That's like me instead of showing skill feats just scales him to Zoro...
Don't we upscale Mihawk's skill for every other swordsman in One Piece?

I'm pretty sure you can scale to others skill if the character (Blaze) has got into combat with the other character (Sonic) and both were pretty equal without any special factors like hax or abilities.
 
If you beat someone who is 1000x more skilled than you, you don't automatically be more skilled or can beat another 1000x more skilled.
 
If you beat someone who is 1000x more skilled than you, you don't automatically be more skilled or can beat another 1000x more skilled.
If you beat someone 1000x more skilled via methods without skill then of course you don't scale.

But if you beat the person 1000x more skilled via idk evolving to match their skill, that means that you are now equal to that person who was 1000x more skilled than you.

Blaze fought against Sonic using her skill and they were fairly equal therefore she scales to Sonic's skill
 
Why? If someone uses their skill to fight a black belt, naturally they should be around their skill level
No for example if we use a swords master vs the best boxer in the world they wouldn’t scale with each other… the swords master would overpower the boxer even if they have the same ap
 
If two people who are skilled fight each other in hand to hand and come to a stalemate then it means they have similar skill, not hard to understand.
No it does not always mean that.... It is supposed to be hard to understand. Not something simple as you are making it out to be.
 
No it does not always mean that.... It is supposed to be hard to understand. Not something simple as you are making it out to be.
How is it meant to be hard lmao,

Character A is very skilled in H2H, Character B fights Character A (they both have similar statistics) via H2H and they stalemate. Therefore they have similar H2H skill level because they both primarily fought via H2H into a standstill.
 
If someone is skilled on doing something... And the other is skilled at another thing that doesn't mean the are both equally skilled in the same thing... You can fight someone equal and it can be a draw and you can fight an equal and lose because of his different fighting style and how he fights.

For example boxers has different fighting style and ways they fight.... Like waiting until they become weak or being aggressive so the don't have a chance to think or overpowering them, or finding weak spots or faking attacks and stuff.

All fighters has weaknesses or can be created for an opponent...
 
Back
Top