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Saitama speed upgrade.

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Shouldnt we be able to calc saitama's moon jump based on the force he put into his jump? And the Damage it caused the area?
 
You were already told about this in the Boros thread.

We don't calculate speed from the "force," "damage" or AP of one's attacks. Or else every single City level alone would be Relativistic+.
 
Trying to derive speed from Kinetic Energy (in this case, Saitama's Moon Jump) will end up with said character's speed being over FTL.

Obviously this is impossible because it is impossible to find the kinetic energy of an of an object that moves at FTL speeds, and vice versa.
 
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