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https://youtu.be/egeYSP-FAxw (28:51)

The opposite of dodging but still a speed feat. After a sniper round is shot Meta reacts and gets in front of Carolina to take the bullet.

(08:45) Meta dodges a rocket in midair

I'll find more and post them
 
(42:15) Carolina while speed amped just speeds through a stream of bullets coming into her direction (the ****?!)
 
Based on the RvB profiles using piercing energy, this character had a feat go from 9-B to 9-A from piercing energy. I'm assuming this RvB downgrade means that character would get downgraded too?
 
(42:57) then Texas literally does the same thing but she's not speed amped (instead she's invisible). Pretty sure we see the bullets go through her though.
 
(43:12) not a speed feat but Carolina gets shot by a mini gun then gets right back up afterwards. So yeah another instance of them tanking bullets.
 
(47:15) Texas while running towards someone ducks underneath a rocket (or bullet?) at a close distance then repeats the same thing a second later at a point blank distance.
 
Jumping in front of someone to take a bullet is similar to aim dodging; also keep in mind that moving two meters to take a hit from a bullet 2 kilometers away is just over 1/1000 times the speed of the sniper bullet. Not saying that's quite the distance that happened, but I think you know what I mean.

Supersonic combat speed via dodging magnums and 9-A tiers via tanking rockets look legit so far from what I see above though.
 
I guess we could, but we need a better formula for destroying tanks. I don't think it's best to assume the equievent of shattering an entire 100% solid cube of titanium with all sides equal and no open space on the inside. Like a certain calc I made for the Halo rockets.
 
Yes, but that still doesn't automatically mean they scale to the bullet's speed. The distance he moved could still be hundreds of times less than what the bullet traveled, and if he started to react when the bullet reached halfway for instance, then he an example calc would be this.

If the Sniper Rifle was two kilometers away, and after traveling the first kilometer, he jumped 2 meters to shield the bullet, the feat would still be 500x slower than the bullet's speed. Also, this also cover the fact that bullets do gradually decelerate as the fly away from the initial launching point. So while it isn't quite on the level of aim dodging; where even a normal human can aim dodge a lightspeed laser for instance; it's still not a concrete same speed as the bullet scenario.
 
The point wouldn't be to scale to the bullet's speed itself but the speed capabl to intercept the bullet mid flight as it's still a superhuman feat.

The distance from The Meta and the sniper is only like 100 feet at most anyway.
 
(48:20) dodging more rockets (mainly aim dodging though). The nice touch is shooting rockets out of midair with two snipers so that scales to reactions (being able to identify such rockets in midair and shooting them).
 
(49:08) Texas getting shot AGAIN but this time by a Tank's machine gun....still gets up later no problem.

Can we just go ahead and say we've 100% got enough durability feats that would scale to their CQC AP?
 
Yes, their durability does scale to their striking strength. And 100 feet away I know would be in the Superhuman range; and 100 feat away would still be in the Subsonic to Supersonic range perhaps; they're still Supersonic combat speed for other reasons on top of that so yeah.
 
(57:40) from like ten feet away Felix activates a shield to block bullets that have already been shot by Carolina.
 
(58:45) Carolina gets a literal bullet to the head but is fine later.

Yeah there are so many scenes of them tanking bullets
 
(59:35) Locus tanking bullets.

(59:40) Felix blocking bullets already shot in close range by Washington

(59:45) Felix close range dodging of bullets
 
Btw season 16 got released on YouTube so we can go looking for feats there. Especially since RvB has legit hax now
 
Catching a grenade doesn't sound that impressive tbh; grenades are only impressive if they explode. Forcing a grenade explosion closed with your hands would be a better example of a good feat.
 
Bumping to ask why TF Sharkface doesn't have Fire Manip when his armor has flamethrowers built into it? It even says so in his Standard Equipment.

Standard Equipment: In his old suit he had a flamethrower, in the newest suit he used he had two portable flamethrowers, he also carries a handgun a carabine and grenades
 
I added it, seemed like a minor thing that's self explanatory. And yeah,the downgrades need to be made since 8-B needs to go FRA.
 
The downgrades still need to be made. So until we calc for better feats, it's 9-A for everyone's physical stats, 9-B to 9-A with various weapons. And than for speed, it's SuperHuman movement speed with Supersonic combat speed, and higher with Epsilon in Carolina's case. Does that look good?
 
I agree for the freelancers but for speed not too sure since we characters like Grif who has major difficulty running 100 meters while being described as being very unfit and below human average.
 
Below average human sounds hyperbolic, but I suppose he can still have only Peak Human movement speed. I also noticed Carolina has Subsonic movement speed via keeping up with Agent Texas's motorcycle. Do we have a speed justification for that?
 
No I mean his whole character is about being lazy, fat, and always trying to get out of work.

So yeah he's slow
 
Hmm, but his reaction speeds are still Supersonic right? Turning his head to dodge bullets seems legit. And what would you suggest for his movement speed. Also, it wasn't answered, would Carolina's Subsonic movement speed be legit or scale to anyone?
 
Freelancers are in a whole different league than the reds and blues (Carolina being a freelancer and Grif being a red).

So yeah I'd probably give him high reaction speed since he fought The Meta (Agent Maine) alongside the other reds and blues but then we've got someone like Tucker who in the early seasons couldn't fight for shit then seasons later manages to stab the Meta (while with the reds and blues) then many seasons later can actually decently hold his own.

While Grif is consistently slow he is still a participant scaling to others during fights that honestly makes no sense.....not that he's kicking ass or anything since he always gets his ass handed to him.
 
Ah, so the speed ratings apply to only freelancers, Chorus Story, Insurrection for now. The others are a bit case by case. As far as troopers who have profiles, Sarge is the only one Freelancer level judging from profiles. Tucker has good reactions but crap movement and the others have decent movement but crap combat speed.

But does everyone agree with 9-A tiers for everyone, and 9-B to 9-A with various weapons?
 
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