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i don't know if anyone has discussed this topic yet.
i mean this is actually a reaction speed time frame, not a perception speed time frame.
explain how the eye works:
the human eye sends about 60 frames per second (fps) to the brain, which combines these images to create a smooth and continuous visual experience.
formula 1/speed here is 1m to assume that when out of percep the character will be immobile and unable to move.
to explain it easily, I will take the speed of light as an example.
char A has the speed of light moving in the time frame 0.000000003336s AkA 1/299792450 char B out reaction/blizt makes char A immobile and unable to move any further, then the distance char B moves also moves in the time frame 0.000000003336s if char B does not move in this time frame then character A has moved more than 1m.
basically the real speed of perception is faster than this but at the same using this time frame for out reaction/perception is completely reasonable.
LoL
Agrre :
Neutral :
Disagree :
Reactions and Perceptions
In fiction, movement over long distances and movement over short distances - which can be dubbed "combat distances" - tend to be remarkably different for different characters, resulting in serious discrepancies when considering their overall speed. On this wiki, we therefore differentiate...
vsbattles.fandom.com
i mean this is actually a reaction speed time frame, not a perception speed time frame.
explain how the eye works:
the human eye sends about 60 frames per second (fps) to the brain, which combines these images to create a smooth and continuous visual experience.
formula 1/speed here is 1m to assume that when out of percep the character will be immobile and unable to move.
to explain it easily, I will take the speed of light as an example.
char A has the speed of light moving in the time frame 0.000000003336s AkA 1/299792450 char B out reaction/blizt makes char A immobile and unable to move any further, then the distance char B moves also moves in the time frame 0.000000003336s if char B does not move in this time frame then character A has moved more than 1m.
basically the real speed of perception is faster than this but at the same using this time frame for out reaction/perception is completely reasonable.
LoL
Agrre :
Neutral :
Disagree :
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