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Re - Calculation Boboiboy speed

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JaaNoLimitttt

He/Him
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Here I just want to try to recalculate Boboiboy's previous calculations. And in my opinion this makes much more sense than these calculations



Titel : Boboiboy Dodging Gamma Rays
Origin : Boboiboy The Movie 2
Sumber : (0:2:25)
Projectile Speed : Speed Of Light, Gamma Rays are composed of photon elements which are the building blocks of light.


1. Movemant Boboiboy

Px Scalling :
• Pink line : 622px
• Yellow line : 291px
✓ ((622^2)+(291^2))
= 686px
PX Scalling :
• Purple line : 681px
• blue line : 800px
= (800*1.45/681) + (686*681/1.45)
=1,70337739 +1,46064611
= 3,1640235

It is known that Boboiboy moves 180° to avoid the light so shoulder width × 180°
PX Scalling :
= 180° × 0.276429809 = 0,868429124m
The total of Boboiboy's moves is : 3,1640235m + 0,868429124m = 4,03245262


2. Distance between Gamma Rays from Boboiboy

PX scalling :
• Black line : 1290px
• White line : 800px
Distance the light ray was away from each other before moving : 1.45*1290/800 = 0.899224806m


3. Boboiboy Speed

Formula Speed
• Movemant × Projectile Speed ÷ Distance
—•> 4,03245262 × 299792458 / 0.8992248062
= 4,48436541

Just use sense if you use 180° as the movement degree, When Boboiboy finished jumping he immediately looked behind him, which meant he automatically formed a half circle
 
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