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Just a heads up, usually I try to be very knowledgeable in a series before interacting with it on VSBW, this time is the exception, I played the first game (liked it!) and saw some things to add to the profiles which are a bit lackluster, and decided to do it. But I am not familiar with the rest of Gungrave, neither the anime nor Overdrive/GORE. I might check them out eventually but regardless this is a far cry from the deep dives I usually do. With that said, here's the additions.
- I recalculated Walken's feat to be High 8-C, which means characters now scale to that rather than 9-A.
- Some minor ability additions, coming from the first game's mechanics, its manual or me looking up "Gungrave finishers". I wouldn't have done the latter because I lack any context regarding the sequel games but since I was gonna look at the ones from the first game anyways I thought that I might as well do them too. Please forgive me if any context invalidates those:
- Acrobatics: Despite his usual pace, Grave is capable of extremely acrobatic movements in mid-air.
- Weapon Control: Death Hauler transforms to utilize its built-in weapons fast enough to do so multiple times in one attack combo, with some such as a circular saw being capable of growing to massive sizes, and can even split in two for Grave to wield as a duo of blades, then fuse back into one.
- Energy Projection: Death Hauler can transform to fire massive beams of energy.
- Homing Attack scan
- Damage Reduction: Grave's defensive power prevents him from suffering damage from initial hits, though consecutive ones will begin to harm him.
- Also Grave's Class 1 is changed to Superhuman because the coffin (afaik) doesn't have a stated weight.