• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Questism: Abilities addition for Suhyeon Kim

I made this thread because Suhyeon's profile is outdated and missing a lot of abilities

Clairvoyance: Can use the camera card to watch over his crew members

Dimensional Storage: He can summon a slime that can be used as infinite storage

Statistics reduction: Via Machiavellian, he can greatly decrease his opponent's stats for a period of time. (Fail if he got hit in the first 10 seconds after he activates the card)

Status effect inducement: Via Stun Fist, he can apply the status "Fainted" on the target, immobilze them for 3 seconds. However, Stun Fist's duration decreases when fighting an opponent with higher stats

Power Nullification: Via the Nullify card, he can nullify status conditions, including Mind Manipulation

Portal creation (non combat applicable):Can open a portal to the Card Buffet


Stealth Mastery and better Probability Manipulation: By using Fog of Negotiation, the area becomes a neutral zone which no one can attack, and everyone inside the fog becomes invisible to those outside the fog, and success rate of negotiation cards are increased

Power absorption:
With the Mana Drain card, Suhyeon can absorb other people's stats to permanently increase his own. It also absorb life force once the target's stats are absorbed enough

With the Load card, he can borrow his crew member's exclusive cards to use on himself (I was told that this is also power absorption). Notable abilities include:
-Power Mimicry: He can load Haru Seong's Copy, which lets him copy an attack that he had seen or experienced


-Invulnerbility: By loading Seok Kang's Invincible Wrestler, he becomes immune to damage for 2 minutes

-Homing attack: By loading Jihyeon Lee's Superhuman Quickdraw, his sword strike never misses

-Duplication: By Loading Gu Hajun's Overlord's Return, when Suhyeon attacks, an invisible clone will appear, inflicting 2 strikes on the target


-Even more Status effect inducement and Statistics Reduction: Via Loading Hajun's Overlord's Descent,Yugyeom's Terabyte's Spear Kick, Jaeha's Revenger, and Gukja's Diablo, he can inflict more status effects on his opponent and reduce their stats


Limited Resistance to Statistics reduction (for post Ascension Suhyeon): Due to his Ability Awakening card, all of his stats (except for intelligence and potential) are raised to match his highest stat. Therefore abilities that decrease one or two stats wouldn't work on him

Recovery negation (For Mastery Suhyeon): After entering the Tank Top Suhyeon state, he supresses the opponent's recovery abilities

Better Density Manipulation: When using the Tank top Suhyeon card on the Maximum Capacity card, he can add 500kg to his weight and becomes stronger for 5 seconds. In addition, any attacks in this state can use the full weight of his body
 
Last edited:
-Homing attack: By loading Jihyeon Lee's Superhuman Quickdraw, his sword strike never misses
The reason why the attack is described as “never missing” is because it moves so fast that it outpaces the target, not because it follows the target around like would be expected if it was a homing attack. For that reason, I disagree with this point.

As for the rest, I’d just say make sure you put limited around all the abilities with limitations (which is like almost all of them I.e. if they can only use the ability once per day, that should definitely be specified). Looks fine at a glance tho.
 
The reason why the attack is described as “never missing” is because it moves so fast that it outpaces the target, not because it follows the target around like would be expected if it was a homing attack. For that reason, I disagree with this point..
Could it qualify for superhuman precision?
 
Could it qualify for superhuman precision?
Eh, I'd say its more Statistics Amplification. The whole "never misses" thing is just an extension of the speed. Its not saying that the guy never misses because his accuracy is that good, its saying that he never misses because he moves so fast that he hits his target b4 they dodge.
Enables the user to launch their sword at near superhuman speeds in order to attack their opponent: Never Misses.
 
Eh, I'd say its more Statistics Amplification. The whole "never misses" thing is just an extension of the speed. Its not saying that the guy never misses because his accuracy is that good, its saying that he never misses because he moves so fast that he hits his target b4 they dodge.
I'd disagree. The way "never misses" was put seems to be portrayed as a system mechanic, rather than an attack description.


Think of Pokemon for example. In Pokemon, the move "Swift" never misses even if the Pokemon's accuracy is lowered unless the opponent uses something like protect. Even if the inverse explanation is that "the move is very fast meaning it can't be evaded," the result is a move that via system mechanics doesn't miss. I think this move works the same. If true, this would naturally mean the user is completely accurate therefore Superhuman Precision should apply.


TL;DR: I think the description is clearly just the description being vivid but the "never misses" part isn't and is a truthful representation of how the move actually works.
 
Last edited:
The reason why the attack is described as “never missing” is because it moves so fast that it outpaces the target, not because it follows the target around like would be expected if it was a homing attack. For that reason, I disagree with this point.

As for the rest, I’d just say make sure you put limited around all the abilities with limitations (which is like almost all of them I.e. if they can only use the ability once per day, that should definitely be specified). Looks fine at a glance tho.
Well, the card is listed as Homing attack and Limited Law Manipulation in Jihyeon's profile so I thought it should be valid
The card was also shown to let Jihyeon land attacks on Choyun despite the massive speed gap between UR and XXX ( XXX>XX>X>MR+>MR>LR+>LR>UR+>UR, and the gap between X and XX was said to be like heaven and earth in the series)
 
I'd disagree. The way "never misses" was put seems to be portrayed as a system mechanic, rather than an attack description.
The information we are given on the attack is that it is:

A) So fast that it is nearly superhuman
B) Described as never missing

I think it’s way more logical to think that the “never missing quality” is an extension of the speed rather than an entirely separate mechanic. This is extremely common in fiction, characters saying something to the tune of “bwahaha with my new super speedy attack, I won’t ever miss my enemies.”

Precision is fundamentally about the size of the target (or in better terms, the size of the target as it’s perceived by the user — so even if something is huge — hitting it from far away would make it look small and still be a precision feat):
Superhuman Precision is, in short, impossibly good aim, to such a degree that a user can interact with things normally too small and too fine for them to handle normally

Hitting a normal-human sized person that is in front of you doesn’t take precision, and we know the target is standing in front of them because the attack is essentially the girl physically moving forward and slashing the sword against her opponent, see here (somehow found the scene by just randomly looking at chapters lmfao - Ch. 141 Questism).

The only way this would work is if we take, the “Never Misses” thing to the utmost interpretation, and assume that she literally never misses. As in because she “Never misses” that she could hit a microscopic grain of sand or something — this would fall under the no limits fallacy. I think it’s muchhhhh more likely that this just a flowery way of describing the increase in speed.

On top of all this the ability is also quite literally called “Superhuman Quickdraw” which goes along the same lines.
And I'm not sure if it's statistic amplification, as Jihyeon's speed stat never changed when she used that move
The speed stat associated with the character is prob a general thing, and not including temporary amps, but it must increase her speed because it’s outright stated in the scan.
 
I don't how to convey my message any more convincingly so I guess I concede. It seems very clear to me that the never misses part is a system mechanic (because the asterisk is how the manhwa portrays a system mechanic) but you clearly disagree.
 
The speed stat associated with the character is prob a general thing, and not including temporary amps, but it must increase her speed because it’s outright stated in the scan.
Actually, the stats in Questism include temporary amps

For example, Cheonhak's card increases his speed temporarily when he uses a Judo move

This is the same for pretty any cards that increases speed. The only way for the speed stat to not change is the boost being so small compared to the gap between 2 stats that the characters can't reach the next stat using the boost

And you shouldn't take the name too literally, since the name has been localized.
 
Last edited:
Back
Top