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Yeah, Key additions should happen and also later bosses might have higher tier as well from scaling hence potentialyl make Mercer stronger. I hope it is proper Powerscaling and not Calc Stacking, to be honest.Sir sun man said:i just would like to add the proper AP keys considering the only thing we use for their ap is one feat form mercer at the very start of the game
also supreme hunter would also be low 7C since he fought end game mercer 1v1 preaty well
well im useing the reasoning for mercer in P2 being low 7C aka his absorption making him strongerElizhaa said:Yeah, Key additions should happen and also later bosses might have higher tier as well from scaling hence potentialyl make Mercer stronger. I hope it is proper Powerscaling and not Calc Stacking, to be honest.Sir sun man said:i just would like to add the proper AP keys considering the only thing we use for their ap is one feat form mercer at the very start of the game
also supreme hunter would also be low 7C since he fought end game mercer 1v1 preaty well
Thats like at best 5 extra tonsCallsign Castle said:Also in the end credits it says he consumed a thousand men (or thousands) so you can probably scrape a little more AP from that as well.
then we add muscle mass that boosts his streangth 3 fold and we get 1014 tons or class MDeathNoodles said:And he gets a minimum of 50 tons lifting strength added on top of all that, giving him a base lifting strength of at least 338 tons.
Multiplier boosts sure is fun in this site.
Wasn't there one of the cutscenes that shows the news about how many people Mercer killed, which is around 2 million people in [Prototype]?Callsign Castle said:https://vsbattles.fandom.com/wiki/User_blog:Golden_Void/Prototype_verse_revisions
I think this original blog had end game Heller up to several hundred thousand tons if you convert kg to tons.
im preaty sure that the cutseen in question happens in the creditsDeathNoodles said:Wasn't there one of the cutscenes that shows the news about how many people Mercer killed, which is around 2 million people in [Prototype]?Callsign Castle said:https://vsbattles.fandom.com/wiki/User_blog:Golden_Void/Prototype_verse_revisions
I think this original blog had end game Heller up to several hundred thousand tons if you convert kg to tons.
If we take into account that he at least consumes half of them (though he seems more likely to absorb virtually all of them), he would get a pretty sizeable boost.
I haven't found that cutscene showing that news screen yet, but if he did indeed consume that many people, then that's even more boost for him.
ap low 7C for everthing on the same level as P1 mercer and 7C for mercer and heller in P2Callsign Castle said:What are we doing again? Also we need to remove Mercer's electricity weakness.
I couldn't find the "2 million" death count in regards to Mercer's kills on Prototype (I swear there was a cutscene showing a huge TV screen, or whatever screen people use to announce things to people publicly these days, saying that 2 million people was killed by him somewhere), so his AP for the first key is around 1,004 tons without amps for now, which is just enough for baseline Low 7-C.Callsign Castle said:Looks, but what would be the AP estimate for the first key for Alex again?
Wasn't there a statement by one of the developers/staff of [Prototype] (Word of God) that says that the reason why he looks so affected by the electricity from Cross's baton is that "his biology can't deal with it"?Callsign Castle said:Also we need to remove Mercer's electricity weakness.
we also need to add low 7C to the supreme hunter as it was evenly matched with end game mercerDeathNoodles said:Yes. Baseline Low-7C (without amps) AP for Prototype 1 Mercer (and Class M Lifting Strength with Musclemass), and 7C AP for Prototype 2 Mercer through consuming 8 Evolved and adding their combined strength to his own.
I fine with this point.Sir sun man said:so i suppose there also needs to be a low 7C goliath since he is a "bit" more powerful then your average evolved
Yes, the justifcations should still included the absorption justifications.Sir sun man said:also should we add 2 seprate keys for P1 mercer to not make any confusion
you know like 8-A | Low 7-C
Prototype 1 early game | Prototype 1 end game
If you want to remove it, then sure.Callsign Castle said:So then either way the weakness should be removed.
Okay, I'll wait for you to do that once you're home. Meanwhile, I'm going to make the AP and Lifting Strength changes if no else does it by the time I get home.Callsign Castle said:I'm currently on the road.