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So just some changes to the verse that I felt I should mention. No major overhaul though.
The one for Bunny: Standard Melee, likely Extended Melee.
Mojo Jojo: Close but short of Standard Melee. So Below Standard Melee.
This one doesn't require a pixel calculation. But Bullet. A squirrel with superpowers is not Standard Melee Range. They aren't even half a meter big. Below Average Melee Range.
Most of the profiles have laser projections as higher. I'd personally sub in Tens of Meters for this given how most of the laser/energy blasts always span over a long distance, and this is the general norm for these.
Princess Morbucks is a little weirder on the other hand. Despite being a little girl with no powers. She takes quite a bit of punishment from the Powerpuff Girls. And can take some hard strikes from the Rowdyruff Boys and Girls. Although it's nothing too impressive. So I'd propose Above Average. Considering many fights irl end quickly with only adrenaline keeping them running, I think it'd be fine in this case. Especially since she's taking punches from people way outside her league (Her face doesn't have armour).
However, Weakness seem more suited for Standard Tactics. I personally think the old weakness should be added back. "Rarely fights directly, prefers to psychologically mess with the Powerpuff Girls rather than confront them (because of this, his plans tend to be outwitted by the girls in some manner, or out-willed" compared to the current "He frequently opens with reality warping and psychological manipulation, though he is capable of hand-to-hand combat, and enjoys toying with his opponents. This may only be applicable to his fights against The Powerpuff Girls, however, since when he is truly enraged by The Gangrene Gang, he gives them a no-holds-barred beatdown."
HIM Telekinetic LS Upgrade:
Right now HIM's telekinesis comes from stopping the earth thus it scales to 5.972e+24 kg. But that is a huge lowball. The Cosmic Singularity thing ACCELERATED the earth forward which was calculated. HIM STOPPED it and then sent it back. Unfortunately he sent it back faster than light so that can't be calculated. But HIM can be scaled from stopping it. Using the Relativistic Speed this accepted post uses can be used to find the Force needed to stop it.
Calculation here.
Additional Changes I Forgot to Add While Making the Thread:
Range
For blog. Here is Powerpuff Girl, Princess Morbucks, and Rowdyruff Boy melee ranges: Below Standard Melee.The one for Bunny: Standard Melee, likely Extended Melee.
Mojo Jojo: Close but short of Standard Melee. So Below Standard Melee.
This one doesn't require a pixel calculation. But Bullet. A squirrel with superpowers is not Standard Melee Range. They aren't even half a meter big. Below Average Melee Range.
Most of the profiles have laser projections as higher. I'd personally sub in Tens of Meters for this given how most of the laser/energy blasts always span over a long distance, and this is the general norm for these.
Stamina:
Many of the profiles are outdated with the infamous statistic "High." Those of Chemical X users like the Powerpuff Girls, Rowdyruff Boys, Bunny, and Bullet could sub in Superhuman purely off of having powers beyond physically peaked human. I don't have all the feats in mind since I haven't rewatched the whole series yet. However, I know the Powerpuff Girls were able to go on a entire day of crime fighting from day to night. Can shrug off slash and piercing damage. They also take blows from people far beyond their strength class, such as Dynamo (Whose counterpart tanks attacks from the girls), and the Alien's Spaceship from Forced Kin whose attacks are much stronger than the Powerpuff Girls powers combinedPrincess Morbucks is a little weirder on the other hand. Despite being a little girl with no powers. She takes quite a bit of punishment from the Powerpuff Girls. And can take some hard strikes from the Rowdyruff Boys and Girls. Although it's nothing too impressive. So I'd propose Above Average. Considering many fights irl end quickly with only adrenaline keeping them running, I think it'd be fine in this case. Especially since she's taking punches from people way outside her league (Her face doesn't have armour).
Size:
Rowdyruff Boys, Powerpuff Girls, Mojo Jojo, Princess Morbucks. They all get Small Size Type 0 for the range section above. Small Size 1 for Bullet. Because they're a small animal (Squirrel).Individual Profiles:
Blossom:
- She should be given a rating for Intelligence. The fact she's only in Pre-School but has a mass array of intelligence. What's shown is Above Average intelligence but the description of "Photographic Memory" leads me to believe that she may be likely Gifted.
Bubbles:
- Bubbles rating for intelligence is a little weird. Since she does a lot of dumb and naive things throughout the show. I'd probably put Average due to the fact she is multilingual and can communicate with animals. Along with being a great fighter.
Buttercup:
- Not much to say about her intelligence. She's pretty average. She's logical, and skilled fighter. But not much to put her above Average. So Average.
Bullet:
Bullet's Walnut Shot: Tens of Meters.Butch:
He's missing the other stats of the profile that his AP grows stronger upon his masculinity (The girls kisses) like Boomer and Brick, which happened to him in the same scene.Mojo Jojo:
- Remove creating the Rowdyruff Boys from his AP. It was not done through any power, the same way Professor Utonian did. Especially since the whole premise of that episode is that Mojo Jojo created them because he was outmatched by the PPG’s.
- Needs to be a separation between prep and base. I personally can do that
- SPEED: There must be a distinct separation between his speed with prep and base. He does not have any impressive running feats that are on par with the girls. He is constantly outrun by them in a short burst. However, he can keep combat speed, attack speed, and reactions. In the Rowdyruff Boys, I distinctly remember him dodging some attacks by the girls. He also constantly pilots his prep weapons to dodge attacks from them. For attack speed in Bare Facts, he was able to hit the girls multiple times with nunchucks. Combat Speed in Supper Villain, he was able to move in multiple consecutive to avoid the girls flying at him.
- SPEED Conclusion: So not that we have that settled we must note for his prep equipment that some of them do have the capability to keep in flight with the girls. So the statistic should probably be. Athletic Human with FTL+ reactions, attack and combat speed (Feats here), up to FTL+ with peak prep equipment (Feats here).
- Separate his feats of prep and base; alongside the feat against the alien robot that stomped the girls. Mojo Jojo base forms while he has feats in his base form to physically harm on that level, he is still FAR out of the league of the girls in base and is constantly defeated easily. His prep should be labelled higher, as he is completely regarded as a threat in this form, even if it is a mixed bag at times for him. I myself can label multiple feats for that matter. Meanwhile, for beating up the Alien Robot, that should be even higher with rage power; as he's portrayed as so far out of his jurdiscation for power.
Princess Morbucks:
- Like Mojo there must be a note between his prep and Base. Physically she's just a little girl in preschool. She was able to hurt Mojo Jojo with a punch in Powerpuff Rules so the stats. At least Below Average Human, likely Island Land could work. Then note prep equipment for higher ||| At least Below Average Human level, likely Island level (Child but hurt Mojo :0), up to straight up Island level (Feats of successes of harming and fighting with the PPG's)
- Same stuff for speed that I did with Mojo Jojo. Although her base form only has reactions. Her prep like Mojo is straight up FTL+.
- Above Average I disagree with that scan unless there is shown better. From my knowledge she has never outsmarted them ever. She can speak decent English, can formulate good plans to fight the girls, so Average should be fine.
HIM:
This profile is the most polished of the verse. Thank you Dime for that.However, Weakness seem more suited for Standard Tactics. I personally think the old weakness should be added back. "Rarely fights directly, prefers to psychologically mess with the Powerpuff Girls rather than confront them (because of this, his plans tend to be outwitted by the girls in some manner, or out-willed" compared to the current "He frequently opens with reality warping and psychological manipulation, though he is capable of hand-to-hand combat, and enjoys toying with his opponents. This may only be applicable to his fights against The Powerpuff Girls, however, since when he is truly enraged by The Gangrene Gang, he gives them a no-holds-barred beatdown."
HIM Telekinetic LS Upgrade:
Right now HIM's telekinesis comes from stopping the earth thus it scales to 5.972e+24 kg. But that is a huge lowball. The Cosmic Singularity thing ACCELERATED the earth forward which was calculated. HIM STOPPED it and then sent it back. Unfortunately he sent it back faster than light so that can't be calculated. But HIM can be scaled from stopping it. Using the Relativistic Speed this accepted post uses can be used to find the Force needed to stop it.
Calculation here.
Additional Changes I Forgot to Add While Making the Thread:
- Rowdyruff Boys get a separate key for the significant weakness of dying from getting kissed and the size growth abilities
- Mojo Jojo and Princess Morbucks have a separate key for having all three of the PPG’s powers and being significantly above them.
- Explosion Manipulation to Princess Morbucks via blasters and money bundle molotov
- HIM's speed for his telekinetic speed should be labelled higher. Since he regularly scales to the Powerpuff Girls who are 15x the speed of light. But his telekinetic powers are 36x to 71x. FTL+ (Keeping up with PPG's), higher with telekinesis (36c to 71c)
- HIM gets his Existence Erasure removed
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