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Alright boys, big bad wigglytuff is here with another big revision and today i am gonna bring up sth that has been bothering me for a while. Idc if it goes through or not but i need to do this.
My main issue today is...
WHY THE HECK DO THE EVOLUTIONS SCALE TO DIFFERENT SPEED?
The current difference between the speed of the different stage pokemon is in the thousands...but why? Why has it always been like that? Like i get legendary pokemon blitzing normal mons but i don't see the 10000x times difference between 1st stages and 3rd stages?
Like idk a single good example where a pokemon is legitimately blitzed by someone who isn't already a speedy pokemon.
We have
we also have the manga where in chapter 110 of pkmn adventures we have a Murkrow fighting against a piloswine and a polited.
In games the final evos are mostly faster, yes...or not? Slowbro is quite literally slower than a magikarp.
Magikarp has 80 base speed and Slowbro has 30...wow.
Also the fact that pre-evos can hit anyone at all is proof that they're not so much slower compared to final evos.
Also there's the mystery dungeon games where pokemon can enter direct combat even if it is pre-evo vs final evo.
If we use the trainer levels as reference to determine the canon pokemon level of the main character in Pokemon sun and moon then the Normal trial trainer should have pokemon on 1st or 2nd stage, aka lvl 13 is the average. Meanwhile they have to fight a fully evolved totem Gumshoos.
Basically the most evidence that the speed is different for each evolution is the fact that final evos are somewhat faster sometimes.
I get that the argument could be used to argue about the tier of the pokemon, but i've seen low level pokemon get one shot many times but i haven't seen them get blitzed much.
Conclusions:
This should be the speed:
At most FTL | FTL | FTL
First evos are indeed rather slower so they scale to "at most", secondary evos are constantly going toe to toe with final evos like that one time ash's average charmeleon massacred a bunch of eggsecutors.
anyways im going to go nap. see ya.
My main issue today is...
WHY THE HECK DO THE EVOLUTIONS SCALE TO DIFFERENT SPEED?
The current difference between the speed of the different stage pokemon is in the thousands...but why? Why has it always been like that? Like i get legendary pokemon blitzing normal mons but i don't see the 10000x times difference between 1st stages and 3rd stages?
Like idk a single good example where a pokemon is legitimately blitzed by someone who isn't already a speedy pokemon.
We have
we also have the manga where in chapter 110 of pkmn adventures we have a Murkrow fighting against a piloswine and a polited.
In games the final evos are mostly faster, yes...or not? Slowbro is quite literally slower than a magikarp.
Magikarp has 80 base speed and Slowbro has 30...wow.
Also the fact that pre-evos can hit anyone at all is proof that they're not so much slower compared to final evos.
Also there's the mystery dungeon games where pokemon can enter direct combat even if it is pre-evo vs final evo.
If we use the trainer levels as reference to determine the canon pokemon level of the main character in Pokemon sun and moon then the Normal trial trainer should have pokemon on 1st or 2nd stage, aka lvl 13 is the average. Meanwhile they have to fight a fully evolved totem Gumshoos.
Basically the most evidence that the speed is different for each evolution is the fact that final evos are somewhat faster sometimes.
I get that the argument could be used to argue about the tier of the pokemon, but i've seen low level pokemon get one shot many times but i haven't seen them get blitzed much.
Conclusions:
This should be the speed:
At most FTL | FTL | FTL
First evos are indeed rather slower so they scale to "at most", secondary evos are constantly going toe to toe with final evos like that one time ash's average charmeleon massacred a bunch of eggsecutors.
anyways im going to go nap. see ya.