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Pokemon Non-Physical Interaction Additions

Still the fact that Marowak's Ghost is Ground-Type so Normal and Fighting-Types can damage it is weird, would this effect Ghost-Types Intgagibility?
 
Everything12 said:
Still the fact that Marowak's Ghost is Ground-Type so Normal and Fighting-Types can damage it is weird, would this effect Ghost-Types Intgagibility?
Probably PIS, I know that a normal Marowak's is a Ground Type:

Or, it is Game Mechanics like in many games, boss can still take damge from the players while stories can protayed them as completely unfaffect by their attacks. ghost Marowak just left affect getting her issue fixed, if I remebered correclty and it didn't looks harmed from my perpective when it left.
 
The trainer's profiles superpowered ablities are from the pokemons so they would scaled like all pokemon's profiles.
 
I'm aware. I'm just prioritizing the Pokémon profiles first.
 
Wait, aren´t there Pokemon that can´t learn any move that isn´t normal or fighting type?

(Obviously subverted by moves like Odor Sleuth or the ability Scrappy)
 
Problaby no, if they don't learn one via level up, they learn by other means, like Sawk and Throh, they don't learn none by level up or by breeding, but they have elemental punches by Dream World moves
 
We don't, gosh damnit Beldum, he is problaby one of the weakest 8-A mon just by having 3 moves
 
TBF Gastly is a pretty powerfull 8-A mon, even without the Ghost type, though it is because of that regen
 
Actually, because of our ultra composited Pokemon, Skitty and Delcatty would not be able to get this, as their ability, Normalize, will end up causing all of their moves to become Normal type moves.

However, I emphasize "would," as Delcatty does have access to Foresight, which kinda renders this whole point I was making utterly useless.

However, I'll keep an eye out for any Pokemon that only learn Normal or Fighting moves and note them here.
 
However, as hidden abilities and normal abilities can´t be stacked, just using a Skitty/Delcatty with Wonder Skin should fix that problem anyways.
 
Beldum is the only i found yet, don't list Sawk and Throh because of Dream World moves in gen 5
 
Can't normal and fighting moves, hurt Slugma which is made of lava?
 
Elemental intangibility is mostly with gaseous elements, such air, fire, mist; I also would argue NPI can hardly interact with those, as elements generally scatter (not impossible to hit, but the use just "slip" aside).
 
Antoniofer said:
Elemental intangibility is mostly with gaseous elements, such air, fire, mist; I also would argue NPI can hardly interact with those, as elements generally scatter (not impossible to hit, but the use just "slip" aside).
Fictional-wise, NPI does grant interaction for those with abilities. Having the feat of this interaction for Elemental Intangibility is still important though.
 
But lava is material, and Slugma/Magcargo do not scatter, so damaging them is not NPI.
 
Antoniofer said:
But lava is material, and Slugma/Magcargo do not scatter, so damaging them is not NPI.
Technically, if it is under Intangibility, then it would be yes. If you don't believe elemental Intangibility gives Intangibilities then I would suggest make a CRT about it.
 
Only the Normal form which is Ghost. The others are possessing physical machines.
 
The only other example I can think of elemental intangiblity is Gastly's gas, but it is also ghost. Can anyone think of any other non-ghost that would have elemental Intangibility?
 
Everything12 said:
The only other example I can think of elemental intangiblity is Gastly's gas, but it is also ghost. Can anyone think of any other non-ghost that would have elemental Intangibility?
.
 
I think what is made in OP is straight up negate intangibility, so the logia user do nit take the elemental form.
 
Hm...the only real example I could possibly think of at the moment is Vaporeo, who is able to melt into puddles of water and can't be damaged by many normal attacks. This is also the thought process behind Acid Armor. However, that's still too dense for what we need here.
 
Vaporean is physical by default. Even then, the difficulty of hitting liquid things is represented by increased defense with acid armor, so it's not like Pokémon can bypass that.
 
I've saw normal people holding Cosmog with no issue tho, is not completely (if not at all) insustantial, but rather with light weight.
 
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