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In Pokemon Games, you can have almost any pokemon fight any other pokemon, but this does not make sense to scale things as such.
But for some scaling, such as the Seismic Toss calculation, isn't using that similar in nature, since it can deal damage or be survived by almost any pokemon? How can it be used as a relevant calculation?
But for some scaling, such as the Seismic Toss calculation, isn't using that similar in nature, since it can deal damage or be survived by almost any pokemon? How can it be used as a relevant calculation?