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Pokemon as pets ranking

You know what, I wanna join in with a proper nightmare of a Pokemon:

Hydreigon
Behavior: 0/5
Hydreigon is known to actively hunt down and kill anything it sees move, and there are examples of it eradicating villages. It is one of the main contenders of the title "Most aggressive Pokémon", and has the classification of "Brutal Pokémon".

Housing: 0/5
Hydreigon is a very active predator and because of this needs an unreasonable amount of space to move around at. It also prefers caves, so unless your house is literally something like Mt. Silver, maybe don't.

Ease of care: 0/5
Hydreigon will try to kill you if you get close to it.

Safety: 0/5
Hydreigon definitely wants you, and everyone you've ever known and loved, dead.

Typing: 1.5/5 as a Dark/Dragon

Overall: 1.5/25
Don't get a Hydreigon. It will probably be the last mistake you'll ever make.


Can we get a perfect 0 here? It has to be Ghost or Poison and no other type so I can't choose Eternatus or Giratina, not very many pure poisons, Ghastly line not being a pure 0 because ease of care, same with stuff like Weezing...
I don't think so. I think the lowest you can go is either Spiritomb or Hydreigon. (Don't know enough about Spiritomb to score it, but Hydreigon only gets 1.5 due to extreme bloodlust. I assume Spiritomb would be in the 0.5-1.5 range... Although housing might actually be a 5/5 for it. Unsure on that.)
I stand corrected. Muk is a perfect 0.
 
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It's not toxic, it just smells really bad lol
"A twinned Koffing that forms on rare occasions where poisonous gases pool. Its two toxic gases appear to be different."

"If one of the twin Koffing inflates, the other one deflates. It constantly mixes its poisonous gases."

"Weezing alternately shrinks and inflates its twin bodies to mix together toxic gases inside. The more the gases are mixed, the more powerful the toxins become. The Pokémon also becomes more putrid."

And by the way, since it's said to be two Koffing, I wonder what Koffing do?

"Because it stores several kinds of toxic gases in its body, it is prone to exploding without warning."

"Its thin, flimsy body is filled with gases that cause constant sniffles, coughs and teary eyes"

"Getting up close to a Koffing will give you a chance to observe, through its thin skin, the toxic gases swirling inside. It blows up at the slightest stimulation."

"Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive."

"Koffing embodies toxic substances. It mixes the toxins with raw garbage to set off a chemical reaction that results in a terribly powerful Poison Gas. The higher the temperature, the more gas is concocted by this Pokémon."

"In hot places, its internal gases could expand and explode without any warning. Be very careful!"
 
I don't think so. I think the lowest you can go is either Spiritomb or Hydreigon. (Don't know enough about Spiritomb to score it, but Hydreigon only gets 1.5 due to extreme bloodlust. I assume Spiritomb would be in the 0.5-1.5 range... Although housing might actually be a 5/5 for it. Unsure on that.)
As by my prior post IMO Muk is a perfect 0.

Muk

Type: Poison +0

Housing: Even the traces it leaves behind are poisonous and a single drop would contaminate the water. Additionally, it's 1.3m big and hence needs decently much space. Building a big high-security facility like that is gonna cost. +0

Behaviour: It already gets a +0 by the simple fact that it stinks so much that nobody could get even close to that thing. And any single touch will inevitably make you sick. It's terrible even if it does nothing.

Ease of Care: It enjoys eating stuff that is incredibly polluted. Not nice to get and not nice to handle +0.

Safety: Incredibly poisonous, ruins everything it touches and nobody wants to be near it. +0

Overall 0/25.
Unless you think it deserves points in anything?
 
Oh boy, this is gonna be a fun one.

Allright, let's get the elephant out of the room, the rules

All of these categories are ranked from 0-5 with a peak of 25 in total
simple concept, if you're buying a bird, you probably need a birdcage, if you're buying a cat, you probably need a litter box, if you're buying a dog, you probably need a dog bed

If you're buying what's essentially a ******* whale, you need a ******* pool that'll cost multi-millions of dollars. If you're getting a significant other, you need to probably double what you usually get for food and buy another bed and whatnot.

Pokemon who rank highly in this category take little to no preparation to house and pokemon who rank low are usually are usually borderline impossible to house without either extreme damage to your house(example, Raticate) or need so much room you might as well just buy a part of a state(Example: Wailord, Onyx)
While even the most nasty of pokemon can be trained to be well behaved(See the amount of gengars people have that don't eat baby souls) this category is to decide how easy that process is going to be, and whether or not you want the pokemon to know where you sleep.

Read their dex entries. If you want to know outside of the anime.

Pokémon that rank highly in this category are easy or effortless to train, pokemon that rank low are going to require extensive training to even get it to stop eating your soul when you sleep
How easy is the Pokémon going to be to groom, feed, and keep clean? Simple concept

pokémon who rank highly in this are either self-sufficient or very easy to care for(Example, Eevee, Venasaur) and Pokémon who rank low in this category eat baby souls and believe me they like those things fresh.

Will the pokemon be dangerous to you? Often a mix of behavior and typing, this decides whether you're bringing a pretty puppy who couldn't harm a fly(Eevee) or literal magma and flames the pokemon(Magmotar and Moltres are a couple examples)

Easy to rank, very high rankings are usually the work of safe pets who aren't a threat to the most stupid members of your family, and very low rankings are GOING to kill someone. It might not be on purpose, but it's going to happen.

A simple thing with a simple premise. Each type has a specific numerical value and dual types will be a middle ground between the two types, which means that yes, .5s are a thing.

  • Fire: +1 While Fire Types as a whole usually aren't bad behaved or anything like that, what hurts them a lot is 1 big thing: Most Fire Type dex entries go on about how high their temperatures are repeatedly making for terrible housing(Flammable stuff is terrible for them cause it will burn), Safety(Yes, the thing thats like 1000 degrees celcius sure is safe for your well-being), and Ease of Care(Good luck grooming or bathing something that melts the damn brush and vaporizes the water on contact)
  • Water: +4 Water types aren't +5 becuase housing one usually varies from Swimming Pool to God damn ocean, shit that ain't common, but their benefits are that they're usually easy to care for and Safety is often a cinch
  • Grass: +5 Grass Types are among the most bland types, as such they make for great pets because they're often self-sufficient or just need water and sun, are easy as hell to house, and often times aren't gonna be low on Safety too.
  • Ghost: +0 Yeah you know that eating fresh baby souls I joked about earlier in the ease of care section? That's most ghost types, usually scoring 0 in Safety and pretty low in behavior, the only upside to owning one are the fact housing one is usually easy, but when your pet is generally Devil incarnate in personality and Black Hole in Safety you find issues.
  • Dark: +1 usually Poor behavior and safety but decent housing makes Dark challenging to give higher then a +1.
  • Bug: +1 Most people are afraid of bugs, now imagine the fact these things are often hell to house and have low ease of care and safety and the +1 fits.
  • Rock: +2 Rock Types often are hard to house and somewhat low on safety but that's really it, they're not Satan personified and often are self-sufficient. Earning a middle of the road rating
  • Ground: +2 You could Copy/paste Rock's Justification here and it'd work. The types usually get paired together for a reason.
  • Dragon: +2 The thing with Dragon Types is they're often ******* massive and as such Housing, and Ease of Care dip as a result. Safety is usually mid on them though so... yeah. Low +2.
  • Psychic: +3 Having a pet that can do your ******* taxes for you and is probably smart enough to go buy the foot it wants and get a job, Ease of care is usually really ******* high. Housing is usually like inviting another person to your house though and Psychics can sometimes be assholes and that's why they're not +4.
  • Poison: +0 The difference between Ghost and Poison is that Ghost probably meant to kill you, but Poison probably did it just by existing, Housing is usually hell, Personality is often bad, and ease of care for eating literal garbage half the time is the literal only minute upside.
  • Fairy: +5 oh look, the good happy pink guy type, Personality, Ease of Care, and especially Safety are usually maxed on these.
  • Electric: +2 Unfortunately, Electrics often make bad pets because they have this nasty tendency to go into Electric plants and cause chaos plus the fact Electricity as a baseline is dangerous. Usually decent ease of care and housing though.
  • Fighting: +1 Inviting another person to live with you that's probably gonna try and sock you at least a few times is not a good time.
  • Flying: +3 It's a bird. The only reason flying isn't +2 is because it's basically getting a plane for way cheaper.
  • Ice: +3 Usually easy to care for and easy to house, the only issue is safety and that's only because of Elemental properties.
  • Normal: +5 Oh look, basic bitch=good pet. Next.
  • Steel: +3 Self-sufficient or easy to feed plus decent behavior usually equals positive type.
Now that all of that is over with, pick a pokemon and rate it!
Gholdengo would be the best pokemon as a pet, infinite money
 
Trying to think on how good Ceruledge would be, Ghost/Fire typing nets 0.5 points via averaging. Though it does have flaming swords for hands, it seems to be able to modulate the size if in-game animations mean anything.
 
how would be to have eternatus as a pet?
Behaviour: 1.5/5
It's not clear if Eternatus does it intentionally -Although the anime has it able to target & control what Pokemon Dynamax & Gigantamax- but its presence causes Dyanamaxing, due to releasing Dynamax Energy.
As its profile says:
Weather Manipulation, Madness Manipulation (Type 2) and Power Bestowal (Its body leaks Galar Particles, the substance which allows other Pokémon to Dynamax. Was the one behind the Darkest Day, an event which generated intense storms and Galar Particles across all the Galar Region, making the Pokémon Dynamaxed from such an event rage uncontrollably. Galar Particles are shown to uncontrollably increase both the power and rage of Zacian/Zamazenta if applied to them as well, even if they can't Dynamax), Energy Manipulation (Can generate Galar Particles), Absorption (Can absorb energy and the Galar Particles in the surrounding area, preventing the other Pokémon from Dynamaxing, can absorb many mystical forces via Cosmic Power and Meteor Beam)

Can The Real World's animals Dynamax as a result of exposure to Galar Particles?

Good news, though!

SwordThe core on its chest absorbs energy emanating from the lands of the Galar region. This energy is what allows Eternatus to stay active.

Unless it can absorb similar energy emanating from the real world, it'll probably, eventually go inactive.

Housing: 0/5
It is 20 meters in height & 950 kg in weight in its smaller form. You'd have trouble fitting it into a garage, let alone housing it.
Put another way, BASE Eternatus is bigger AND heavier than Wailord, which is only 14.5 meters & 398 kg.

Ease of Care: 1/5
Eternatus is kind of self-maintaining, since it absorbs energy to stay active, & as long as it has that, it's good.
However, you probably can't do anything about whether it succeeds in that or not, for better or for worse.
Beyond that, it's probably hostile. Oh & it also causes pieces of its body imbued with its power rain down throughout Galar in the form of Wishing Pieces and Wishing Stars.
So, have fun dealing with meteors, maybe?

Safety: 0/5
This thing is several weightclasses above any human, & big enough that it probably wouldn't notice accidentally smacking/impaling/crushing you.
It's known for causing "The Darkest Day", an apocalyptic event full of storms & berserk-inducing involuntary Dynamaxing for many species when awake, & even when not, it makes what are glorified meteors.
& if it ran out of energy, there's the possibility it might start draining that from your country, given all the energy absorption it does.

Literally an apocalypse waiting to happen when it wakes up, & it's not much better asleep.

Typing: 1/5 Poison/Dragon apparently means a 1 out of 5.

Total score: 3.5/25

Perhaps I was too lenient on it?
 
Behaviour: 1.5/5
It's not clear if Eternatus does it intentionally -Although the anime has it able to target & control what Pokemon Dynamax & Gigantamax- but its presence causes Dyanamaxing, due to releasing Dynamax Energy.
As its profile says:
Weather Manipulation, Madness Manipulation (Type 2) and Power Bestowal (Its body leaks Galar Particles, the substance which allows other Pokémon to Dynamax. Was the one behind the Darkest Day, an event which generated intense storms and Galar Particles across all the Galar Region, making the Pokémon Dynamaxed from such an event rage uncontrollably. Galar Particles are shown to uncontrollably increase both the power and rage of Zacian/Zamazenta if applied to them as well, even if they can't Dynamax), Energy Manipulation (Can generate Galar Particles), Absorption (Can absorb energy and the Galar Particles in the surrounding area, preventing the other Pokémon from Dynamaxing, can absorb many mystical forces via Cosmic Power and Meteor Beam)

Can The Real World's animals Dynamax as a result of exposure to Galar Particles?

Good news, though!

SwordThe core on its chest absorbs energy emanating from the lands of the Galar region. This energy is what allows Eternatus to stay active.

Unless it can absorb similar energy emanating from the real world, it'll probably, eventually go inactive.

Housing: 0/5
It is 20 meters in height & 950 kg in weight in its smaller form. You'd have trouble fitting it into a garage, let alone housing it.
Put another way, BASE Eternatus is bigger AND heavier than Wailord, which is only 14.5 meters & 398 kg.

Ease of Care: 1/5
Eternatus is kind of self-maintaining, since it absorbs energy to stay active, & as long as it has that, it's good.
However, you probably can't do anything about whether it succeeds in that or not, for better or for worse.
Beyond that, it's probably hostile. Oh & it also causes pieces of its body imbued with its power rain down throughout Galar in the form of Wishing Pieces and Wishing Stars.
So, have fun dealing with meteors, maybe?

Safety: 0/5
This thing is several weightclasses above any human, & big enough that it probably wouldn't notice accidentally smacking/impaling/crushing you.
It's known for causing "The Darkest Day", an apocalyptic event full of storms & berserk-inducing involuntary Dynamaxing for many species when awake, & even when not, it makes what are glorified meteors.
& if it ran out of energy, there's the possibility it might start draining that from your country, given all the energy absorption it does.

Literally an apocalypse waiting to happen when it wakes up, & it's not much better asleep.

Typing: 1/5 Poison/Dragon apparently means a 1 out of 5.

Total score: 3.5/25

Perhaps I was too lenient on it?
Darkest Day is a behavior as well.
 
Yayyy. (Presuming not sarcasm.)

Wobbuffet:
GoldIt hates light and shock. If attacked, it inflates its body to pump up its counterstrike.
SilverTo keep its pitch-black tail hidden, it lives quietly in the darkness. It is never first to attack.
CrystalIn order to conceal its black tail, it lives in a dark cave and only moves about at night.
RubyIf two or more Wobbuffet meet, they will turn competitive and try to outdo the other's endurance. However, they may try to see which one can endure the longest without food. Trainers need to beware of this habit.
SapphireWobbuffet does nothing but endure attacks - it won't attack on its own. However, it won't endure an attack on its tail. When that happens, the Pokémon will try to take the foe with it using Destiny Bond.
EmeraldUsually docile, a Wobbuffet strikes back ferociously if its black tail is attacked. It makes its lair in caves where it waits for nightfall.
Diamond/Pearl/PlatinumIt desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.

Housing: 3.
Wobbuffet hates light & shock, & lives in caves & only moves about at night. You could put it in your basement, but it'd probably hate it whenever you turned on the lights, & might try to hide in dark spots.
Behaviour: 4.
Wobbuffet hates light & shock, but will never attack first, only retaliating. However, if its tail is attacked, it won't endure the attack, but go for Destiny Bond. It's also known to strike back ferociously if said tail is attacked. It desperately tries to keep said tail hidden.
Its worst flaw though is if you get 2 together: They get competeitive & try to out-endure each other, & may try to see which can last longest without food. The Pokedex says "Trainers need to beware of this habit.", for good reason.
Still, that's only a risk of malnourishment/starvation IF you let multiple of them get together, & this is a species that's stated to be "Usually docile".
Ease of Care: 2.5
Do you have a dark room you can go without much light entering? Lots of space in it? That's probably where your Wobbuffet will want to stay, otherwise you probably don't have its niche. & as said, keep it away from other Wobbuffet, lights & shock.
Safety: 4.5
Don't attack it, especially not its tail, don't startle it with light, nor "shock" it. I'm pretty sure even a child could follow these rules.
Typing: Psychic is +3 apparently.

(If we consider abilities, Shadow Tag could be an annoyance.)

17/25

But yeah, the punching bag scores pretty high on the pet test. Not too surprising.
 
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