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Do you guys have any idea if the zombies on PvZ are supernatural or disseases based?
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Disease based. See page 67 of this official bookDo you guys have any idea if the zombies on PvZ are supernatural or disseases based?
*68Disease based. See page 67
Humm.... Makes sense, trough It is really only implied here
There's also a supporting feat for torchwood's 2x multiplier on page 87Disease based. See page 67 of this of this official book
Pages 172-173 are more explicit about it.Humm.... Makes sense, trough It is really only implied here
Oh, don't be that's great!! this book will help a lot sad the site has this 1 hour limiterp. 124 confirms that crazy daves time travel works via wormholes
(sry for posting so much, I had no idea this book existed until recently)
Yes, this should be enough to give them infection, trough It seens like not combat applicable and that takes quite a while sinse the person can be aware while turningPages 172-173 are more explicit about it.
nah, the zombies from pvz die if they lose their heads, they just stay alive a bit longer but removing the head is straight up how they die., What you could say trough is that is heavely implied that they straight up don't have brains sinse in the manual It's implied that the you become a zombie after your brain is eatenThese are pretty barebones rn, so im mostly asking if there's any abilities I missed:
AmogusSusfunni/zombiephysiology
vsbattles.fandom.comAmogusSusfunni/plantphysiology
vsbattles.fandom.com
Resistance to Pain is when you resist Pain Manipulation, not when you are not affected by the pain, and Zomboss shown sign of pain when he takes damage in the comicsI think zombies can have resistence to pain, after all they don't even realise they lost their heads before they die, can be pierced trough spikes and much more, in the FPS games they only take recoil from the attacks but have no expression change to indicate pain and on pvz heroes I don't think there is one zombie death animation that show them having pain, just being hitted really and the manual implies that you may not even realize your brain was eaten by the zombies what is probable the pain inibition of the infection taking place(Trough the more sentient zombies would not have that... so idk)
Lemon:nah, the zombies from pvz die if they lose their heads, they just stay alive a bit longer but removing the head is straight up how they die., What you could say trough is that is heavely implied that they straight up don't have brains sinse in the manual It's implied that the you become a zombie after your brain is eaten
should we expecifie that they only have elemental non phisical interaction? sinse zombies can't interact with the likes of ghost pepper.... trough Ghost Pepper description implies she isn't a ghost... meh
I think zombies can have resistence to pain, after all they don't even realise they lost their heads before they die, can be pierced trough spikes and much more, in the FPS games they only take recoil from the attacks but have no expression change to indicate pain and on pvz heroes I don't think there is one zombie death animation that show them having pain, just being hitted really and the manual implies that you may not even realize your brain was eaten by the zombies what is probable the pain inibition of the infection taking place(Trough the more sentient zombies would not have that... so idk)
Zombies also can aparently eat people brains without opening their heads soo... maybe biological manipulation?
Zombies mainly use their mouths to attack so their teeth count as natural weaponary
You forgot super human phisical characteristics on the zombies, and ironically plants like sunflower would not have super human phisical characteristics(maybe only durability) so they shouldn't have It
Plants should have "plant manipulation" sinse they are plants then selfs, anything they do is plant manipulation(this may be not needed)
Most plants have organic manipulation sinse they can generate their projectiles that are organic in nature
Plants probable should have sub classes here... ice plants have enchanted resistent to ice manipulation(can't be frozen by the cold wind or hunter snow balls), Fire plants are also resistence to ice and generate heat, thouse are almost universal traits among the plants on thouse categories, zombies do have something simillar with the ice age zombies being immune to being frozen by the plants, trough they can still be incased in ice blocks
everyone should have Acasuality type 1 as their time travel literally changed the evolution of the world and no zombies or plants where affected in the present(like, the comics show Pre historic plants found in the past and not a creation of dave, they made a mess with the time line)
Plants probable should have immo type 2 thanks to the nuts and punpking that can have multiple chunks removed of them and still live, pumpking is the best exemple sinse It is alive even trough It1s literaly just the skin of the fruit there, maybe should only apply to wall plants trough...
Zombies also have rage power with newspaper zombie becoming faster when enraged, Pharaoh being described as having the speed of a "hungry zombie" when the sarchopagos breaks, basically zombies get faster when hungry or angry but only some actually use It in combat
There is a lot of plants that have multiple selfs... do you think they all have the potential of gaining multiple selfs?
Now for weaknesses, plants are over all unable to swin needing the ones with that especific power to be able to stay on deeper water, even a puddle can make then unable to stand there as seen in the new pvz 2 update that brought the sea shroon back
Zombies seen to overall be lacking on common human emotions or inteligence with some exeptions being more aware then others
also, most plants have small size type 0 being around the size of a averge dog in the comics.
IDK why put on a diferent section but all plants become stronger when on sunlight so this should just be in the normal plant powers as well
can't think of anything else, feel free to choose witch ones to applie and witch ones to ignore
As I said, more aware zombies seen to actually feel It, also kinda dumb that change of rules, but fairResistance to Pain is when you resist Pain Manipulation, not when you are not affected by the pain, and Zomboss shown sign of pain when he takes damage in the comics
I like to yap quite a lotLemon:
nah, the zombies from pvz die if they lose their heads, they just stay alive a bit longer but removing the head is straight up how they die., What you could say trough is that is heavely implied that they straight up don't have brains sinse in the manual It's implied that the you become a zombie after your brain is eaten
should we expecifie that they only have elemental non phisical interaction? sinse zombies can't interact with the likes of ghost pepper.... trough Ghost Pepper description implies she isn't a ghost... meh
I think zombies can have resistence to pain, after all they don't even realise they lost their heads before they die, can be pierced trough spikes and much more, in the FPS games they only take recoil from the attacks but have no expression change to indicate pain and on pvz heroes I don't think there is one zombie death animation that show them having pain, just being hitted really and the manual implies that you may not even realize your brain was eaten by the zombies what is probable the pain inibition of the infection taking place(Trough the more sentient zombies would not have that... so idk)
Zombies also can aparently eat people brains without opening their heads soo... maybe biological manipulation?
Zombies mainly use their mouths to attack so their teeth count as natural weaponary
You forgot super human phisical characteristics on the zombies, and ironically plants like sunflower would not have super human phisical characteristics(maybe only durability) so they shouldn't have It
Plants should have "plant manipulation" sinse they are plants then selfs, anything they do is plant manipulation(this may be not needed)
Most plants have organic manipulation sinse they can generate their projectiles that are organic in nature
Plants probable should have sub classes here... ice plants have enchanted resistent to ice manipulation(can't be frozen by the cold wind or hunter snow balls), Fire plants are also resistence to ice and generate heat, thouse are almost universal traits among the plants on thouse categories, zombies do have something simillar with the ice age zombies being immune to being frozen by the plants, trough they can still be incased in ice blocks
everyone should have Acasuality type 1 as their time travel literally changed the evolution of the world and no zombies or plants where affected in the present(like, the comics show Pre historic plants found in the past and not a creation of dave, they made a mess with the time line)
Plants probable should have immo type 2 thanks to the nuts and punpking that can have multiple chunks removed of them and still live, pumpking is the best exemple sinse It is alive even trough It1s literaly just the skin of the fruit there, maybe should only apply to wall plants trough...
Zombies also have rage power with newspaper zombie becoming faster when enraged, Pharaoh being described as having the speed of a "hungry zombie" when the sarchopagos breaks, basically zombies get faster when hungry or angry but only some actually use It in combat
There is a lot of plants that have multiple selfs... do you think they all have the potential of gaining multiple selfs?
Now for weaknesses, plants are over all unable to swin needing the ones with that especific power to be able to stay on deeper water, even a puddle can make then unable to stand there as seen in the new pvz 2 update that brought the sea shroon back
Zombies seen to overall be lacking on common human emotions or inteligence with some exeptions being more aware then others
also, most plants have small size type 0 being around the size of a averge dog in the comics.
IDK why put on a diferent section but all plants become stronger when on sunlight so this should just be in the normal plant powers as well
can't think of anything else, feel free to choose witch ones to applie and witch ones to ignore
The immunity was removed in my Gargantuar CRT, but no one cared to remove in other profiles (Browncoat Zombie
Zombie and their world-themed versions in Plants vs. Zombies 2 is the standard enemy in the Plants vs. Zombies series. Their main objective is to eat the brains of humans. Tier: 8-C Name: Basic Zombie, Mummy Zombie, Pirate Zombie, Cowboy Zombie, Future Zombie, Peasant Zombie, Pompadour Zombie...vsbattles.fandom.com
where does immunity to fear comes from?
Probable also mention that plants can see zombies that are covered in thicc fog tooThese are pretty barebones rn, so im mostly asking if there's any abilities I missed:
AmogusSusfunni/zombiephysiology
vsbattles.fandom.comAmogusSusfunni/plantphysiology
vsbattles.fandom.com
I mean, its not hard, since they just need stand to be like a regular plantOh, plants should have camuflage sinse they passed as normal plants for a long time in the city before the zombie invassion started
FairI mean, its not hard, since they just need stand to be like a regular plant
Also, the city knows about the plants, the entire plot of PvZ1 was that Crazy Davy won a science competition with the plants, and Zomboss was the second place
“ | Fools! It is presently a moment of your apocalypse! Your reckless pursuit of an already-eaten taco has shattered all of time! It falls to me to restore future, now, and past! | „ |
~ Dr. Zomboss in Modern Day Day 32. |
Yes, more proff of accasualiry type 1
“ Fools! It is presently a moment of your apocalypse! Your reckless pursuit of an already-eaten taco has shattered all of time! It falls to me to restore future, now, and past! „ ~ Dr. Zomboss in Modern Day Day 32.
Crazy Dave and the Player shattered all the time with their time travels
We should probably add this scan to the profiles, if fact there are other things that need to be added for all ZombiesDisease based. See page 67 of this official book
These seem really good but I'd put Plant food separate like Sun since some Plants haven't shown to use it or can't use it like Cherry Bomb, Mints, Plants outside of PvZ2, etc. Also I'd link Plant Manipulation for Plant FoodThese are pretty barebones rn, so im mostly asking if there's any abilities I missed:
AmogusSusfunni/zombiephysiology
vsbattles.fandom.comAmogusSusfunni/plantphysiology
vsbattles.fandom.com
George Fan actually went out of his way to say that while Mushrooms aren't plants, they are in this game for simplicity sakealso, will we separate fungus and plants or just give mushoroons plant phisiology?
I think only Blight Cap and Doom-shroom has Fungi Physiology in the profileGeorge Fan actually went out of his way to say that while Mushrooms aren't plants, they are in this game for simplicity sake
They should have Fungi Physiology, just in their own profiles
Then the other mushrooms should also have it, but a CRT would be requiredI think only Blight Cap and Doom-shroom has Fungi Physiology in the profile
ProbablyIf its minor change and it's justified doesn't need a crt to be added iirc.
Aren't the heroes, plants/zombies that was buffed by Zomboss bomb?We should also have classes for plants and zombies, like "Regular" and "Heroes" I might explain later
Yea, but plants like GW Peashooter and Foot Soldiers are also categorized as Heroes in the game, in the very same sense as Citron and Super BrainzAren't the heroes, plants/zombies that was buffed by Zomboss bomb?
I'll do it, can you link your Gargantuar thread?The immunity was removed in my Gargantuar CRT, but no one cared to remove in other profiles (Not even me)
I'll do it, can you link your Gargantuar thread?