- 5,141
- 290
They scale equally in weapnry and combat/reaction speedEsotericDichotomy said:We'll also need to look at various characters and how they scale to each other.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
They scale equally in weapnry and combat/reaction speedEsotericDichotomy said:We'll also need to look at various characters and how they scale to each other.
She has two mode in her weapon tho.Antoniofer said:Would the freezing yield just scale to Mei's weapons? But I guess is need to find any yield for individuals characters weapons; and that is just considering that freezing has realistic physic, if just freeze people there with no damage doesn't means much... And still need a base AP feat if the Winston's isn't enough.
Until better calcs are make, they would remain the same.EsotericDichotomy said:Ah Aiden, after looking at the speed page I now agree. Peak Human Minimum, likely Superhuman. If they can casually jog at 5.5 m/s then their sprint speeds are going to be 11 m/s+
Also I just meant to make sure to give the profiles thorough look overs to update any scaling edits.
The problem I find is people using real world data for things, when those things are not similar enough or outright different than in the context of the game/series of Overwatch.Antoniofer said:Isn't the speed boost x10.21? is what Xcano writte here
EDIT: Wait, the link was already posted, so what was the problem then?
Thank you Cristobal, this is the point I have been trying to make since the beginning.Cristobal1234 said:What if Lucio sonic waves are not "Real Sonic Waves"? Like real lightning or real black holes.
Widowmaker's rifle is a "Single Shot Hitscan" http://overwatch.gamepedia.com/WidowmakerAntoniofer said:Lucio's weapon shots being Mach 1 doesn't sound unrealistic, I mean, several guns already surpass SoS; other thing, why the franchise give us two totally differents speed with movement and shots? I'll try to settle this: what's is the in-game speed of Widowmaker's rifle?
I was only talking Travel speed. I agree with the Hypersonic combat speed, given some of their extraordinary reflexes and reactions.AidenBrooks999 said:We already said that combat would be Hypersonic.
About movement, I just can't simply accept anything lower than Superhuman, I mean, Isn't Winston a Gorilla? Pretty sure that's enough to make everyone at least on that level of movement
First, Hanzo is nothing close to the speedsters in the verse.Antoniofer said:But in the same source it said that he just can move at 5.5 m/s, that is the half; if we accept the in-game scaling but not the values that would be strange. We can give Winston At least Peak human speed, and Likely/Possible at least Peak human to the other ones with same speed, and Likely/Possible Superhuman to Hanzo, Tracer and Lucio, until something new happen.
Since the movement in-game is much more casual than a sprint, and these numbers represent a sprint, I fully support these. They are consistent with my findings and viewings of the gameplay/cinematics.AidenBrooks999 said:Lucio In-Game Speed (Speed Mode) - 14.4272 m/s (SuperHuman)
Genji and Tracer In-Game Speed - 12.192 m/s (Peak Human+)
All Other Hero Speeds - 11.176 m/s (Peak Human+)
Reinhardt (Charge) - 33.8666667 m/s (Superhuman+)
D.Va Mech Boost - 25.4 m/s (Superhuman+)
Lucio (Amped Speed) - 23.7067 m/s (Superhuman+)
Solider: 76 Sprint - 16.764 m/s (SuperHuman) Winston (Primal Rage) - 14.4272 m/s (SuperHuman)
Reaper (Wraith Form) - 14.4272 m/s (SuperHuman)