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Overlord General Discussion Mk.V

Hes never been in a combat where having it active would benifit him if we assume sba, hes yanked into combat ready to fight. Considering ainz lack of empathy I don't see why against an unkown opponent in an unkown land he wouldn't have his aura active...
 
LSirLancelotDuLacl said:
Then change or add or remove any matches that are affected by that, unless we are gonna disregard what was talked about before that there's no reason to assume Ainz has it off.
I entirely forgot about that. Then, feel free to argue that Ainz finding his lair is so unlikely that the match feels like a stomp.
Except that was attempted in the thread itself, and here was Bambu's response:

That said, Strahd's Regenerationn dependent on his shielded casket makes it nigh-impossible for Ainz to permakill, since upon death Strahd transforms into vapor and regenerates in an hour. Ainz could in theory discover this room but it is hidden away somewhere in a country sized area.

Also, to address Ainz discovering Strahd's room via following the path he comes from: it's not very likely, you must admit, aside from giving Ainz a cardinal direction where Strahd is coming from. Strahd's coffin is in a room hidden away through magical means that IIRC only he really has access to.

I mea

It isn't like Ainz has any issue dispatching Strahd with a single attack or surviving for a very long time

it is possible he stumbles on the general area before Strahd soulhaxes

just unlikely.


All of that is just counted as "unlikely to win but not a stomp"
 
Then, again, discuss it in the removal thread. Am I speaking Chinese by any chance? If you don't see the difference between the Accel case and the Strahd case, bring it up in the removal thread. Bambu isn't the wiki, if any other mod agrees they can help. If they don't, they can explain.
 
We should probably add that ainz grasp heart has a magical instant death effect

"This spell was one that crushed a foe's heart, and among the ten tiers of spells, it was an instant death spell of the Ninth Tier. Many of the necromantic spells which Momonga was adept with possessed instant death properties, and this was one of them."
 
Yeah, we've managed to largely correct that GH does indeed have instant death effects, but it should be added to his profile just in case
 
Meh, seems he isn't affected by Karma rating.

[There are spots where he is nicely playful and others were he is lonely. The rest isn't shown but it's a gentle spot, once you have gained his favor he is surprisingly gentle. Karma values largely influence fundamental courses of action, Ainz's case is an exception. Therefore he can make use of his gentleness.] - Author thoughts volume 3

https://mypage.syosetu.com/mypageblog/view/userid/170524/blogkey/653449/
 
Speaking of matches that might need to be removed, Ainz vs King Hassan

It wasn't a stomp because even though Ainz couldn't see or detect Hassan, he could one-shot him

However, that was when Ainz was 6-C, and now King Hassan is the one that one-shots

So Ainz gets one-shotted and can't see or detect his opponent

What do you all think, stomp or nah?
 
Mhm. Neither the Grand Servant nor the Normal servant version of King Hassn are below Ainz, so he's now fighting someone that goes full undetectable and one shots.
 
Yup seems good, the main argument for ainz victory was his ap, an ap he no longer has. Though it is rather novel that ainz ap actually came up, most matches with ainz never involve his actual ap....
 
The pen or the sword said:
Yup seems good, the main argument for ainz victory was his ap, an ap he no longer has. Though it is rather novel that ainz ap actually came up, most matches with ainz never involve his actual ap....
A lot of his matches are actually against people who one shot him, but don't resist his hax

Unfortunately Hassan does both
 
Another reason that Ainz vs Strahd should be removed is because Ainz now has resistance to Sealing thanks to his WCI.
 
Fair though from what I was told by bambu it wouldn't help? Though saying that Im still rather unclear as to why that wouldn't help.... Either way assuming his resistances don't help its a stomp, assuming they do the match would need to be redone...

Though I feel it would end incon if strahd can't seal ainz as ainz still has no means of realizing he needs to hunt down a specific magically hidden room and destroy a specific coffin. Honestly ainz should have been given the knowledge he actually needs to find and destroy the coffin as without that info he literally won't be looking.
 
FDrybob said:
Another reason that Ainz vs Strahd should be removed is because Ainz now has resistance to Sealing thanks to his WCI.
Bambu states that Strahd's magic scaling is higher than Ainz's, so Ainz's resistance means nothing
 
The pen or the sword said:
Fair though from what I was told by bambu it wouldn't help? Though saying that Im still rather unclear as to why that wouldn't help.... Either way assuming his resistances don't help its a stomp, assuming they do the match would need to be redone...
Though I feel it would end incon if strahd can't seal ainz as ainz still has no means of realizing he needs to hunt down a specific magically hidden room and destroy a specific coffin. Honestly ainz should have been given the knowledge he actually needs to find and destroy the coffin as without that info he literally won't be looking.
Strahd still wins, since Ainz can only cast so many spells, eventually running out of MP, leading to him not being able to do anything

Normally Ainz's MP would not be a factor, considering how much he has, but again, he would be wandering a country for weeks to months, and iirc, Strahd regens every hour or so

That's a lot of spells to cast
 
Are we able to ask someone to remove Strahd vs Ainz, since even Bambu agrees it's a stomp, or do we just wait for the Elizhaa guy to do it?
 
I eagerly await the day someone unironically argues "Ainz uses Wish Upon a Star to become Tier 0"
 
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