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Olimar vs Rip the Cat

A editing mistake (I forgot to add the explosion thing to his stats when I updated him to have explosion manipulation and earth manipulation)
 
Well, the explosion thing is now mentioned in the powers and abilities but no feat involving the explosions is listed in his attack potency, and this versus thread already exists. So either we assume here that the explosion is only 10-C due to a lack of info in the profile or the profile gets revised making this versus thread irrelevant.
 
Gewsbumpz dude said:
Also the disapearing thing after Petrification. It honestly sounds like something that is in game design (to keep it from lagging or something) rather then something that is an actual ability of the spray (this is an assumption).
It's more like the typical depiction of what happens when you smash someone that's turned to stone. Either way, this is still a cat that resurrects itself, and him being broken apart while petrified would count as one death.
 
Flashlight237 said:
Gewsbumpz dude said:
Also the disapearing thing after Petrification. It honestly sounds like something that is in game design (to keep it from lagging or something) rather then something that is an actual ability of the spray (this is an assumption).
It's more like the typical depiction of what happens when you smash someone that's turned to stone. Either way, this is still a cat that resurrects itself, and him being broken apart while petrified would count as one death.
He resurrects from his corpse coming back to life. There is no corpse, he was turned to stone and smashed into tiny pieces. Has he ever canonically recovered from that type of death?
 
No, but still, Rip still has all his abilitites. Who wouldn't say that he can teleport away before he gets sprayed.
 
Gewsbumpz dude said:
No, but still, Rip still has all his abilitites. Who wouldn't say that he can teleport away before he gets sprayed.
Granted Rip doesn't have prior knowledge of Olimar (which is one of the guidelines of SBA), but even then I don't think any cat would be too appreciative of getting sprayed, let alone Rip.
 
The characters don't have prior knowledge and the spray instantly petrifies enemies in front of you in range when activated. If he's in this range he literally does not have time to react.
 
He is a cat, at some point he must have been sprayed at least once before (Because cats can be little pricks at times), and given that he is smarter then the average cat and is mainly focusing on killing Olimar. He might likely notice that he is carrying a spray bottle (Or spray can) and get out of range in time via reflexes or better yet, his teleportation.
 
Gewsbumpz dude said:
He is a cat, at some point he must have been sprayed at least once before (Because cats can be little pricks at times), and given that he is smarter then the average cat and is mainly focusing on killing Olimar. He might likely notice that he is carrying a spray bottle (Or spray can) and get out of range in time via reflexes or better yet, his teleportation.
That's what I was thinkin'.
 
He won't see a spray bottle. Although the icon displaying how much spray you have looks like a bottle, when you actually use it, the leader character doesn't actually take out a bottle, you sort of just see the cloud come out of the front of the leader's helmet as they lean forward. And although there's an animation of the cloud moving forward, the enemies in the range in front of the character are still instantly petrified without needing to touch the moving cloud particles. There is literally no way Rip can react to this, even with crazy cat reflexes.
 
Maybe the people that made the game didn't take the time to create an animation of him pulling out a spray bottle, or in other words, game design
 
The same thing happens in both Pikmin 3 and Pikmin 2 when you use a spicy spray, there is a cloud but no bottle. If they didn't bother to make a difference between games (and Pikmin 3 is a very high quality Wii U game, unlike its predecessors, not to mention Pikmin is owned by Nintendo of all companies), then it's likely canon that there's no bottle. There's no bitter spray in Pikmin 3, but the spicy spray remained the same, creating a cloud without a bottle, so it should be the same case for bitter spray.
 
Then where does the spray itself come from since there is apparently no bottle? any direct proof that there is no bottle or the fact that its canon
 
It just comes out the front of their helmet, apparently. This would make sense given that one way to get spray is finding a large drop of it on the ground, which resembles the nectar that Pikmin can drink, and when you step into it, the leader seems to bend over and the whole drop is absorbed into their helmet while making a strange sucking sound, much like the Pikmin when they drink nectar. Again, the fact that it remains the same in Pikmin 3 implies that this was intentional and not a cut corner.
 
Ok then, but still Rip has at least 2 ways of winning this (The explosions or illusions), also isn't the whistle attached to the glass helmet? (Which according to the model of Olimar, it is) and given that it is really tiny and rip is much bigger then so, he can likely break that glass and Olimar would be unable to whistle for his Pikmin that are likely chasing a illusion of Rip. Leaving him screwed and vulnerable to Rip's teeth and claws, or at least vulnerable to the oxygen around them given that this fight takes place on earth.
 
I've already been over this, Olimar can tank attacks from 10-C bosses the size of Rip without enough damage to his suit for the oxygen to be lethal (in other words, he doesn't lose all of his HP instantly). And if Rip gets in melee range to use his mouth or claws, he will definitely get sprayed. After he's petrified, Olimar just has to whistle at the Pikmin to make them stop attacking the illusion(s), and then control them to swarm the real Rip who is now petrified.
 
But has he fought a boss that can catch him by surprise by teleporting behind (Or probably above) him. Who knows, maybe Rip can get a hold of him and teleport away from the pikmin to where they can't find him. Or not do that at all and blow all of them up.
 
And which then his glass would have definitely break (Since it seems to be far above anything base Olimar has taken. Or any of his pikmin), if he survived, he would likely die to the oxygen
 
Doesn't matter if he catches Olimar from behind on surprise. If he's being chewed on, his suit definitely won't break instantly, and he'll have all the time he needs to spray inside his mouth. If he teleports himself and Olimar away from the Pikmin? Here's the thing. Olimar doesn't even need his Pikmin to kill Rip after he's petrified. When there's no Pikmin in his group, pressing the A button will make him throw a punch instead of throw a Pikmin. The profile even states he's capable of hand combat. While it doesn't deal a whole lot of damage to enemies and would take a while, it's still possible, especially if the enemy is bitter sprayed. Every time the spray wears off after 9 seconds, Olimar can just spam another immediately, and the OP specified that he has a good supply of it. Spray after spray, he'll take however long he needs to whittle Rip's HP down little by little with each punch. Olimar can still deal melee damage without the Pikmin, especially if the enemy is a sitting duck with bitter spray, so no matter how you look at it, Rip getting within range of the spray (which he would if he tries to grab or melee) is a death sentence.
 
And I'm talking about what would happen if he didn't use the explosions, there's a possibility.

The cat in the video you showed needed a running start to smash through the glass. You're talking about Rip teleporting to and clawing/biting Olimar, which shouldn't be as strong, still the regular 10-C attacks of a house cat. Olimar has survived being bitten or otherwise attacked by bosses around Rip's size, and he even casually survives being flattened by enemies that try to stomp on him and/or his Pikmin. In Pikmin 3 the Koppaites could survive a stomping enemy called the Calcified Crushblat, which literally has a crystal shell around its body, and Olimar's suit and therefore durability should be comparable to the Koppaites. On the topic of crystals, you know what else can smash through a pane of glass? A charging group of rock Pikmin. Their attack power should be at least somewhat comparable to other charging Pikmin, and in Pikmin 1, Olimar could easily tank attacks from his own Pikmin when the Puffstool turns them on him. 2P versus in Pikmin 3 does seem to support Olimar being able to tank attacks from charging rock Pikmin, though this mode is noncanon. And how do we know Olimar's helmet is made of glass? He's an alien not from Earth, how do we know his helmet isn't made of some otherworldly transparent material that might be more durable than glass? Long story short, Rip needs way more than just a single bite to cause a lethal amount of damage to Olimar's suit.

And that's just his suit. The HP meter doesn't represent Olimar's vitality, it just represents the damage to his suit. It's directly stated that Olimar can't continue exploring if there's too much damage to his suit, as the oxygen leakage would be too lethal. That's canonically what happens when his HP reaches 0, there's just too much damage to the suit to continue safely without oxygen leakage. When this happens, it's not the end for him, it's directly stated that in the event his suit takes too much damage, the Dolphin's (or other ship) safety system will teleport him back to the ship. In all three games, when a leader is down, you see them get beamed back to the ship and you can't play as them for the rest of the day. If all are defeated, then exploration can't continue for the day, and you skip to the next day when their suits are finally repaired. Now, if only the OP specified the ship being in some proximity to the battlefield, his suit being destroyed wouldn't mean instant death. But if the ship isn't here, then yeah, the suit breaking would mean his death, so maybe it was pointless for me to bring this up. But the suit is extremely durable anyway as I argued in the first paragraph, so Rip likely won't be able to break it before Olimar sprays him.
 
HeadlessKramerGeoff777 said:
No need to be rude, and you did just bring up these abilities after the thread was made iirc.
Exactly. I never saw anything about earthquakes or explosions on Rip's profile back when I made this thread back in August. This is near the end of September.

(Either way, this still would've been in Rip's favor)
 
Flashlight237 said:
HeadlessKramerGeoff777 said:
No need to be rude, and you did just bring up these abilities after the thread was made iirc.
Exactly. I never saw anything about earthquakes or explosions on Rip's profile back when I made this thread back in August. This is near the end of September.
(Either way, this still would've been in Rip's favor)
Sorry to necro but you still haven't counted my vote. And I've already been over why Olimar takes this if Rip does not have access to catnadoes, earthquakes, or anything above 10-C. Even if he is allowed to use earthquakes, Olimar still has a way to win, and it's been covered already that Rip isn't allowed to use the catnado or explosions for this fight.
 
Oh! Just learned something. Olimar HAS dealt with creatures that can teleport. There's a harmless creature that teleports called the Honeywisp. I watched the behavior of the honeywisps (without hitting their eggs, mind you) and they were actually shown to actually be capable of teleportation.
 
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