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So, I was in a thread and it raised a few questions about one-shotting. Hopefully you guys can bear with me on these.
Why Is The One-Shot Gap 7.5x?
Before I made the thread, I decided that I would check the VSBW page on one-shotting to see if it was already answered there. And it was. Kind of. The page says the following:
"The gap of 7.5x is based on the difference between a street level character and a human level character, with the former being commonly accepted as capable of one-shotting the latter"
So to add more detail and context of why I asked a question that was essentially already answered, I'll rephrase it: why do we use the power difference between a street level and human character to determine the one-shot gap?
Why Isn't The One-Shot Gap 1.5x?
This kind of piggy-backs off the first question. I wondered why the one-shot differences weren't the same (1.5x, since 7.5x would inflate ratings), since I thought that would be somewhat consistent. It's kind of odd to consider that a character only needs to be 1.5x stronger than an opponent in their own verse to one-shot, yet has to be 7.5x stronger than an opponent to one-shot in a Versus Thread. I mean, I know that there are already rules that don't necessarily apply to each combatant's universe, but from the outside looking in, it seems weird that the bar would be pushed back a bit for two characters fighting.
I'm looking forward to reading replies that come, which can hopefully help me understand why the standards are the way they are.
Why Is The One-Shot Gap 7.5x?
Before I made the thread, I decided that I would check the VSBW page on one-shotting to see if it was already answered there. And it was. Kind of. The page says the following:
"The gap of 7.5x is based on the difference between a street level character and a human level character, with the former being commonly accepted as capable of one-shotting the latter"
So to add more detail and context of why I asked a question that was essentially already answered, I'll rephrase it: why do we use the power difference between a street level and human character to determine the one-shot gap?
Why Isn't The One-Shot Gap 1.5x?
This kind of piggy-backs off the first question. I wondered why the one-shot differences weren't the same (1.5x, since 7.5x would inflate ratings), since I thought that would be somewhat consistent. It's kind of odd to consider that a character only needs to be 1.5x stronger than an opponent in their own verse to one-shot, yet has to be 7.5x stronger than an opponent to one-shot in a Versus Thread. I mean, I know that there are already rules that don't necessarily apply to each combatant's universe, but from the outside looking in, it seems weird that the bar would be pushed back a bit for two characters fighting.
I'm looking forward to reading replies that come, which can hopefully help me understand why the standards are the way they are.