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Monster Islands: Early/lategame stat revisions

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EmbalmerMaster9000

VS Battles
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Another day, another round of me revising verses that nobody knows about:

Kinetic energy standards basically render the calculations for the earlygame (Bloxian island-tier) and endgame (Axsuroth island-tier) statistics absolutely unusable, as both instances of kinetic energy (the player swinging Graahken'Hulk's mini hammer and Mecha'Hulk moving super fast) are contradicted by the lack of damage they inflict onto their environment.

The calculation for Wupash's meteors is probably fine due to the kinetic energy exerted purely being a result of speed alone (the meteors during the fight against him literally explode when they hit the ground, signifying that they're definitely striking the ground at a high enough velocity to warrant a high quantity of kinetic energy).

So, here are my suggested changes:

The reason for the "likely 7-C" thing alongside the 9-B rating is due to how the player with the best gear obtainable during Bloxian island/any of the bosses would most likely be comparable to Wupash's meteors; the player, infact, can use high-end Bloxian island gear to fight Wupash, albeit not as effectively as they would with the gear obtainable at Vite island.

Additionally, anything scaling from Axsuroth island and upwards is definitely going to be "At least High 7-C" with the possibility of there being a few "At least High 7-C, likely higher" ratings. I say this because endgame players can become powerful enough that an Inglaciator can do practically nothing to them (only higher-end weaponry or players under the effects of potion/armor buffs and various endgame enemies/bosses can easily threaten them at that point).

Katar island's ratings would just be "At least 7-C" scaling upwards from Vite island's ratings, but it can't scale from Nomad island's High 7-C tiering due to the huge power difference between the Evil Snowman (the guy that wields the Inglaciator -6000) and the player with pre-Nomad gear.

To summarize this horrible mess of a thread:

  • Anything meant to be fought/obtained around Bloxian island is downgraded to Wall level with a "likely Town level" rating if the entity in question is comparable to the player with the strongest gear obtainable at around that point in progression/comparable to Graahken'Hulk
  • Anything around Nomad island's tiering is upgraded to High 7-C scaling to the Inglaciator -6000 weapon obtained from defeating the Evil Snowman; entities that the player encounter around Axsuroth island scale pretty far above this rating due to the huge power difference between the weapon and the player/bosses in Axsuroth island.
Also, the blog for the Inglaciator -6000 AP and Wall level hammer swing is still open to evaluations. TataHakai gave it a thumbs up thus far, but I would like to wait for more evaluations.
 
Approved but only because it is epic.
 
I think that this can probably be applied, but more community input would be appreciated.
 
You can ask a few administrators and discussion moderators for help if you wish.
 
Have you asked some of our staff members to help out?
 
Okay. You should probably ask a few admins as well.
 
Two different calculation group members (three if you take into account DMUA, a calc group member, replying to the thread with in agreement to the proposal) said that the calculation seems good and two different staff members (a discussion group member and an administrator) stated that the thread's proposed changes seem good. Is that grounds enough for the changes to be applied or should we contact some more staff members?
 
I think that it is probably good enough in this case, since it isn't a very popular/controversial franchise.
 
It can preferably be closed soon. You should probably finish the edits first though.
 
Done. There are a lot of other characters in the verse affected by the upgrade, but that was the only profile within said group with a profile thus far.

Edit: whoops, gotta get the verse page too.

Edit 2: Done, you can close the thread if you'd like.
 
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