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Minor CRT for Minecraft (Part1)

There's Game Mechanic in drinking Potions and Bucket. What's that?

Minecraft cauldron 1
Timer of drinking potions are inconsistent to contents between filled-Bucket and filled-Potion.


Potion's volume: Using a glass bottle on a cauldron also removes 1Ôüä3 of that cauldron's contents.

Bucket's volume: 1 cubic meter. Can full fill the Cauldron.

BUT

Did you see the problem? maybe yes maybe not. Because drinking potions and water/milk bucket exactly the same speed and that's Game Mechanics.

The weakness implication needs to change:

Non-splash potions take a little over a second to drink, and can be interrupted.

change to

Non-splash potions need to drink to take effect, and can be interrupted.

Well it's just minor change.

Bonus: Unstackable Items are Game Mechanic AFAIK.
 
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