- 167,703
- 76,304
I am uncertain what to do about the speed of the Marvel characters.
We obviously cannot scale them from their flight speed, as Tom Brevoort explicitly stated that this is not the case, and, in lack of better options, we likely have to gauge them in relation to each other based on the handbooks, but beyond that things are getting extremely tricky, as, according to the handbooks, they are not intended to be anywhere near the speed levels that they sometimes display, with supposedly peak human characters repeatedly dodging machinegun fire and the like.
I have attempted to allow a more reasonable travel speed feat for Spider-Man, while treating the others as outliers, and scaled the other characters from being rated as equal or lower than that, but in the long run this is likely not an acceptable solution.
I actually like Marvel and DC stories fine, and am not biased against them, unlike what some people in other sites say. I have just read so many thousands of their comics that regularly contradict each other to ridiculous extremes that I cannot make much sense of them.
Anyway, to give an outline, basically the speed levels of characters have most elaborately been outlined in the "Master Edition" version of the official Marvel handbook, which was more specific, and made a distinction between flight speed and movement speed, whereas the current handbook lumps them together for any characters that are capable of flight.
It used the following speed levels:
Below Normal
Normal
Athlete
Peak Human
Enhanced Human
Superhuman
Subsonic
Speed of Sound
Supersonic
Orbital Velocity
Whereas the current handbook ratings are less specific, and are not useful for characters that are able to fly:
1 = Below normal
2 = Normal
3 = Subsonic Superhuman: Peak velocity below Mach-1 (Approximately 760 miles per hour)
4 = Speed of sound: Peak velocity between Mach-1 to Mach-2
5 = Supersonic: Peak velocity between Mach-2 to Orbital Velocity (Approximately 17,000 mph)
6 = Speed of light: Peak velocity up to 186,000 miles per second
7 = Warp speed: Transcending light speed or a teleporter (Instantaneous travel)
Now, obviously, we cannot take these levels literally, but we can see where the characters were intended to be situated in relation to each other.
Basically, we probably have to do something in the vein of ignoring that certain characters are supposedly peak human, go by their regular bullet-dodging feats, and scale them to each other based on their ratings, while avoiding the most extreme outliers (Magneto being FTL, Spider-Man being Relativistic+, etcetera)
However, I am unable to revise the profile ratings on my own, especially as I have so much to do, and need some help with finding reliable feats.
I do, however, have a pretty good memory for where all of the Marvel characters were placed in terms of handbook speed ratings, so I should hopefully be able to help out with scaling them to each other (Captain America and Black Panther are both peak human master combattants, so if one of them can avoid bullets, the other probably can as well.)
Of course the whole Aim Dodging issue may or may not complicate evaluations...
We obviously cannot scale them from their flight speed, as Tom Brevoort explicitly stated that this is not the case, and, in lack of better options, we likely have to gauge them in relation to each other based on the handbooks, but beyond that things are getting extremely tricky, as, according to the handbooks, they are not intended to be anywhere near the speed levels that they sometimes display, with supposedly peak human characters repeatedly dodging machinegun fire and the like.
I have attempted to allow a more reasonable travel speed feat for Spider-Man, while treating the others as outliers, and scaled the other characters from being rated as equal or lower than that, but in the long run this is likely not an acceptable solution.
I actually like Marvel and DC stories fine, and am not biased against them, unlike what some people in other sites say. I have just read so many thousands of their comics that regularly contradict each other to ridiculous extremes that I cannot make much sense of them.
Anyway, to give an outline, basically the speed levels of characters have most elaborately been outlined in the "Master Edition" version of the official Marvel handbook, which was more specific, and made a distinction between flight speed and movement speed, whereas the current handbook lumps them together for any characters that are capable of flight.
It used the following speed levels:
Below Normal
Normal
Athlete
Peak Human
Enhanced Human
Superhuman
Subsonic
Speed of Sound
Supersonic
Orbital Velocity
Whereas the current handbook ratings are less specific, and are not useful for characters that are able to fly:
1 = Below normal
2 = Normal
3 = Subsonic Superhuman: Peak velocity below Mach-1 (Approximately 760 miles per hour)
4 = Speed of sound: Peak velocity between Mach-1 to Mach-2
5 = Supersonic: Peak velocity between Mach-2 to Orbital Velocity (Approximately 17,000 mph)
6 = Speed of light: Peak velocity up to 186,000 miles per second
7 = Warp speed: Transcending light speed or a teleporter (Instantaneous travel)
Now, obviously, we cannot take these levels literally, but we can see where the characters were intended to be situated in relation to each other.
Basically, we probably have to do something in the vein of ignoring that certain characters are supposedly peak human, go by their regular bullet-dodging feats, and scale them to each other based on their ratings, while avoiding the most extreme outliers (Magneto being FTL, Spider-Man being Relativistic+, etcetera)
However, I am unable to revise the profile ratings on my own, especially as I have so much to do, and need some help with finding reliable feats.
I do, however, have a pretty good memory for where all of the Marvel characters were placed in terms of handbook speed ratings, so I should hopefully be able to help out with scaling them to each other (Captain America and Black Panther are both peak human master combattants, so if one of them can avoid bullets, the other probably can as well.)
Of course the whole Aim Dodging issue may or may not complicate evaluations...