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Nah copying is only post training. I'd say the skill gap isn't very big and Tasha has superior range to lessen the cqc advantage Tar's got. Also I'm unsure if its very important but Tar could be caught off guard due to Tasha's mem manipSo i assume child has the inital skill advanatage but tasha eventually copies most of it?
Possibly but he's never used it mid combat. He'd do so after the fight really.Can the pouch absorb Ajax water and lightning weapons?
Hard disagree, if he doesn't have the capability of sensing the bullets then he just gets spammed with them.Possibly but he's never used it mid combat. He'd do so after the fight really.
Something I also forgot that could make this fight a lot harder for Tar is that the bullets from Tasha are invisible and Tar has no senses for invisible stuff. Though given his teleportation and the fact he'd be on the move it'll make it less op
Tasha would have basic training on hitting moving objects right?If he's moving he's gonna be harder to hit. I guess though it doesn't matter if Tasha does use his force field. This is probably a stomp then
Yeah but not when they're teleporting around and engaging with him up close. He really isn't some insane gun user god at this point in the story. He was getting pressed and beaten by a sword user, albeit a master swordsman.Tasha would have basic training on hitting moving objects right?
Yeah but not when they're teleporting around and engaging with him up close. He really isn't some insane gun user god at this point in the story. He was getting pressed and beaten by a sword user, albeit a master swordsman.
He's town+ almost h7cI am adding tasha to the list who i will make matchups with after tier 7 upgrade for rz
I think at that point Tasha will just use battle field and given this Tasha has way more mana, the rain of bullets will be crazy.Okay yeah that would be a problem, Tart is not only extremely skilled but also has teleportation and goated movements. I think he might aim dodge by looking at tashas actions
Battle field negs any potential to dodge. And can Tar keep that intang up?The range gap is a problem, though with Elemental Intangibility, Flicker or Blink, all of which make him faster, it should be doable for him to get close. Once in CQC, it's pretty much decidedly Childe's game thanks to his Melee Mastery. Riptide means every attack is effectively doubled and that he can inflict paralysis through Hydro+Electro. For defence, as above he can aim-dodge even if the bullets are invisible or pull up a barrier to help block them. Low-Mid Regen and having double Ajax's AP means that Tasha ain't going down easy but if he can't get out of Melee range, he's going to get torn up before any fancy tricks can get pulled out.
Cool