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Jojo characters vs Jojo characters

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Now, we know who wins what fights in Canon, but what if they all worked together?


Both sides know the names of the people who they're facing, and have 1 hour to strategize(Not prep time, they are in random places talking to each other). Battle takes place in an abandoned city, with both teams starting on opposite sides.


Team 1:

1. Jonathan

2. Part 3 Joseph

3. Part 3 Jotaro

4. Josuke(Part 4)

5. Giorno(GE)

6. Jolyne

7. Johnny(With Slow Dancer and Zombie Horse)

8. Josuke(Part 8)

9. Josefumi


Team 2:

1. Part 1 Dio

2. Base Kars

3. Part 3 High DIO

4. Part 4 Kira(Disguised, with Stray Cat)

5. Diavolo

6. Pucci(C-Moon)

7. Funny Valentine

8. Tooru(With Rock Animals)
 
Last edited:
@SlendVeny
Giorno doesn't have GER, Tooru is in their line of sight, Gappy probably is not within range to have a good shoot=The funny happens
 
Team A gets their shit rocked.

Jolyne is trash. Josuke is ok but the majority of the enemy team memes on him. Gio with GE is just supporting and can't do **** all to win. Part 3 Joseph lmao.
Jonathan has ok stuff with Hamon, but basically, the whole enemy team doesn't give a **** about that and those who do can work around it with zero issue. Gappy gets his shit rocked, like Go Beyond ain't doing shit.

That leaves Jotaro and Johnny. Jotaro is dangerous due to time stop and just stats, but between DIO who's just him but better, King Crimson and WoU funny meme magic, he gets ****** before he can really flex his big number. Act 4 has that funny meme hax, but he ain't defeating everyone, he gets like one kill and gets overwhelmed by the other 7 dudes and dies.

Honestly, just the combination of WoU, DIO and Diavolo is stupid as **** broken, adding Kira who has a hour to rig up BTD on ******* kars (or part 1 dio) of all people guarantees they win.
Part 1 Dio is just kinda there tho,
C-Moon Pucci collectively ***** Johnny though as have fun getting IR up with that ****** up gravity. Though besides that he do be kinda fodder.

If Funny has LT, that's even worse, only Act 4 and probably GB can get past it, and Johnny is probably getting collectively ****** early on assuming he even gets Act 4 off. And GB is hard as **** to actually get off, and he probably just gets one shot by DIO or Kars or Dio or Diavolo or etc
 
Bruh, poor Jolyne, even that random ass drunk that almost killed Dio after he shoved the stone mask in his face back in Part 1 AP stomps her. 🥱

Also i'm don't think that team A is gonna even have a chancer to move a finger before a random plane falls in their heads and kills then,thanks Tooru's fuckery.
 
What I'm thinking is, based on individual fights, because I cannot map out a 9v8 at the moment(hence the battlefield):

Johnathan and Part 1 Dio fight, Johnathan wins.

Kars attacks Joseph and kills him, Joseph does the Hermit Purple armor thing as they fight, we'll give Kars the benefit of the doubt and say he wins. Joseph probably doesn't know Deep Pass Overdrive, so he won't do that.

Jotaro beats Dio because why wouldn't he?

Kira annihilates Josuke.

Diavolo beats Giorno.

Jolyne loses to Pucci

Johnny beats Valentine.

Josuke beats Tooru mid diff(He now understands how the Spin works, thank you Johnny)


Next:

Johnathan gets wiped by Kars

Jotaro kills Kira

Diavolo... probably beats Johnny

Pucci probably loses to Josuke, since he doesn't have a way to hit him, considering Josuke can go into a bubble and protect himself from fall damage, and C-Moon would have to go through a lot of bubbles to reach him.


Then:

Jotaro is killed by a heavily injured Kars(He has fought two Hamon-coated fellas in a row, and the first one actually did something)

Diavolo beats Josuke


Aaaand, Josefumi gets killed very quickly. He probably should've intervened earlier. Poor guy.






Now, if they were all in the same field, Pucci would probably just push everyone away, and that would lead to the lucky few who can fly battling it out, while the rest struggled to snipe at each other.
 
Tooru being on the other side of the city, and everyone is approaching him? Gg. Hell, half of team B will also die to him.
 
Tooru being on the other side of the city, and everyone is approaching him? Gg. Hell, half of team B will also die to him.
Nah, see, not all of them are directly pursuing HIM. It didn't affect anyone when they were pursuing his team in the manga, so, it only would take effect when they could actually detect him and chose to get him specifically.
 
Nah, see, not all of them are directly pursuing HIM. It didn't affect anyone when they were pursuing his team in the manga, so, it only would take effect when they could actually detect him and chose to get him specifically.
The way Tooru plays is that he makes others pursue him, he has his Stand spawn in their vicinity, just close enough to get their attention, but from a safe distance, this usually causes those he targets to try and "pursue" him. Unless they actively know how his ability works and what not to do, they probably get ******.

Only really Gio can actually risk it due to self healing, and if Josuke (as in the josuke that can heal) falls for it, Team A loses their get-out-of-jail-free card in regards to WoU.
 
The way Tooru plays is that he makes others pursue him, he has his Stand spawn in their vicinity, just close enough to get their attention, but from a safe distance, this usually causes those he targets to try and "pursue" him. Unless they actively know how his ability works and what not to do, they probably get ******.

Only really Gio can actually risk it due to self healing, and if Josuke (as in the josuke that can heal) falls for it, Team A loses their get-out-of-jail-free card in regards to WoU.
Pretty sure Jotaro could beat him, all things considered. And yes, they do know, they had an hour to talk.
 
An hour to talk, not an hour of prior knowledge.

Jotaro literally can't do anything, he trips and loses his legs or something dumb like that. Time stop isn't helping, Calamity had shown the ability to set itself up ahead of time, so when the foe decides or attempts to pursue, they're struck with calamity moment of, though, it wouldn't matter, Jotaro can't kill him so even assuming he gets to him safely and lands hits within time stop, he just dies once time resumes.
 
An hour to talk, not an hour of prior knowledge.
To talk to each other. And they all know who they're fighting.
Jotaro literally can't do anything, he trips and loses his legs or something dumb like that. Time stop isn't helping, Calamity had shown the ability to set itself up ahead of time, so when the foe decides or attempts to pursue, they're struck with calamity moment of, though, it wouldn't matter, Jotaro can't kill him so even assuming he gets to him safely and lands hits within time stop, he just dies once time resumes.
I guess that makes sense.
 
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