• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Infinite Regenerationn CRT

Status
Not open for further replies.
20,509
1,590
This is about how we treat Regenerationn and the fact that "unless it has shown to be taxed, it cannot be taxed".

Why in the world do we assume the Regenerationn has no limits unless it has shown? It is directly NLF. I would agree that it can happen if the place where the ability comes from directly implies that it cannot be taxed, but most of the cases why do we assume this unless directly stated/proven otherwise?
 
Mmm, perhaps I not as good in english as I though, but what do you mean with "taxed"?

Do we assume that? We generally do not assume how fast someone heal itself if there's no feats suggesting it so.
 
This is not about speed.

What i mean by "it can be taxed" is "it can be tired out eventually". Example if a character has shown to be able to regenerate an arm. Doesn't mean we should assume that if you cut his arm 1 thousand times he'll keep regenerating it over and over.

So basically regenerating shouldn't be infinite, unless it has a pretty clear mechanic of being so. In normal cases, regenerating over and over will weaken the Regenerationn to the point of it not having effect or getting slower and slower eventually.
 
I mean at that point we'd have to give some arbitrary limit to regen that goes beyond just what they can regen from.
 
Dragonmasterxyz said:
I mean at that point we'd have to give some arbitrary limit to regen that goes beyond just what they can regen from.
Arbitrary limit? No, just up to the point they have shown it unless there is a mechanic to suggest otherwise.

So if a character can come back from being stabbed, then sure, a couple of times wouldn't be a problem, but being able to have this kind of regen for an indecisive amount of time is plainly NLF.
 
Unless the regen is stamina based, I see no reason to really limit it especially if we have a character regen their arm once or twice with no negative reprocusions. I don't agree with them suddenly being given an arbitrary 2x limit to their regen.
 
dont we assume they can regen as long as their stamina is up to it? No point in putting number of times to regen when they have a literal stamina stat which I believe is better than that idea.
 
Saying "regen once or twice without reprecussions should mean infinite" is like saying "if a character can run 10m with no reprecussions we should assume infinite stamina".

Showing a random feat of regen and not falling unconscious from being tired or not panting like a madman don't mean it has no taxing on the body.
 
Welp, we can't simply write an arbitrary limit if the verse do not suggest there's no, but if any (and in general), their Regenerationn is tied to their stamina.
 
Okay, but the Burden of Proof would be on you to prove that it is taxing the body.

Regardless, I agree with Rocker here.
 
If the verse does suggest that there is no limit or has a specific mechanic that logically would have no limit then obviously we won't asign a limit.

However in a neutral stance, we shouldn't assume no limit is my point. So if there is no argument to be made for either, we really shouldn't assume the stamina is infinite.
 
Regenerationn being taxating is a weakness, a limitation of the specific character, so we shouldn't assume all regenerations are taxating if they aren't shown as such
 
we arent assuming stamina is infinite though. We are assuming that they can regen as long as they are not tired, so if they have a 3 day stamina limit for example then they can continuously regen for 3 days as long as they have not been damaged beyond their level of regen
 
Overlord775 said:
Regenerationn being taxating is a weakness of the character, we shouldn't assume all regenerations are taxating if they aren't shown as such
Again, it falls under NLF.

If the character cannot be assumed to have a limit either by feats, statements or logical conclusion from the mechanic, then yes. If there is nothing to say so, we really shouldn't.
 
I say leave it to the character's stamina. If they run out of stamina, they can't regen. You have to prove the regen is actually taxing them.
 
Its diferent if it is shown that it is taxing for them to regen, for example Orochimaru cant continously make new bodies for him self as it seems to have a limit of like 3 maybe 4 times(we havent been told specifically) due to chakra drain.
 
Rocker1189 said:
we arent assuming stamina is infinite though. We are assuming that they can regen as long as they are not tired, so if they have a 3 day stamina limit for example then they can continuously regen for 3 days as long as they have not been damaged beyond their level of rege
Do we really though? I am pretty sure we do not do that.

I do overall agree with this and Dragon that it should be tied to stamina unless proven otherwise.
 
It's not NLF as characters blatantly have limited stamina minus those who in verse have infinite stamina.
 
@Fire

It's not NLF, with the same reasoning you could say that any ability whatsoever should be threated as taxating on the character, which is dumb
 
Firephoenixearl said:
Do we really though? I am pretty sure we do not do that.

I do overall agree with this and Dragon that it should be tied to stamina unless proven otherwise.
I mean it always how I assumed it worked unless said otherwise. And Dragon seems to have the same idea.
 
Status
Not open for further replies.
Back
Top