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Zant’s helmet prevents freezing in BotW. Therefore ice resistance.
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Yes
That's transmutation, and he already has itAnd animal manipulation for turning Link into a wolf, along with turning people into shadow beasts
He already has Necromancyhe should also get life manipulation for giving life to a giant skeleton of Stallord
Weapon mastery/proficiency is ok, but I don't really see him being acrobatic, just agile enough to jump from pillar to pillar, and spinning on himself is more about physical strength and such, like a ballerina.and acrobatics for jumping between pillars and performing a spin attack. Weapon Mastery for this too
Not really, it's more akin to telekinesis, which he already has.
I share the same thoughts as Saman does regarding these sugestions.And should he not get shockwave generation/vibration manipulation from this? And animal manipulation for turning Link into a wolf, along with turning people into shadow beasts
he should also get life manipulation for giving life to a giant skeleton of Stallord
and acrobatics for jumping between pillars and performing a spin attack. Weapon Mastery for this too
This one might be paralysis inducement too
No, you have to perform some of the things described in the Acrobatics page, and aside of having somewhat of a balance while spinning on himself, Zant isn't that much of an acrobat.Isnt acrobatics just good agility?
It's not really a skill feat he can just jump really far, and I don't get how him being a sword user has any bearing on his jumping distance being skill.Ok then. But I do think being able to jump from pillar to pillar should be a skill feat that has to be added to his profile, because he is a sword user
Because its a standard tactic. I don't see why jumping far like that isn't a skill feat. It obviously isn't some god tier skill feat, but still relevantIt's not really a skill feat he can just jump really far, and I don't get how him being a sword user has any bearing on his jumping distance being skill.