Fezzih_007
He/Him- 7,706
- 2,873
WellThe CRT doesn't seem to really reflect what you showed me in that video clip tbh.
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WellThe CRT doesn't seem to really reflect what you showed me in that video clip tbh.
I doubt that keep him down tbh, a weaker hulk got pretty meshed by a barrage of attacks and got back up pretty quicklyWow, 3 people.
Is not that the Stamina making feeling emotions impossible. Is just that Hulk gonna be exhaust to do so, because the stamina gonna be reseted to the bare minimun. Like, i gonna explain better. In the game, when someone use Dimensional Domain, the ability gonna the other team stamina go to 1. But they can still move, but after getting hit by a attack, then they stamina gonna be back to 0, making impossible to anything in the next turn.
To translate that to versus threads, it was discuss in a CRT that it would be like this.
So you know, Hulk gonna be Inca, and can't do anything, since his stamina gonna keep reseting.
Unless Hulk stamina gain is passive and faster, that really not gonna help.
Is not a attack, is just he have a hax that passively reduce his stamina to 1.I doubt that keep him down tbh, a weaker hulk got pretty meshed by a barrage of attacks and got back up pretty quickly
define "bare minimum", if they can still have enough stamina to move, then they have enough to feel emotions, unless they instantly collepse on the floor due to the exaustion that is, which is not the case in the clip you showed, them being too tired to attack is not nearly the same as their stamina being on the bare minimum, if all that it does is make them tired to not attack but still move, then they absolutely still have enough energy to feel, and to make their brains properly work to feelWow, 3 people.
Is not that the Stamina making feeling emotions impossible. Is just that Hulk gonna be exhaust to do so, because the stamina gonna be reseted to the bare minimun. Like, i gonna explain better. In the game, when someone use Dimensional Domain, the ability gonna the other team stamina go to 1. But they can still move, but after getting hit by a attack, then they stamina gonna be back to 0, making impossible to anything in the next turn.
I’d think seemly being at deaths doors wouldn’t keep one energeticIs not an attack, is just he have a hax that passively reduce his stamina to 1.
define "bare minimum",
A persons stamina becomes a value of 1. We are talking about very critically low levels of stamina here. At this level of stamina the body is so massively deprived of energy that it becomes impossible to move, thinking clearly and rationally becomes impossible as well as stamina also affects the brains functionality and the minds ability to think. And with literally an energy level of 1, using powers and abilities that require the use of energy/stamina becomes quite virtually impossible due to the lack of energy. Also at this level of Energy, the body has lost way too much energy for it to sustain itself therefore borderline inducing unconsciousness.
Thats a game mechanic, in a versus threads, we gonna treat like they can't move, because as i said, the game don't have budget to this type of animation to a skillif they can still have enough stamina to move, then they have enough to feel emotions, unless they instantly collepse on the floor due to the exaustion that is, which is not the case in the clip you showed,
Is accepted that works this way in a CRT, since In-Game, that don't ocurr because animation issues, (Also because people in that game can recover they stamina with skills) but in versus threads, that's what gonna happen.then you absolutely must shown evidence for such a claim, until then.....you can't claim that they do and expect people to buy it
Then I feel someone needs to make a CRT changing how it's treated. Way to assumptious of a CRT tbh.Thats a game mechanic, in a versus threads, we gonna treat like they can't move, because as i said, the game don't have budget to this type of animation to a skill
And even then, Broly next attack gonna reset Hulk stamina to), due to speedblitz;
WellThen I feel someone needs to make a CRT changing how it's treated. Way to assumptious of a CRT tbh.
Nothing on that text even remotely shows anything regarding the "to 1" being a cirtically state where the chars can't think clearly at all, also can't see that in the pages that have it, so i will ask again, show me scans of this miriad of effects you are saying it has, all you did was to affirm it has and show a message that says that it has, without showing proof of it actually having itThats a game mechanic, in a versus threads, we gonna treat like they can't move, because as i said, the game don't have budget to this type of animation to a skill
Which as shown in the clip still doesn't stop them from having emotion and movingAnd even then, Broly next attack gonna reset Hulk stamina to), due to speedblitz;
I don't see anything on the pages, or in this response, that even remotely shows what you are saying, if it isn't on the pages, and it doesn't a explanation other than "it does this because it does" then give me one reason to follow it without any proof being shownIs accepted that works this way in a CRT, since In-Game, that don't ocurr because animation issues, (Also because people in that game can recover they stamina with skills) but in versus threads, that's what gonna happen.
I not saying the ability itself cause all this effects.Nothing on that text even remotely shows anything regarding the "to 1" being a cirtically state where the chars can't think clearly at all, also can't see that in the pages that have it, so i will ask again, show me scans of this miriad of effects you are saying it has, all you did was to affirm it has and show a message that says that it has, without showing proof of it actually having it
The ability reduces your stamina to 1. That's basically the bare minimun a person can have to exert himself. When you have that level of energy, you would logically became too exhausted to do anything, basically in the level of uncosciousnes.I don't see anything on the pages, or in this response, that even remotely shows what you are saying, if it isn't on the pages, and it doesn't a explanation other than "it does this because it does" then give me one reason to follow it without any proof being shown
that's okThat probally gonna be my last response, i hope i can explain better this time.
If you still unsatisfied with my respose, i sorry for my lack of capability in explaining
i would if there was anything to change, there is simply nothing on the profiles detailing or even mentioning any of the things you said, so..........there isn't anything to change because it simply isn't thereAnd i want to punch myself for saying this too. That's currently how we treat in this wiki, so even if you don't believe me or don't agree, you would need to a CRT to change that.I hate this argument so much, but if my response is not enough, that's is still how we treat. I not trying to defend what i think how it works. It how it does.
you get stunned yes.....you can still move and think tho, you don't lose consciousness at all, none of the clips show this, none of the profiles say thisI not saying the ability itself cause all this effects.
The effects happens because you lose 99% of your stamina, and since you don't have enough stamina or energy anymore to exert itself, this effects happens.
give me statements that say this, that 1 is the bare minimum a person has to exert themselves, that it is on the level of unconsciousness, because the game clearly contradict this by having all the characters stay awake even at 0, showing that it doesn't take you to the minimum of your stamina, since using that little stamina left still isn't enough to make the characters fall asleep in exhaustionThe ability reduces your stamina to 1. That's basically the bare minimun a person can have to exert himself. When you have that level of energy, you would logically became too exhausted to do anything, basically in the level of uncosciousnes.
i am sorry, but this has the same problems as last time, you are not giving me a reason to why it would work like that, you are not showing me in the profiles that it is accepted to work like that, you saying that there was a CRT on it is not much usefull when said crt was apparently not implemented at all given the lack of......anything in the profiles that exemplify the effects you are talking aboutIn the game, the [[Stamina]] is a game mechanic that dictated what can you do in a turn, if you don't have enough stamina, the enemy can do anything, and he wins every situation, because you tired. Unless you beat him in the timing meters, to reduce the demage. You can reduce that [[Stamina]] by attacking with skills. When the enemy use Dimensional domain in the game, you have 1 of stamina, and when he attacks you and succed by clicking the exact time to beat you in the timing meters, you get stun locked on the next turn.
In versus threads, we equalized that game mechanic to normal stamina, so when someone uses dimensional domain and reduce someone stamina to 1, the effects of a normal lack of stamina would occur. I can't provide scans, because it don't exactly work like that in the game because of the gameplay design, but in versus thread that what would occur.
Is accepted to work like this in a CRT equalize both of them.
The problem lies in the assumption that "1 stamina" translates to being unconscious in real life with nothing in-game dictating such.In versus threads, we equalized that game mechanic to normal stamina, so when someone uses dimensional domain and reduce someone stamina to 1, the effects of a normal lack of stamina would occur. I can't provide scans, because it don't exactly work like that in the game because of the gameplay design, but in versus thread that what would occur.
Is accepted to work like this in a CRT equalize both of them.
i would if there was anything to change, there is simply nothing on the profiles detailing or even mentioning any of the things you said, so..........there isn't anything to change because it simply isn't there
It is, that's what i saying. The stamina in the game work like that, and equalize to normal stamina.Can damage and reduce his opponent stamina via his attack or abilities. By reducing his opponents' stamina to zero, he effectively disables all of their actions, power and abilities
Again then:i am sorry, but this has the same problems as last time, you are not giving me a reason to why it would work like that,
I can't show it, because it don't have scans, because that thing is outdated.you are not showing me in the profiles that it is accepted to work like that, you saying that there was a CRT on it is not much usefull when said crt was apparently not implemented at all given the lack of......anything in the profiles that exemplify the effects you are talking about
Because of game mechanics. I already explained.The problem lies in the assumption that "1 stamina" translates to being unconscious in real life with nothing in-game dictating such.
"Because of game mechanics" isn't a good assumption to take the most extreme interpretation possible is what I'm saying. I believe you that this has been accepted, and I think it's a huge issue. I think a CRT should be made to either remove moves that are gameplay mechanic only with zero elaboration, or at least change how they work so it's not just the most extreme interpretation of what is happening.Because of game mechanics. I already explained.
So again, it does work like how i saying. We also treat like that for years.
If you still don't believe me, you can ask other members like Ss3micah, i quote her for all what i saying.
Well, ok."Because of game mechanics" isn't a good assumption to take the most extreme interpretation possible is what I'm saying. I believe you that this has been accepted, and I think it's a huge issue. I think a CRT should be made to either remove moves that are gameplay mechanic only with zero elaboration, or at least change how they work so it's not just the most extreme interpretation of what is happening.
you know it has "status effect inducement" for a reason right? it isn't because they get tired like you are saying, it is purely the effect of their status effect, which still doesn't show that it makes them lose conscious like you are sayingOh actually, i can work with this. This is easy.
It is, that's what i saying. The stamina in the game work like that, and equalize to normal stamina.
Like, the profile just don't specify it works like how i explaning, because is a little outdated and no one bothered to make a little more clear how it works for people who din't play the game, but it works like that. The justification just need a update, but it absolutelly works like that, and is accepted like that.
Like, the only thing is missing
again? why do you think doing the same thing i said was not proof would make me change my idea? again, what is the scan in the game that shows that they get so tired that their brain stop working and then go unconcious? nothing of what you said proves that it does that, it only proves that they get too tired to attack or "exert yourself"....which doesn't even come CLOSE to what you said it can doAgain then:
In the game, the characters can reduce the [[Stamina]] of someone with skills and abilities.
Dimensional Domain can reduce said [[Stamina]] to 1.
Outside of the game, if we apply this effects, that means the DB characters can reduce another opponent stamina like they do in the game, but is gonna work like normal stamina, so they logically would get the effects of what happens if you don't have enough stamina to exert yourself like IRL.
That's the whole reasoning.
oh yeah? so tell me, why isn't it added then? if it was truly accepted, then why isn't it in the profiles?I can't show it, because it don't have scans, because that thing is outdated.
The CRT did happen to add this abilities. In like, 2021 the thing as accepted as a thing.
we literally just talked about thisJust gonna say this dimensional domain can reduce stamina to 1 or 0 and after that status effect inducement would take place which disable opponents actions,power and abilities so mostly hulk wouldn't be able to get amped because of this
Cause omega is still waffling about it when it is clearly mentioned in profile that all power and actions would be disabled including abilitieswe literally just talked about this
Again then.which still doesn't show that it makes them lose conscious like you are saying
Well, if you din't understand, is because i need to simplify until you understand.again? why do you think doing the same thing i said was not proof would make me change my idea?
oh yeah? so tell me, why isn't it added then? if it was truly accepted, then why isn't it in the profiles?
I mean, i can fix the thing.Like, the profile just don't specify it works like how i explaning, because is a little outdated
Who is "We"? What exactly you did? lolwe literally just talked about this
what i am discussing is it making them "go so tired that they can't feel emotions" like Fezzih is saying it does, Hulk's Gamma stuff is Higher Dimensional in comparison to Broly and is conceptual........the Status Effect would never work to null Hulk's abilitiesCause omega is still waffling about it when it is clearly mentioned in profile that all power and actions would be disabled including abilities
Wow. Omega is really making me repeat myself here.
nope, since they don't lose in game, it shows that it doesn't make them lose conscious, again, nothing on the thread you linked ever comes close to saying thatAgain then.
They don't lose conscious in the game because the [[Stamina]] don't work mirror to mirror with IRL stamina.
But in a versus thread, it would work like the IRL Stamina; so they would be losing conscious, and unable to do anything.
you are not simplifying, you are saying it again word for wordWell, if you din't understand, is because i need to simplify until you understand.
you will have my full supportI mean, i can fix the thing.
Sure.you will have my full support
Again, that's gameplay mechanics for them not losing it, because the stamina works different in the game. It would make them lose conscious outside of that.nope, since they don't lose in game, it shows that it doesn't make them lose conscious
we have nothing suggesting that whatsoeverSure.
Again, that's gameplay mechanics for them not losing it, because the stamina works different in the game. It would make them lose conscious outside of that.
Besides the logic that if you don't have enough stamina, you would lose conscious due to not having energy to stay awake, you mean?we have nothing suggesting that whatsoever
considering you showed no evidence of it lowering them to so low that they lose conscious?Wow, how the heck did you posted at the same in the Dragon ball discussion and here?
Besides the logic that if you don't have enough stamina, you would lose conscious due to not having energy to stay awake, you mean?
.......the fact that this is...never said in the profiles or anywhere else and nothing on the game even suggests it?Like, that's how is treat in all other matches, i really not sure why you raising a objection on this one.
Isn't hulk's growth via gamma and ability I mean status effect inducement would disable that ability rather than powernulling gammawhat i am discussing is it making them "go so tired that they can't feel emotions" like Fezzih is saying it does, Hulk's Gamma stuff is Higher Dimensional in comparison to Broly and is conceptual........the Status Effect would never work to null Hulk's abilities
you can always just stop repeating yourself to make me stop having to repeat myself
nope, since they don't lose in game, it shows that it doesn't make them lose conscious, again, nothing on the thread you linked ever comes close to saying that
you are not simplifying, you are saying it again word for word
you will have my full support
I mean it is common logic that if you hit 0 stamina you will get unconscious them not getting unconscious would be game mechanic but it is confirmed that it does reduce stamina to 1 or 0considering you showed no evidence of it lowering them to so low that they lose conscious?
.......the fact that this is...never said in the profiles or anywhere else and nothing on the game even suggests it?
the gamma IS the ability, it is the source for his abilitiesIsn't hulk's growth via gamma and ability I mean status effect inducement would disable that ability rather than powernulling gamma
that is clearly not the case in the game since....no one ever loses concious after hitting 1 or 0, we go by what it is show to do in the source materialI mean it is common logic that if you hit 0 stamina you will get unconscious them not getting unconscious would be game mechanic but it is confirmed that it does reduce stamina to 1 or 0
that is clearly not the case in the game since....no one ever loses concious after hitting 1 or 0, we go by what it is show to do in the source material
Again, that's gameplay mechanics for them not losing it, because the stamina works different in the game. It would make them lose conscious outside of that.
The problem is that it isn't common logic. The stamina meter in the game is arbitrary and random, and we're not given a real life correlation to it to know how it functions. 1 and 0 stamina irl is subjective cuz we don't have a big ass floating meter measuring our stamina irl. Any conclusion drawn is pure speculative guesswork. 0 stamina can mean passed out, it can mean on the verge of passing out, it can mean too tired to throw any meaningful attack, etc.I mean it is common logic that if you hit 0 stamina you will get unconscious them not getting unconscious would be game mechanic but it is confirmed that it does reduce stamina to 1 or 0
Bruh I am getting ninjed by fezzih
Sure.you know, Gameplay mechanic would be an awesome argument if you had an actual evidence that this is just a mechanic and not simply how the ability works, since this is the only way we see it work
Don't count me, I never verbally voted IIRC. I just wanted to cover the stamina reduction thing.bro conceded
hulk wins 9-3 if i include laser and omega
it isNot sure if its too late to vote
Not really, i just go to sleep for a awhile.bro conceded
No sorry, the Dragon Ball heroes is really not the type of game to speed the budget doing that. The game reuses assets from 2010 until today, they pratically uses all they money in the Animations of the attacks.It being "game mechanics" is a bad excuse as this is modern day where it is easily possible to animate or depict conditions of "zero stamina". Such as giving them a "sleep" status (like in Pokemon), showing them fall unconcious, etc.
I guess, but like is this how we currently threat It, even you don't agree.It being treated as stamina reduction? That's fine. It being treated as the most extreme interpretation possible is a no-no tho.
Dude. The only thread you showed do not say anything about it making them so tiref that they can't feel emotions or fall asleep, evrn going with that, your earlier claims are still not acceptedNot really, i just go to sleep for a awhile.
Because you know, the stamina still work like how i said It did. I could provide the scan on the games about the stamina mechanic.
No sorry, the Dragon Ball heroes is really not the type of game to speed the budget doing that. The game reuses assets from 2010 until today, they pratically uses all they money in the Animations of the attacks.
In the games, when you lose you all your stamina, you can't move the character in the next turn, because your too tired, and you became stunned.
"Stunning and no attackers
When your stamina is so low its flashing danger during the next round your character will be stunned, this also occurs if your opponent has its attackers do large amounts of stamina damage to your characters. When stunned your character cannot participate in clash impacts and it is an automatic win for the enemy, they also take more damage.
In addition stunned foes if stunned before the player's attack phase cannot attack and remain stunned unless they are attacked which then fully restores their stamina after or if they are placed in the support zone."
https://gamefaqs.gamespot.com/switch/250183-super-dragon-ball-heroes-world-mission/faqs/77386/gameplay-strategy-and-basic-rules#:~:text=Stunning and no,the support zone.
So the sleep thing never happen, for gameplay reasons.
In a versus thread, we just threat It like normal stamina.
I guess, but like is this how we currently threat It, even you don't agree.
Like, i gonna fiz the justification a little, but the way we threat It still gonna bê the same.