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How we do In-game scaling?

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so... i was renembering a old thread (that i wont mention because there is a 99% chance that that would derail the thread and end it closed) and A character gets one shotted by B character in gameplay but they have been figting for several years and if is then if B character use 7-A weapon and A characters get one shoted by that but they have been figting for years it would scale?
 
Gameplay often includes non-canon elements and game mechanics that contradicts lore and power levels. Especially if it is a fighting game (so characters are balanced).
It is properly better to stick to the story and cutscenes.
 
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