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Okay, so, I am pretty much out of ideas on what to do here
first, this is about the pretty black hole technique in DBS (not an actual black hole, but has gravity at least equal to one)
Since it wasn't a black hole, the normal formula for the schwarzschild radius would work
I tried to calculate based on it being able to trap light with it's gravity, but again, that was stepped down because only a black hole can have that on the escape velocity formula
Finally, I lowballed the escape velocity further to 50%, and the response i got was.....since it's not a black hole, lowballing it down to 50% won't work because the light speed escape velocity wasn't affected
I am honestly out of options, I mean, its gravity was given a blatant escape velocity, I understand IRL no celestial body or area can have that kind of gravity without a BH, but even making a baseline down to a neutron star is being challenged
Is there anything to do here?
first, this is about the pretty black hole technique in DBS (not an actual black hole, but has gravity at least equal to one)
Since it wasn't a black hole, the normal formula for the schwarzschild radius would work
I tried to calculate based on it being able to trap light with it's gravity, but again, that was stepped down because only a black hole can have that on the escape velocity formula
Finally, I lowballed the escape velocity further to 50%, and the response i got was.....since it's not a black hole, lowballing it down to 50% won't work because the light speed escape velocity wasn't affected
I am honestly out of options, I mean, its gravity was given a blatant escape velocity, I understand IRL no celestial body or area can have that kind of gravity without a BH, but even making a baseline down to a neutron star is being challenged
Is there anything to do here?