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After reviewing some Honkai: Star Rail profiles, I noticed a number of abilities that appear to lack sufficient justification and should be removed.
1. Resistance to Status Effect Inducement
A large number of characters (nearly all of them) are listed as having Resistance to Status Effect Inducement, despite there being NO JUSTIFICATION provided on their profiles.
The main counterargument will likely be that characters possess the Effect RES stat, which is described as reducing the chance of being afflicted by debuffs. However, I do not believe this is sufficient justification.
The Effect RES page simply defines it as a combat stat used in the game's probability formula for applying debuffs. It explains how the gameplay system calculates the success rate of status effects, but it does not establish that characters are canonically resistant to those effects.
In fact, most Honkai: Star Rail characters appear to have 0% base Effect RES, only gaining it through, Talents, Relics, Light Cones, and other progression systems. These are gameplay mechanics that modify combat statistics and, by themselves, do not constitute evidence of canonical resistance.
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—Now let's move on to relics, as they're one of the primary arguments used by the supporters.
The problem is that relics are an RNG-based system with completely random stats. Furthermore, even if we only consider the fixed set effects of relics to be canonical, it's still a huge assumption to claim that characters canonically carry specific relic sets for specific situations. As far as I'm aware, the story never even implies that. In most gacha games, relics are simply an RNG progression system with little to no narrative relevance.
Unlike games such as God of War, where you directly control Kratos throughout the story and obtain equipment as part of the narrative progression, gacha games don't work that way. In most cases, you have no way of knowing which specific relics a character has, as this is almost never addressed or acknowledged in the story.
—Since there is neither supporting evidence nor an explanation for this resistance, it should be removed from ALL affected profiles.
【Now, let's assume for the sake of argument that all of this is canon. I'm perfectly fine with that.
However, why should a character be granted a specific stat boost or ability from a relic if they've never been shown to possess that relic in the first place?
Are we just supposed to assume they somehow have it?
I'm perfectly fine with a character receiving the stat boosts or abilities provided by a relic if there is evidence that they actually possess that relic. Otherwise, it seems like an unsupported assumption】
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2. Trailblazer (Herta Space Station Key)
Some of the Trailblazer's listed abilities also appear to be unsupported.
I. Stat Amplification
The Trailblazer is listed as having Stat Amplification, but no scan or lore statement has been provided to support this ability.
Additionally, the cited effect merely increases stats such as Critical Damage, HP, and Attack, which appears to be a gameplay mechanic rather than a canonical ability. As such, this ability should either be removed or supported with an appropriate scan.
II. Jarilo-VI to Mid-Penacony Arc Trailblazer
This Trailblazer Key is also listed as having Enhanced Statistics Amplification, with the supporting scan coming from an EIDOLON.
However, Eidolons are additional character upgrades obtained through the gacha system (the fact that the Trailblazer receives them for free is irrelevant). Eidolon abilities are not part of a character's BASE KIT, so they should not be used to justify abilities on the base profile unless the game's lore explicitly states otherwise.
The only thing I could find in the lore is a loading screen that says:
And even if we assume Eidolons are canon—which, in my opinion, still lacks sufficient evidence—what does that actually mean for the characters? During the story, do they have their Eidolons? If so, how many? E1? E2? E4? E6? This is never stated anywhere. The profiles are effectively choosing arbitrary values without any supporting evidence.
Furthermore, if ANY other character profiles include abilities that are granted exclusively through Eidolons, those abilities should likewise be removed from their profiles.
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So, for the staff, my current proposal is this(page 2)
Agree: Vietthai96(Staff): Agree with everything
LordGriffin1000(Staff): Agrees only with the removal of the Eidolons and the Trailblazer's Statistics Amplification (pending the supporters providing a proper scan). Has not commented on the relics yet.
AyOgUyS: agree with everything
AlipheeseXIV: Agree about the Eidolons
Mbpoops: Agree about the Eidolons
Disagree: AlipheeseXIV(the rest)
Mbpoops(the rest)
Nighting4l33yes: Disagree with everything
SSGDanny: Disagree with everything
1. Resistance to Status Effect Inducement
A large number of characters (nearly all of them) are listed as having Resistance to Status Effect Inducement, despite there being NO JUSTIFICATION provided on their profiles.
The main counterargument will likely be that characters possess the Effect RES stat, which is described as reducing the chance of being afflicted by debuffs. However, I do not believe this is sufficient justification.
The Effect RES page simply defines it as a combat stat used in the game's probability formula for applying debuffs. It explains how the gameplay system calculates the success rate of status effects, but it does not establish that characters are canonically resistant to those effects.
In fact, most Honkai: Star Rail characters appear to have 0% base Effect RES, only gaining it through, Talents, Relics, Light Cones, and other progression systems. These are gameplay mechanics that modify combat statistics and, by themselves, do not constitute evidence of canonical resistance.
-
—Now let's move on to relics, as they're one of the primary arguments used by the supporters.
The problem is that relics are an RNG-based system with completely random stats. Furthermore, even if we only consider the fixed set effects of relics to be canonical, it's still a huge assumption to claim that characters canonically carry specific relic sets for specific situations. As far as I'm aware, the story never even implies that. In most gacha games, relics are simply an RNG progression system with little to no narrative relevance.
Unlike games such as God of War, where you directly control Kratos throughout the story and obtain equipment as part of the narrative progression, gacha games don't work that way. In most cases, you have no way of knowing which specific relics a character has, as this is almost never addressed or acknowledged in the story.
—Since there is neither supporting evidence nor an explanation for this resistance, it should be removed from ALL affected profiles.
【Now, let's assume for the sake of argument that all of this is canon. I'm perfectly fine with that.
However, why should a character be granted a specific stat boost or ability from a relic if they've never been shown to possess that relic in the first place?
Are we just supposed to assume they somehow have it?
I'm perfectly fine with a character receiving the stat boosts or abilities provided by a relic if there is evidence that they actually possess that relic. Otherwise, it seems like an unsupported assumption】
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2. Trailblazer (Herta Space Station Key)
Some of the Trailblazer's listed abilities also appear to be unsupported.
I. Stat Amplification
The Trailblazer is listed as having Stat Amplification, but no scan or lore statement has been provided to support this ability.
Additionally, the cited effect merely increases stats such as Critical Damage, HP, and Attack, which appears to be a gameplay mechanic rather than a canonical ability. As such, this ability should either be removed or supported with an appropriate scan.
II. Jarilo-VI to Mid-Penacony Arc Trailblazer
This Trailblazer Key is also listed as having Enhanced Statistics Amplification, with the supporting scan coming from an EIDOLON.
However, Eidolons are additional character upgrades obtained through the gacha system (the fact that the Trailblazer receives them for free is irrelevant). Eidolon abilities are not part of a character's BASE KIT, so they should not be used to justify abilities on the base profile unless the game's lore explicitly states otherwise.
The only thing I could find in the lore is a loading screen that says:
How are we supposed to conclude something as specific as that from this? Bruh."The possibility of the existence of observers. As people embark on a set path, those possibilities eventually collapse into a single entity."
And even if we assume Eidolons are canon—which, in my opinion, still lacks sufficient evidence—what does that actually mean for the characters? During the story, do they have their Eidolons? If so, how many? E1? E2? E4? E6? This is never stated anywhere. The profiles are effectively choosing arbitrary values without any supporting evidence.
Furthermore, if ANY other character profiles include abilities that are granted exclusively through Eidolons, those abilities should likewise be removed from their profiles.
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So, for the staff, my current proposal is this(page 2)
Agree: Vietthai96(Staff): Agree with everything
LordGriffin1000(Staff): Agrees only with the removal of the Eidolons and the Trailblazer's Statistics Amplification (pending the supporters providing a proper scan). Has not commented on the relics yet.
AyOgUyS: agree with everything
AlipheeseXIV: Agree about the Eidolons
Mbpoops: Agree about the Eidolons
Disagree: AlipheeseXIV(the rest)
Mbpoops(the rest)
Nighting4l33yes: Disagree with everything
SSGDanny: Disagree with everything
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