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Honkai: Star Rail Ability Removals (Part 1)

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After reviewing some Honkai: Star Rail profiles, I noticed a number of abilities that appear to lack sufficient justification and should be removed.

1. Resistance to Status Effect Inducement

A large number of characters (nearly all of them) are listed as having Resistance to Status Effect Inducement, despite there being NO JUSTIFICATION provided on their profiles.
The main counterargument will likely be that characters possess the Effect RES stat, which is described as reducing the chance of being afflicted by debuffs. However, I do not believe this is sufficient justification.

The Effect RES page simply defines it as a combat stat used in the game's probability formula for applying debuffs. It explains how the gameplay system calculates the success rate of status effects, but it does not establish that characters are canonically resistant to those effects.

In fact, most Honkai: Star Rail characters appear to have 0% base Effect RES, only gaining it through, Talents, Relics, Light Cones, and other progression systems. These are gameplay mechanics that modify combat statistics and, by themselves, do not constitute evidence of canonical resistance.

—Since there is neither supporting evidence nor an explanation for this resistance, it should be removed from ALL affected profiles.

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2. Trailblazer (Herta Space Station Key)

Some of the Trailblazer's listed abilities also appear to be unsupported.

I. Stat Amplification
The Trailblazer is listed as having Stat Amplification, but no scan or lore statement has been provided to support this ability.
Additionally, the cited effect merely increases stats such as Critical Damage, HP, and Attack, which appears to be a gameplay mechanic rather than a canonical ability. As such, this ability should either be removed or supported with an appropriate lore scan.

II. Jarilo-VI to Mid-Penacony Arc Trailblazer
This Trailblazer Key is also listed as having Enhanced Statistics Amplification, with the supporting scan coming from an EIDOLON.
However, Eidolons are additional character upgrades obtained through the gacha system (the fact that the Trailblazer receives them for free is irrelevant). Eidolon abilities are not part of a character's BASE KIT, so they should not be used to justify abilities on the base profile unless the game's lore explicitly states otherwise.

The only thing I could find in the lore is a loading screen that says:
"The possibility of the existence of observers. As people embark on a set path, those possibilities eventually collapse into a single entity."
How are we supposed to conclude something as specific as that from this? Bruh.

Furthermore, if ANY other character profiles include abilities that are granted exclusively through Eidolons, those abilities should likewise be removed from their profiles.
 
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Why?

Additionally, the cited effect merely increases stats such as Critical Damage, HP, and Attack, which appears to be a gameplay mechanic rather than a canonical ability. As such, this ability should either be removed or supported with an appropriate lore scan.
Light cone abilities are canon in-game, and those abilities often contain stuff like Attack, Crit, HP, Energy Regen, Action Advance and so on. Why should we assume then that the same stats gained via traces or talents don't count? IIRC the Trailblazer canonically equips a light cone that increases his skill and basic damage by 20% in the space station
 
Only thing I agree with here is the eidolon shit, other than that everything else seems to just be a misunderstanding of standards regarding how the wiki handles game mechanics. Literally every game profile has stuff like this, so if you're going to change it here, might as well walk the walk and change the standards across the entire site atp. Some examples include the following
And many, many more
 
I remember an eidolon ability being removed from hu tao in a thread a while back so im not too against eidolons being removed, however, the statistics amplificstion for herta space station should stay. Gameplay mechanics are usually accepted for profiles and trailblazer with their ult can increase their statistics thats how the ability works.

The effect res thing or wtv idrc much about so neutral
 
Also i might as well mention this but people may have forgotten that things such as light cones and stellar jades are canon in lore, of course i can send the scans once i reach my pc but they actually achknowledge these things in the story.

For eidolons you could just argue they are memories (rememberance) since they kinda resemble them. Of course idk the description for eidolons so take jt with a grain of salt but yea
 
I will mention that relics and their effects are part of the game and it is possible to build every single character in the game with 100% effect res
 
for #1 we could prolly compromise for limited resistance but eh ill see how the argument goes
 
Gameplay mechanics are usually accepted for profiles and trailblazer with their ult can increase their statistics thats how the ability works.
Quite literally, we have entire abilities that primarily come from video game mechanics and the wiki even blatantly states this on the pages
ffs man, the stats inducement page literally has the image of a pokemon battle and has pokemon as users of the ability 💀
 
Light cone abilities are canon in-game, and those abilities often contain stuff like Attack, Crit, HP, Energy Regen, Action Advance and so on. Why should we assume then that the same stats gained via traces or talents don't count? IIRC the Trailblazer canonically equips a light cone that increases his skill and basic damage by 20% in the space station
Light Cones being canonical has nothing to do with gameplay mechanics like Traces, talents, or Eidolons being canonical.

Furthermore, that still doesn't change the fact that almost every character in HSR appears to have 0% base Effect RES, which is literally the first point being discussed.

As for the Trailblazer's stat amplification (Herta Space Station), my point is that there isn't a single scan saying they actually amplify their stats. Are people just supposed to accept that based on random words?
Only thing I agree with here is the eidolon shit, other than that everything else seems to just be a misunderstanding of standards regarding how the wiki handles game mechanics. Literally every game profile has stuff like this, so if you're going to change it here, might as well walk the walk and change the standards across the entire site atp. Some examples include the following
And many, many more
Game mechanics aren't universally accepted on the wiki. Aside from one of the examples you mentioned, Kratos, the gameplay mechanics—such as items—have explicit descriptions explaining what they do, rather than relying solely on their stat values. That's completely different from what's happening here.

And again, I'm not talking about Light Cones. If the Trailblazer's stat amplification is actually supported by a Light Cone, then just provide the scan.
One of my main issues is precisely the lack of any supporting scan.

Quite literally, we have entire abilities that primarily come from video game mechanics and the wiki even blatantly states this on the pages
And?
ffs man, the stats inducement page literally has the image of a pokemon battle and has pokemon as users of the ability 💀
Phew, I thought it was something about the HSR verse, but it was about Pokemon.
Disagree. Gameplay mechanics are canon.
Send the scan.
 
I guess it just usually depends on a case-by-case scenario. Stuff like Relics are canonically fragmented information shat out by Fragmentums, whereas Light Cones are memories in the past screenshot by Remembrance.

A package of solidified phenomena.
Its power is sealed in slices of light.
So it is literally power attained by a solidified moment in the past.

But there’s also stuff like, say, Combat Paths. Which for obvious reasons are non-canon. Or something like an Aha Instant; it’s not as if Aha themselves literally attacks in-canon with any Elation character. So yeah.
 
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