- 15,592
- 10,516
Here we go again boys.
It is time that we revise HK's size.
Now the current size assumptions for HK are based on the Mantises that we fight in Fungal wastes. Strictly speaking there are many different bugs you can use in place of them. What we need is something more blatant and consistent with its portrayal.
Today I heard of the raindrop theory for HK's size. Raindrops are small = bugs are human sized. Now human sized is an overstatement, sure. What I did want, however, is to figure out just how big the bugs actually are compared to raindrops.
That is how I made this calc and found out that The Knight is actually 26.4 cm tall.
Why are raindrops consistent? Are they more consistent than Mantises or other bugs? I think yes, actually. Raindrops go from 0.5 to 4mm but overall wikipedia says they're around 2mm on average without any deformation. This size is also supported by this site. Then there's the fact that these raindrops are specifically notable drops of water since it is a small lake leaking through the ceiling. Water droplets from leaks gather up and then fall, meaning that they cannot be aerosol since that wouldn't happen due to surface tension. It can't be mist or anything since they very much hard drop onto the ground with a clear sound rather than get carrier around by the air. If the bugs were smaller then it wouldn't make sense for the raindrops to be this small and yet fall down heavily, since if they were smaller (2cm/132 = 0.015cm) they'd basically become aerosol, which wouldn't work here at all and would have different physics.
Additionally it is surprisingly consistent.
-It was revealed that Hornet can throw her nail 30 yards or ~27m. This is a lot, maybe too much, but it makes more sense for her range to be below 100x her size rather than like 1000x. The statement may in theory be an outlier but this here post managed to get close results to mine (off by 10cm) by using her potential range as a point of measure.
-There are bugs that are actually bug-sized in the Quirrel comic.
-Fall damage not existing feels consistent with how bugs irl are actually very light and even the larger ones wouldn't feel much effects (Goliath beetle is 25cm long and weighs around 100 grams), not to mention their lack of an inner skeleton would help a lot.
-The way the weight of stuff as well as the sound design is shown in the game feels larger than the size of the average desk drawer. We've got bigger bugs like FK causing tremors and stuff with just its jumps and managed to destroy the platform it was on too. The way the mechanisms for bigger doors release echoing sound and cause everything to shake leads me to believe they're bigger as well. If the area was small, sound would reach must faster and echo much less.
Overall, the droplets are legit, they should be used to scale the knight and the rest of the bugs.
It is time that we revise HK's size.
Now the current size assumptions for HK are based on the Mantises that we fight in Fungal wastes. Strictly speaking there are many different bugs you can use in place of them. What we need is something more blatant and consistent with its portrayal.
Today I heard of the raindrop theory for HK's size. Raindrops are small = bugs are human sized. Now human sized is an overstatement, sure. What I did want, however, is to figure out just how big the bugs actually are compared to raindrops.
That is how I made this calc and found out that The Knight is actually 26.4 cm tall.
Why are raindrops consistent? Are they more consistent than Mantises or other bugs? I think yes, actually. Raindrops go from 0.5 to 4mm but overall wikipedia says they're around 2mm on average without any deformation. This size is also supported by this site. Then there's the fact that these raindrops are specifically notable drops of water since it is a small lake leaking through the ceiling. Water droplets from leaks gather up and then fall, meaning that they cannot be aerosol since that wouldn't happen due to surface tension. It can't be mist or anything since they very much hard drop onto the ground with a clear sound rather than get carrier around by the air. If the bugs were smaller then it wouldn't make sense for the raindrops to be this small and yet fall down heavily, since if they were smaller (2cm/132 = 0.015cm) they'd basically become aerosol, which wouldn't work here at all and would have different physics.
Additionally it is surprisingly consistent.
-It was revealed that Hornet can throw her nail 30 yards or ~27m. This is a lot, maybe too much, but it makes more sense for her range to be below 100x her size rather than like 1000x. The statement may in theory be an outlier but this here post managed to get close results to mine (off by 10cm) by using her potential range as a point of measure.
-There are bugs that are actually bug-sized in the Quirrel comic.
-Fall damage not existing feels consistent with how bugs irl are actually very light and even the larger ones wouldn't feel much effects (Goliath beetle is 25cm long and weighs around 100 grams), not to mention their lack of an inner skeleton would help a lot.
-The way the weight of stuff as well as the sound design is shown in the game feels larger than the size of the average desk drawer. We've got bigger bugs like FK causing tremors and stuff with just its jumps and managed to destroy the platform it was on too. The way the mechanisms for bigger doors release echoing sound and cause everything to shake leads me to believe they're bigger as well. If the area was small, sound would reach must faster and echo much less.
Overall, the droplets are legit, they should be used to scale the knight and the rest of the bugs.
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