- 10,909
- 12,359
So yeah, I'm not happy with Gravity Rush stats.
I want you to look at the boss fight:
(I recommend to watch at 2x speed to save time)
For one, notice how the giant monster destroys entire islands while Kat needs bombs to even just blow up the bridges between them.
But contradicting feats aside, she doesn't have any reason to scale.
You will notice watching the fight that Kat neither ever tanks an actual hit (like, it doesn't hit her by swinging any giant arm the way it does when destroying island) nor can she inflict any regular damage on it.
What do I mean with regular damage? Well, she defeats it by destroying those glowing red crystals. Those are the weak spots of all Nevi (the species of monsters this belongs to). You can roughly think of them as their "eyeballs" given that they frequently use the crystals as exactly that.
Kat can also only harm the crystals if the protective tentacles are not in the way. She can not break through those.
To actually kill it they then destroy a gravity reactor inside of it. So they essentially crawl into its body and demolish its heart. To actually open the entrance inside they used a ship cannon, not their powers. Inside they also encounter parts they explicitely can't break on their own.
So to summarize: They kill a giant they generally can't harm on their own, by first repeatedly harming its eyeballs and then going into it to mess with internal organs.
None of that establishes scaling. If anything, the whole fight shows us plenty of how they don't scale to it at all, given how they constantly plan around their inability to just destroy it in a straight fight.
Well, maybe for one the distinction between Base and Panther Mode is weird, given that both could equally damage the Destructive Force.
Here's the fight:
Both do damage, neither do relevant damage. Only the Gravity Gryps form does relevant damage.
Of course, Base Kat scaling would be in pretty obvious contradiction to all else we see in the game, which is probably why it isn't done. But if you consider that, neither Base nor Pather Mode should scale.
However, the bigger problem is that the thing she fights isn't Low 2-C anyway. Honestly, the degree of destruction we see during the fight should make it obvious that its attacks are not "return the world to nothing"-level.
More importantly, this is an avatar of the Destructive Force whose destruction is irrelevant to it as a whole. Which is why Kat has to go and seal the Destructive Force in her black hole after defeating the thing.
There is no united energy system or anything in play here which would justify this avatar being as powerful as the Darkness/Destructive Force as a whole.
So there is no way to scale the apocalypse the Destructive Force would eventually bring to Kat.
But wait, there's more.
Let's talk about the apocalypse.
We have "threatens the fabric of the universe" which is certainly pretty vague. Then we have the whole destroy the world bit, but we only really know the world pillar as world, so who knows how large of a construct that really means. Gravity Rush doesn't really do planets and stars, as far as we are aware.
More importantly, the destruction of the world probably refers to how the world pillar is gradually pulled into the black hole at the bottom of it, which is the Darkness.
Whatever the case, the destruction is going incredibly slow. The village Boutoume is at the bottom of the world pillar and maybe a few kilometers below the main city of the game (Hekseville) judging by how far down we seem to descend when going down in-game.
Yet during the years between that point and the later stages of Gravity Rush 2 the Darkness has not made enough progress in destruction to reach Hekseville.
Sure, the Destructive Force will eventually destroy the whole world. However, that eventually isn't anytime soon, but done via some slow continuous effort over a long time.
So the Destructive Force isn't even Universe level in AP itself.
Honestly, the fact that Kat could imprison it in a relatively small black hole just supports that further.
The black holes we see properly in the game are clearly fake, which doesn't inspire confidence for this one.
But even if we did accept it, there is no indication that the Destructive Force has the ability to create the black hole, destroy it or move it, so it really makes no sense to have that as regular stat. Like, black hole creation would already need a UES to scale to regular stats, which it doesn't have, and this isn't even creation.
I'm both sceptical that she creates the storm or at least in full. We see there already are clouds before she does her thing.
Second, she lacks the UES to actually scale to that, given that she obviously isn't creating clouds using her lightning powers.
Neu Hiraleon Scaling
The 7-C rating is based on this calc. And it's fine and all, problem is it doesn't scale to Kat.I want you to look at the boss fight:
(I recommend to watch at 2x speed to save time)
For one, notice how the giant monster destroys entire islands while Kat needs bombs to even just blow up the bridges between them.
But contradicting feats aside, she doesn't have any reason to scale.
You will notice watching the fight that Kat neither ever tanks an actual hit (like, it doesn't hit her by swinging any giant arm the way it does when destroying island) nor can she inflict any regular damage on it.
What do I mean with regular damage? Well, she defeats it by destroying those glowing red crystals. Those are the weak spots of all Nevi (the species of monsters this belongs to). You can roughly think of them as their "eyeballs" given that they frequently use the crystals as exactly that.
Kat can also only harm the crystals if the protective tentacles are not in the way. She can not break through those.
To actually kill it they then destroy a gravity reactor inside of it. So they essentially crawl into its body and demolish its heart. To actually open the entrance inside they used a ship cannon, not their powers. Inside they also encounter parts they explicitely can't break on their own.
So to summarize: They kill a giant they generally can't harm on their own, by first repeatedly harming its eyeballs and then going into it to mess with internal organs.
None of that establishes scaling. If anything, the whole fight shows us plenty of how they don't scale to it at all, given how they constantly plan around their inability to just destroy it in a straight fight.
Everything Low 2-C related doesn't work on any level.
Where to start?Well, maybe for one the distinction between Base and Panther Mode is weird, given that both could equally damage the Destructive Force.
Here's the fight:
Both do damage, neither do relevant damage. Only the Gravity Gryps form does relevant damage.
Of course, Base Kat scaling would be in pretty obvious contradiction to all else we see in the game, which is probably why it isn't done. But if you consider that, neither Base nor Pather Mode should scale.
However, the bigger problem is that the thing she fights isn't Low 2-C anyway. Honestly, the degree of destruction we see during the fight should make it obvious that its attacks are not "return the world to nothing"-level.
More importantly, this is an avatar of the Destructive Force whose destruction is irrelevant to it as a whole. Which is why Kat has to go and seal the Destructive Force in her black hole after defeating the thing.
There is no united energy system or anything in play here which would justify this avatar being as powerful as the Darkness/Destructive Force as a whole.
So there is no way to scale the apocalypse the Destructive Force would eventually bring to Kat.
But wait, there's more.
Let's talk about the apocalypse.
We have "threatens the fabric of the universe" which is certainly pretty vague. Then we have the whole destroy the world bit, but we only really know the world pillar as world, so who knows how large of a construct that really means. Gravity Rush doesn't really do planets and stars, as far as we are aware.
More importantly, the destruction of the world probably refers to how the world pillar is gradually pulled into the black hole at the bottom of it, which is the Darkness.
Whatever the case, the destruction is going incredibly slow. The village Boutoume is at the bottom of the world pillar and maybe a few kilometers below the main city of the game (Hekseville) judging by how far down we seem to descend when going down in-game.
Yet during the years between that point and the later stages of Gravity Rush 2 the Darkness has not made enough progress in destruction to reach Hekseville.
Sure, the Destructive Force will eventually destroy the whole world. However, that eventually isn't anytime soon, but done via some slow continuous effort over a long time.
So the Destructive Force isn't even Universe level in AP itself.
Honestly, the fact that Kat could imprison it in a relatively small black hole just supports that further.
Let's not use Black Hole calcs
The Destructive Force uses Black Hole stats.The black holes we see properly in the game are clearly fake, which doesn't inspire confidence for this one.
But even if we did accept it, there is no indication that the Destructive Force has the ability to create the black hole, destroy it or move it, so it really makes no sense to have that as regular stat. Like, black hole creation would already need a UES to scale to regular stats, which it doesn't have, and this isn't even creation.
Storm Stuff
Edit: Forgot to address Elektricide.I'm both sceptical that she creates the storm or at least in full. We see there already are clouds before she does her thing.
Second, she lacks the UES to actually scale to that, given that she obviously isn't creating clouds using her lightning powers.
What should be done?
Well, simply downgrade them to the next best feats. I believe that would be this one, so City-Block level. That's also way more in line with what we see Kat do in the game.Votes of Low 2-C Stuff
- Downgrade: DontTalkDT, DarkDragonMedeus
- No-Downgrade: Dalesean027, Chariot190, LephyrTheRevanchist, CloverDragon03
Last edited: