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I mean, isn't Regulus doing the same with time manipulation? He isn't actually nullifying damage, he's just making clever use of causality so he's technically not hit.No? Gojo infinity just stopping thing from interacting with him. Or we are talking about different thing?. Because from mechanism here mean an explicit mechanism that prevent you being damaged. For example, Regulus from Re:Zero, dude have time hax that stop his flow of time which make him do not change, dude still get kicked and punched, but because the flow of time is stopped, thhe progession of event is halted, he sustains no damage, as getting damaged mean you getting changed, cause and effect, so if you do not changed, there is no damage
At what point is something a mechanic, and something else a power? If I shunt any force that touches me to the end of the universe, is that Vector Manipulation or Invulnerability?
I see.Currently talking about that, on thread, personally i feel like of the game verse having Invulnerablity ability that prevent all damage that completely separate from simply raising your defensive, durability stats then it implies Invulnerability, Armorchompy disagree and idk Agnaa stance on this. But even if in case this get passed, probably you still need to prove the "Invulnerable to damage" isn't related to any stats