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Geryuganshoop vs One (Rock Hard Gladiators)

I'll assume that you're using their 7B keys for the match. From what I see, Geryuganshoop could just use range and a far superior attack speed to bombard One with telekinetic attacks until he's beaten. Granted, I have no idea what their specific AP values are so this could allow One to possibly close the distance before being killed.

Assuming this isn't a massive stomp, I'll go with Geryuganshoop.
 
Btw if One uses his speed amp he would blitz however Geryuganshoop has a strong attack speed to start out with.
 
okay so One should be superior in speed as he's mach 2500+ and his speed amp allows him to view people that fast as frozen in time
 
Alright so The advantages of each so far

Geryuganshoop:

Range

Versatility

Attack speed (when One isn't amped)


One:

AP/Durability (possible durability negation)

Speed (only when amped)


Speed is the main to be argued here and which one will use it better than the other.
 
He doesn't blitz without amping, and even then he's still got a range gap to close. Telekinesis/gravity manip are also good ways of neutering a faster opponent
 
GyroNutz said:
I'd say Geryu's attack speed would still be faster than One's amped speed.
I kinda doubt it and even if it was it'd be barely higher. Besides it's JUST attack speed. It's not like Geryu can aim at One while he's amped.
 
What feats does One have of coming close to near light speed attacks?

@Weekly anime is secondary canon, not non-canon.
 
When he's amped he sees everyone else as completely motionless. Those that he fights are Mach 2500+ as well.
 
Geryuganshoop will be upgraded to 7-A+ so i think we'll be using the 7-A keys now.
 
I mean, speed amps that make people look frozen are pretty bigg Really though (As an example this guy went from Normal Human to High Hypersonic+ becoming 5,000x faster, with a single speed amp that made a guy look frozen)
 
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